Double Agent
Brunhilda's Outline - October 20, 2000 - Chris Jones

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not necessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. The title so fitting, I had to use it twice. Don't say we didn't warn you.

I'm working with philistines.

I just found this out today when not one, but two of my fellow TAs mentioned that they'd never played Combat on the Atari 2600. Now that I think about it, I'm sure that many of you haven't played the game - even I'm on the low end of the scale as far as being old enough to remember it. But it was still one hell of a shock, on par with figuring out that there are people out there who don't remember the 80's, or something. It's just... wrong. I don't know about you, but the clear lesson I've learned from this experience has been: don't trust anyone under 22.

Onward.

Recent convert
Valkyrie Profile... wow. I love that damn game. I only bought it 2 days ago because I was unsure of just how good it could be, but I'm completely impressed.

I'm actually having more fun with this game then I did with Chrono Cross! While CC did have a deep plot and a cool nostalgic factor, VP is just plain FUN! The battle system is great, while at times degrading into a bit of button mashing, a lot of the harder monsters require certain tactics and planned button presses. The music reminds me a lot of Castlevania (pick one.. any one), sounding kind of 16 bit at times, but none-the-less is still good, and doesn't grate on the nerves. The graphics are nifty too, the 2D hand drawn graphics really stand out from the now overused polygonal ones... At times, looking at it, I get a feeling that THIS is how Final Fantasy should be, an upgraded form of 4, 5 and 6.. but that's just personal opinion of course.

I just spent an hour dungeon crawling too... and damn, I haven't done that in a long time. It felt good to just roam around, jumping from platform to platform and landing into monsters for a wild, fast paced battle.. which are actually HARD at times, even on the normal skill level. Down to the heart of it, that's what the game is... moderate ammounts of plot (although there is a GOOD ammount about each character, including Valkyrie, so it's not barebones) with a lot of exploring and character building.

Hell.. I can't wait to get out of the 3rd chapter to jump into longer dungeons.

That's about it!
-Dibo

Nothing I've seen about the game makes me want to rush out and buy it, but I'm way behind on my games anyway, since I haven't even touched Ogre Battle 64 in nearly two weeks. At the same time, it's clear that the game has a somewhat old school feel that a lot of people like, an interesting combat system and a decent story. Just about all the letters I've gotten about the game have been positive, so if you're still on the fence about this one, you might want to go ahead and get it.

VP: Not like Actraiser 2
Ahh, Valkyrie Profile. I thought that game was, as we say in academic circles, "the shit". There were some definite problems with the game, but overall I had a great time with it. The entire thing reminded me a lot of Enix's early days of SNES development, when they started to translate things that weren't Dragon Quest for a change. There's even a religiously-themed protagonist, and the "new Enix tradition", bad voice acting. Still, they continued the trend of throwing in one sexy guy so the voice wasn't a TOTAL bust. The graphics and music were excellent, and I adored the characterization to death (I was sort of hoping some concerned parents' group would complain that the game promoted suicide so I could make fun of them, but no such luck). Gameplay needed some tweaking, but overall VP was solid, very solid. I'll say one thing about Enix: they produce consistently enjoyable packages. Except Actraiser 2. I don't know what the hell was going on with that.

.Addressing the OTHER Enix topic briefly, the religious thing pisses me off, but I'm not too worried...generally censorship in games is pretty meaningless, and I'm sure we'll find out later that the "strong religious content" was pretty weak anyhow. Still, here's hoping they pull a Xenogears.

-AJ

Once more, another satisfied VP customer. As to the OTHER Enix topic, this got put up yesterday just as I was finishing my column, so it may not even be an issue. Many DQ fans were eager to write in assuming we were simply ignoring the news, but I think it's a little hard to make a news story out of what's essentially a "no comment".

My best guess is that Enix of America is simply exercising spin control - they may indeed not cut it, now, but I suspect that EoJ has made the decision to port it and naturally assumed they'd want to cut some bits out for the US release, whereas EoA is trying to save face by objecting to cuts in general, at least to the public. Heck, at this point, EoJ and EoA may not even have sat down together to analyze what needs to be cut and what not. At this point all I can tell you without spoilers is that the game does have some strong religions themes, and bears some resemblance to recent Square games when it comes to the final boss.

I stand corrected
Ok just for the record, for Brad G. and you Chris, the MST3K line referring to the brothers Mario and Donkey Kong is this, and I quote: "Ok, two Italian guys dodge mushrooms thrown by a monkey? Huh?"

