Brunhilda's Outline - October
20, 2000 - Chris Jones
Disclaimer: The opinions expressed
within this column are those of the participants and the
moderator, and do not necessarily reflect those of the
GIA. There is coarse language and potentially offensive
material afoot. The title so fitting, I had to use it twice.
Don't say we didn't warn you.
I'm working with philistines.
I just found this out today when not one, but two of my fellow
TAs mentioned that they'd never played Combat on the Atari 2600. Now that
I think about it, I'm sure that many of you haven't played the game -
even I'm on the low end of the scale as far as being old enough to
remember it. But it was still one hell of a shock, on par with figuring
out that there are people out there who don't remember the 80's, or
something. It's just... wrong. I don't know about you, but the clear
lesson I've learned from this experience has been: don't trust anyone
under 22.
Onward.
Recent convert |
Valkyrie Profile... wow. I love that damn game. I only bought it 2 days
ago because I was unsure of just how good it could be, but I'm completely
impressed.
I'm actually having more fun with this game then I did with Chrono Cross!
While CC did have a deep plot and a cool nostalgic factor, VP is just plain
FUN! The battle system is great, while at times degrading into a bit of
button mashing, a lot of the harder monsters require certain tactics and
planned button presses. The music reminds me a lot of Castlevania (pick
one.. any one), sounding kind of 16 bit at times, but none-the-less is still
good, and doesn't grate on the nerves. The graphics are nifty too, the 2D
hand drawn graphics really stand out from the now overused polygonal ones...
At times, looking at it, I get a feeling that THIS is how Final Fantasy
should be, an upgraded form of 4, 5 and 6.. but that's just personal opinion
of course.
I just spent an hour dungeon crawling too... and damn, I haven't done that
in a long time. It felt good to just roam around, jumping from platform to
platform and landing into monsters for a wild, fast paced battle.. which are
actually HARD at times, even on the normal skill level. Down to the heart of
it, that's what the game is... moderate ammounts of plot (although there is a
GOOD ammount about each character, including Valkyrie, so it's not barebones)
with a lot of exploring and character building.
Hell.. I can't wait to get out of the 3rd chapter to jump into longer
dungeons.
That's about it!
-Dibo |
Nothing I've seen about the game makes me want to rush out and buy
it, but I'm way behind on my games anyway, since I haven't even touched
Ogre Battle 64 in nearly two weeks. At the same time, it's clear that
the game has a somewhat old school feel that a lot of people like, an
interesting combat system and a decent story. Just about all the
letters I've gotten about the game have been positive, so if you're
still on the fence about this one, you might want to go ahead and get
it.
VP: Not like Actraiser 2 |
Ahh, Valkyrie Profile. I thought that game was, as we say in
academic circles, "the shit". There were some definite problems with the
game, but overall I had a great time with it. The entire thing reminded
me a lot of Enix's early days of SNES development, when they started to
translate things that weren't Dragon Quest for a change. There's even a
religiously-themed protagonist, and the "new Enix tradition", bad voice
acting. Still, they continued the trend of throwing in one sexy guy so
the voice wasn't a TOTAL bust. The graphics and music were excellent,
and I adored the characterization to death (I was sort of hoping some
concerned parents' group would complain that the game promoted suicide
so I could make fun of them, but no such luck). Gameplay needed some
tweaking, but overall VP was solid, very solid. I'll say one thing about
Enix: they produce consistently enjoyable packages. Except Actraiser 2.
I don't know what the hell was going on with that.
.Addressing the OTHER Enix topic briefly, the religious thing pisses
me off, but I'm not too worried...generally censorship in games is
pretty meaningless, and I'm sure we'll find out later that the "strong
religious content" was pretty weak anyhow. Still, here's hoping they
pull a Xenogears.
-AJ |
Once more, another satisfied VP customer. As to the OTHER Enix
topic, this got put up
yesterday just as I was finishing my column, so it may not even be an
issue. Many DQ fans were eager to write in assuming we were simply
ignoring the news, but I think it's a little hard to make a news story
out of what's essentially a "no comment".