I never got that joke till it popped up into your column...Thanks for confirming your coolness by being a MiSTie!

~Dunadan Elessar

I'm always pleased to clue people in on fundamentally pointless pop culture references, and thanks for the correction.

If it doesn't fail, don't worry, he'll personally destroy it.
FFXI must fail. Horribly.

If FFXI actually turns a profit, that may mean that we will be seeing the end of the single-player FFs, a thought I don't even want to contemplate. Worse still, if they actually do charge for the game and for a monthly service, it's sending a message to Square that they can gouge us as much as they want. Hopefully FFXI will fail so miserably Square won't even think about doing an online FF for a long time....at least until a time where they could actually do it right....

Yes, this is all coming before we actually know anything about what it will be like, but I'm a pessimist at heart, and just can't see FFXI as anything but a great idea horribly executed.....

-JWH

I hate to break it to you, but Square is not in the best of financial shapes right now. They've recently tried to expand in all sorts of ways, many of which I've applauded (the movie's subtitle aside) but these expansions have left them fairly strapped for cash, hence the recent rumblings about making their American branch public to raise some money. Most people I've talked to seem to agree that Square needs all of their big projects to do well for the company to stay financially viable, meaning if PlayOnline fails, the company could be hurt very badly, if not outright killed.

Besides, I doubt Square would ever give up on single player FFs entirely. FF 11 may be a massively multiplayer game, but insofar as we can speculate on FF 12, I'd guess that it would go back to being single player with some online capabilities. From then on they might alternate between single player games and improving their online offerings... assuming that they don't do the smart thing and spin off FF XI as its own subseries to begin with.

The best game EVER!!!
ASIDE FROM THE MUSICAL SCORE, Valkyrie Profile was better than Chrono Cross in every way. As Chrono Cross is a near perfect game, that's pretty damn hard to do, and yet it pulls it off.

The excellent voice acting, including such VAs as... well, Dr. Naomi Hunter from Metal Gear Solid, BROCK MISTY ASH from Pokemon and a slew of other awesome voice actors (though no Brian Drummond :/ ) is, in my opinion, better than the Japanese version's. I HATE DUBS-yet this one is actually awesome.

The battle system -=IS=- the best for any RPG ever. Better than Chrono Trigger's, Chrono Cross'; just plain awesome. No further comment need be made necessary on it.

Music is 'eh'. Just 'eh'. Better than Star Ocean 2's, better than most RPGs, but following a close third to Xenogears and SaGa Frontier 2.

Plot. The plot rocks me-I won't divulge anything, but the plot it shocking, DEEP, and interesting. Also, it's non-linear-but unlike Chrono Cross' odd way of going about, VP's is actually a lot clearer, with no blaring plot holes.

Graphics. BAR NONE, the best 2d you'll find on the PlayStation. The graphical style I'm not sure of, but it's not really anime. It's almost realistic-anime esque. I can't describe it-but it ROCKS.

At any rate-BUY VALKYRIE PROFILE, and remember this:
NIBELUNG VALESTI!

Zack Elle - anarchist and anti-Christ, devout Sid Vicious wanna-be

Always nice to see a flat out rave about a game. I'll admit the game does look great, but I personally prefer the cartoon styles of Saga Frontier 2 and Legend of Mana as far as 2D goes. However, that's probably just personal taste - it's definitely a debatable issue.

C'mon, it's never to early for DQ bashing!

I think it's a bit early for more DW7 bashing, don't you? Enix hasn't even released a press release or anything concerning DW7 on it's page, and about half of the gaming sites out there are saying the censorship thing isn't real. So it really comes down to "Do you believe a site like the GIA who constantly bashes anything Enix puts out, or any of the other lovely sites that actually give the company a fair shot." Now I completly understand why you bash Enix. Hell, if I was actually lonely enough that the only way I could get off was to play and replay the soap operas referred to as Final Fantasy games, I'd hate games with actual substance. And as for graphics, after all, what fun is watching psudo porn if the graphics aren't good enough to see Tifa's oversized breasts in smooth polygon rendering.