My best guess is that Enix
of America is simply exercising spin control - they may indeed not cut
it, now, but I suspect that EoJ has made the decision to port it and
naturally assumed they'd want to cut some bits out for the US release,
whereas EoA is trying to save face by objecting to cuts in general, at
least to the public. Heck, at this point, EoJ and EoA may not even
have sat down together to analyze what needs to be cut and what not.
At this point all I can tell you without spoilers is that the game
does have some strong religions themes, and bears some resemblance
to recent Square games when it comes to the final boss.
I stand corrected |
Ok just for the record, for Brad G. and you Chris, the MST3K
line referring to the brothers Mario and Donkey Kong is this, and I quote:
"Ok, two Italian guys dodge mushrooms thrown by a monkey? Huh?"
I never got that joke till it popped up into your column...Thanks
for confirming your coolness by being a MiSTie!
~Dunadan Elessar
|
I'm always pleased to clue people in on fundamentally pointless pop
culture references, and thanks for the correction.
If it doesn't fail,
don't worry, he'll personally destroy it. |
FFXI must fail. Horribly.
If FFXI actually turns a profit, that may mean that we will be seeing the
end of the single-player FFs, a thought I don't even want to contemplate. Worse
still, if they actually do charge for the game and for a monthly service,
it's sending a message to Square that they can gouge us as much as they want.
Hopefully FFXI will fail so miserably Square won't even think about doing an
online FF for a long time....at least until a time where they could actually do it right....
Yes, this is all coming before we actually know anything about what it will
be like, but I'm a pessimist at heart, and just can't see FFXI as anything but
a great idea horribly executed.....
-JWH |
I hate to break it to you, but Square is not in the best of
financial shapes right now. They've recently tried to expand in all
sorts of ways, many of which I've applauded (the movie's subtitle
aside) but these expansions have left them fairly strapped for cash,
hence the recent rumblings about making their American branch public
to raise some money. Most people I've talked to seem to agree that
Square needs all of their big projects to do well for the
company to stay
financially viable, meaning if PlayOnline fails, the company could
be hurt very badly, if not outright killed.
Besides, I doubt Square would ever give up on single player FFs
entirely. FF 11 may be a massively multiplayer game, but insofar as we
can speculate on FF 12, I'd guess that it would go back to being
single player with some online capabilities. From then on they might
alternate between single player games and improving their online
offerings... assuming that they don't do the smart thing and spin off
FF XI as its own subseries to begin with.
The best game EVER!!! |
ASIDE FROM THE MUSICAL SCORE, Valkyrie Profile was better than Chrono Cross
in every way. As Chrono Cross is a near perfect game, that's pretty damn hard
to do, and yet it pulls it off.
The excellent voice acting, including such VAs as... well, Dr. Naomi Hunter
from Metal Gear Solid, BROCK MISTY ASH from Pokemon and a slew of other
awesome voice actors (though no Brian Drummond :/ ) is, in my opinion, better
than the Japanese version's. I HATE DUBS-yet this one is actually
awesome.
The battle system -=IS=- the best for any RPG ever. Better than Chrono
Trigger's, Chrono Cross'; just plain awesome. No further comment need be made
necessary on it.
Music is 'eh'. Just 'eh'. Better than Star Ocean 2's, better than most RPGs,
but following a close third to Xenogears and SaGa Frontier 2.
Plot. The plot rocks me-I won't divulge anything, but the plot it shocking,
DEEP, and interesting. Also, it's non-linear-but unlike Chrono Cross' odd way
of going about, VP's is actually a lot clearer, with no blaring plot
holes.
Graphics. BAR NONE, the best 2d you'll find on the PlayStation. The graphical
style I'm not sure of, but it's not really anime. It's almost realistic-anime
esque. I can't describe it-but it ROCKS.