As for Famitsu, you've got two barriers here. One, their in Japanese. Japanese is easy to mistranslate. Until I get a chance to get over there and see it formyself, I'll assume it's another mistranslation just like all the other times you guys have been wrong with stuff like this. Secondly, I think it's a bit stupid to take Famitsu's word on what an American company is going to do. From what I understand, EoA has at least some control over it's own localization policies, as well it should since the Japanese in general know about as much about our culture as we know about theirs. From my perspective, it looks like you guys jumped the gun just so you'd have a reason to use that lovely alt tag on the DQ7 image.

Suffice it to say, there was no mistranslation: Famitsu.com most definitely reported that DQ7 is getting a US release, and that it would be altered due to the content. Of course, they got this info from Enix of Japan, which may not be in touch with US tastes and values to the extent that Enix of America is. If EoJ is smart it'll listen to its child company and leave things alone. Regardless of what comes to pass, the story was completely legit at the time we posted it, and still may be, since EoA doesn't even have the authority to confirm its biggest title of the year.

As to the rest of your rantings: the alt tag line was a (say it with me now) joke. Our alt tags are never written or intended to be taken very seriously - to use an analogy, they are The Onion to our main news' CNN. And as to your pitifully transparent and inaccurate FF bashing... well, it's beneath me to argue about such things with an obvious flamer.

Not that there's never room for one more DQ letter
Uh-oh! Looks like those dastardly, no-good folks at Enix are hatching another scheme to destroy "worthwhile gaming" again! Only Square can save us now!

Oh please.

It's an unfortunate fact of life in this post-Columbine era (as Jon Katz would put it) that any game with controversial material is going to come under heavy fire. Enix is still struggling to re-establish Dragon Quest's popularity in North America (and the outrageous biases exhibited by the GIA and other sites certainly aren't helping matters), and the last thing they need is a couple of lawsuits and a Congressional investigation. Remember, once upon a time, the Final Fantasy games were heavily edited too. Now that the series' (well-deserved) popularity has been established, Square is free to release the games in their original forms. Enix is now in the same situation -- give them a break.

Dragon Quest VII's creators aren't out to "lobotomize" games -- hell, they have nothing to do with the translation. In fact, they should be applauded for "bringing up complex issues and adult themes". On the other hand, I'm sure they understand the situation here, which is that the only Dragon Quest VII can come to North America is if some of the religious themes (and believe, there are plenty) are toned down. While I'd obviously prefer an uncensored version, I'd certainly rather play a edited English DQ VII than no English DQ VII at all. The Dragon Quest series' strength has always been its gameplay, and I don't see how that would be affected by the changes.

And, of course, there is plenty more to DQ VII than "wandering around killing monsters for no apparent reason other than 'save the world and get gold!'" Sure, a group of heroes is trying to beat a bad guy, but how many games is that -not- true about? I suppose DQ VII's entertaining battles and intelligent gameplay won't appeal to the drooling Legend of Dragoon and Summoner fans ("If it doesn't get bad reviews, it must suck!"), but that's never been the series' target audience. Yuji Horii doesn't care whether or not videogames.com hates his game, because there's millions of DraQue fans who *do* enjoy the series. At least Enix has the sense to respect the series' history instead of reincarnating beloved character as underage anorexic prostitutes and polluting the storyline with super-deformed Teletubbies and dancing voodoo dolls.

Personally, I'm of the opinion that this whole thing is a staged publicity stunt. Nothing attracts attention like controversy, and after a while Enix can announce the game won't be censored after all "due to fan feedback." Now they're heroes that listen to their fans, and DQ VII's popularity skyrockets. It worked great for Square with Xenogears, which, despite not having any actual entertainment value, managed to achieve success with angsty teenagers who had deluded themselves into believing its pretentious psuedo-religious symbolism was somehow insightful. (After all, was anyone paying attention to Xenogears -before- its U.S. release was "canceled"?) Yes, it means we'll have to sit through plenty of flamewars before DQ VII's release, but on the other hand, it will certainly help the game achieve the popularity it deserves.

Oh, and I might add that Dragon Quest II (yes, DQ *2*) was the first game to feature an evil religion. Take that, Xenogears fangirls.

- Fritz Fraundorf, Dragon Quest fan

Gosh, where to begin... I guess a good starting point would be the idea that one way or another, rumblings about Enix cutting the game to ease US release are excusable. Putting aside my past comments about the apparent quality of DQ7, this is, frankly, nonsense.