At any rate-BUY VALKYRIE PROFILE, and remember this:
NIBELUNG VALESTI!
Zack Elle - anarchist and anti-Christ, devout Sid Vicious wanna-be |
Always nice to see a flat out rave about a game. I'll admit the game
does look great, but I personally prefer the cartoon styles of
Saga Frontier 2 and Legend of Mana as far as 2D goes. However, that's probably just
personal taste - it's definitely a debatable issue.
C'mon, it's
never to early for DQ bashing! |
I think it's a bit early for more DW7 bashing,
don't you? Enix hasn't even released a press release or anything concerning
DW7 on it's page, and about half of the gaming sites out there are saying
the censorship thing isn't real. So it really comes down to "Do you believe
a site like the GIA who constantly bashes anything Enix puts out, or any of the
other lovely sites that actually give the company a fair shot." Now I completly
understand why you bash Enix. Hell, if I was actually lonely enough that the
only way I could get off was to play and replay the soap operas referred to
as Final Fantasy games, I'd hate games with actual substance. And as for
graphics, after all, what fun is watching psudo porn if the graphics aren't
good enough to see Tifa's oversized breasts in smooth polygon rendering.
As for Famitsu, you've got two barriers here. One, their in Japanese. Japanese
is easy to mistranslate. Until I get a chance to get over there and see it formyself,
I'll assume it's another mistranslation just like all the other times you guys have
been wrong with stuff like this. Secondly, I think it's a bit stupid to take Famitsu's
word on what an American company is going to do. From what I understand, EoA has at
least some control over it's own localization policies, as well it should since the
Japanese in general know about as much about our culture as we know about theirs.
From my perspective, it looks like you guys jumped the gun just so you'd have a
reason to use that lovely alt tag on the DQ7 image. |
Suffice it to say, there was no mistranslation: Famitsu.com most
definitely reported that DQ7 is getting a US release, and that it
would be altered due to the content. Of course, they got this info from
Enix of Japan, which may not be in touch with US tastes and values
to the extent that Enix of America is.
If EoJ is smart it'll listen to its
child company and leave things alone. Regardless of what comes to
pass, the story was completely legit at the time we posted it, and
still may be, since EoA doesn't even have the authority to confirm its
biggest title of the year.
As to the rest of your rantings: the alt tag line was a (say it with me
now) joke. Our alt tags are never written or intended to be taken very
seriously - to use an analogy, they are The Onion to our main news'
CNN. And as to your pitifully transparent and inaccurate FF bashing...
well, it's beneath me to argue about such things with an
obvious flamer.
Not that there's never
room for one more DQ letter |
Uh-oh! Looks like those dastardly, no-good folks at
Enix are hatching another scheme to destroy "worthwhile
gaming" again! Only Square can save us now!
Oh please.
It's an unfortunate fact of life in this post-Columbine
era (as Jon Katz would put it) that any game with
controversial material is going to come under heavy fire.
Enix is still struggling to re-establish Dragon Quest's
popularity in North America (and the outrageous biases
exhibited by the GIA and other sites certainly aren't
helping matters), and the last thing they need is a
couple of lawsuits and a Congressional investigation.
Remember, once upon a time, the Final Fantasy games were
heavily edited too. Now that the series' (well-deserved)
popularity has been established, Square is free to release
the games in their original forms. Enix is
now in the same situation -- give them a break.
Dragon Quest VII's creators aren't out to "lobotomize"
games -- hell, they have nothing to do with the
translation. In fact, they should be applauded for
"bringing up complex issues and adult themes". On the
other hand, I'm sure they understand the situation here,
which is that the only Dragon Quest VII can come to North
America is if some of the religious themes (and believe,
there are plenty) are toned down. While I'd obviously
prefer an uncensored version, I'd certainly rather play a
edited English DQ VII than no English DQ VII at all. The
Dragon Quest series' strength has always been its
gameplay, and I don't see how that would be affected by
the changes.