Look, the issue of games as art aside, video games very clearly are an important medium of expression, as can be seen from gross sales figures that surpass those of movies. Judge Lewis Kaplan may argue that computer code isn't protected under the First Amendment, but I think most of this column's readers would argue that he is gravely mistaken. That being the case, Enix should have a responsibility to bring this game over intact. Nobody should be able to seriously criticize them as long as they stay within the ratings system, and as far as cutting the game to make it more accessible to the general public - well, one has to wonder at how dedicated they really are to their work if they're willing to cut their own plot to make a few extra bucks. To be sure, this is a choice that every artist has to make at some point, and it's their right to make it any way they please, but this kind of thing is not what we'd expect from the mighty DQ series, avatar of all that is good and hardcore in gaming.

But if I'm not supposed to use Square as an example, fine. Let's look at Konami, with Silent Hill, or Capcom, with Resident Evil, or even Rare with JFG and Conker, all of whom are willing to bring out games for adults (even in the "post-Columbine era"), government interference be damned.

What's more, any US cuts tend to reinforce a stigmata that we've only now gotten free of - that the US market is 2nd class in comparison to Japan, and that US fans are, by association, second class themselves. As a long time game player, I demand to be treated equally with Japanese gamers. I don't give a flying leap about "target audiences" - my money is every bit is valuable as anybody else's, and I expect good value for it. Attacks on Chrono Cross and Xenogears merely take us away from the main issue: that any translation changes are doubleplusungood. If the game is as wonderful and intelligent as you say it is, that's all the more reason for things to be brought over uncut.

It may well have been a publicity stunt - certainly Enix of America is currently making very different noises about the situation. On the other hand, even after the Japanese edition has sold 3 million+ copies, EoA still hasn't talked about releasing DQ7, which makes me wonder if the game will be published at all in the States. Which would be the cruelest cut of all, because after all this I think we deserve to take a look for ourselves and see what all the fuss was about.

A satisfactory Square surrogate...
I'm only onto the second disk of VP, but I like it. There's some confusion for me as to what some things are-CP points? Huh? But every RPG has some stat like that that I cannot figure out, so screw it.

And, VP has something that was discussed in the Zelda topic-consequences. You're given a limited amount of time, and you have to work within it's boundries. You don't have to send up heroes, but if you don't, Asgard will collapse. You could visit every city, (although there is rarely a point to doing so-admittedly, a flaw) but then you might not get to the dungeons, and time is moving forward-the end is coming, like it or not.

However, the overall plot doesn't feel very strong, and the short stories aren't strong enough to make up for that. Also, going to cities, unless you're going to pick up new heroes, is often a waste of time, as there's no new information to gather. Occasionally, you'll get a cool weapon, but all you have to do to get the weapon is show up-you don't have to earn it.

Still, it's enjoyable enough...until FFIX comes out.
DIM

You know, until you mentioned it, I wasn't even aware of this myself, but... I'm not all that hyped up about FF9, for some reason. I'm sure it'll be great, and the early reviews have been at least as strong as FF8's, but there's just something about it that hasn't set me on fire. It may just be game burnout in general, or the fact that I haven't had as long to wait since the last FF, but I just don't have the breathless anticipation I did 13-odd months ago for the last FF. Don't get me wrong, I've still got my preorder money down, but... it just doesn't feel the same. Still, maybe that's for the best - hopefully my lowered expectations will make it possible for the game to completely blow me away. We shall see.

The ultimate cross-platform developer
Hey Chris,

I don't know if you care about this kind of stuff or not, but I think it's pretty cool:
take a look.

It could mean good things for the gaming community. No more console wars!

Teresa

Makes sense - like I've been saying, it's unlikely that any developer's ever going to fully exploit something like the PS2 before the system goes obsolete, so why not make a generic API for all Capcom games, and sell them on every possible platform? The only thing that's even vaguely troubling about this is the prospect that it might be a 3D-only wrapper (since that's about as far as the systems' similarity extends) but knowing Capcom's great legacy of 2D games, I'm sure they'll be able to cross-implement stuff like Mega Man X6 in 2D as well.

Closing Comments:

Slight change in plans - I've got a test Tuesday night, and won't be able to put up the column. However, AK graciously agreed to step in and guest host that night if I'd take over one of his weekend slots, so I'll be hosting tomorrow as well. Which means you get your end of the week free topic day anyway. Send me whatever you got, from ramblings about game music to follow-ups on any of this week's topics, and I'll see you tomorrow. Later.

-Chris Jones, thinks Valhalla's a nice place to visit, but he wouldn't want to live there

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