And, of course, there is plenty more to DQ VII than "wandering around killing monsters for no apparent
reason other than 'save the world and get gold!'" Sure,
a group of heroes is trying to beat a bad guy, but how
many games is that -not- true about? I suppose DQ VII's
entertaining battles and intelligent gameplay won't
appeal to the drooling Legend of Dragoon and Summoner
fans ("If it doesn't get bad reviews, it must suck!"), but
that's never been the series' target audience. Yuji Horii
doesn't care whether or not videogames.com
hates his game, because there's
millions of DraQue fans who *do* enjoy the series. At
least Enix has the sense to respect the series'
history instead of reincarnating beloved character as
underage anorexic prostitutes and polluting the storyline
with super-deformed Teletubbies and dancing voodoo dolls.
Personally, I'm of the opinion that this whole thing is a
staged publicity stunt. Nothing attracts attention like
controversy, and after a while Enix can announce the game
won't be censored after all "due to fan feedback." Now
they're heroes that listen to their fans, and DQ VII's
popularity skyrockets. It worked great for Square with
Xenogears, which, despite not having any actual
entertainment value, managed to achieve success with
angsty teenagers who had deluded themselves into believing
its pretentious psuedo-religious symbolism was somehow
insightful. (After all, was anyone paying attention to
Xenogears -before- its U.S. release was "canceled"?)
Yes, it means we'll have to sit through plenty of
flamewars before DQ VII's release, but on the other hand,
it will certainly help the game achieve the popularity it
deserves.
Oh, and I might add that Dragon Quest II (yes, DQ *2*) was
the first game to feature an evil religion. Take that,
Xenogears fangirls.
- Fritz Fraundorf, Dragon Quest fan |
Gosh, where to begin... I guess a good starting point would be the idea
that one way or another, rumblings about Enix cutting the game to ease
US release are excusable. Putting aside my past comments about the
apparent quality of DQ7, this is, frankly, nonsense.
Look, the issue of games as art aside, video games very clearly are
an important medium of expression, as can be seen from gross sales
figures that surpass those of movies. Judge Lewis Kaplan may argue that
computer code isn't protected under the First Amendment, but I think
most of this column's readers would argue that he is gravely mistaken.
That being the case, Enix should have a responsibility to bring this
game over intact. Nobody should be able to seriously criticize them as
long as they stay within the ratings system, and as far as cutting the
game to make it more accessible to the general public - well, one has
to wonder at how dedicated they really are to their work if they're
willing to cut their own plot to make a few extra bucks. To be sure,
this is a choice that every artist has to make at some point, and it's
their right to make it any way they please, but this kind of thing is
not what we'd expect from the mighty DQ series, avatar of all that is
good and hardcore in gaming.
But if I'm not supposed to use Square as an example, fine. Let's
look at Konami, with Silent Hill, or Capcom, with Resident Evil, or
even Rare with JFG and Conker, all of whom are willing to bring out games
for adults (even in the "post-Columbine era"),
government interference be damned.
What's more, any US cuts tend to reinforce a stigmata that we've
only now gotten free of - that the US market is 2nd class in comparison
to Japan, and that US fans are, by association, second class
themselves. As a long time game player, I demand to be treated
equally with Japanese gamers. I don't give a flying leap about "target
audiences" - my money is every bit is valuable as anybody else's, and
I expect good value for it. Attacks on Chrono Cross and Xenogears merely take us away
from the main issue: that any translation changes are
doubleplusungood. If the game is as wonderful and intelligent as you
say it is, that's all the more reason for things to be brought over
uncut.
It may well have been a publicity stunt - certainly Enix of America
is currently making
very different noises about the situation. On the other hand, even
after the Japanese edition has sold 3 million+ copies, EoA
still hasn't talked about releasing DQ7, which makes me wonder
if the game will be published at all in the States. Which would be the
cruelest cut of all, because after all this I think we deserve to
take a look for ourselves and see what all the fuss was about.
A satisfactory Square
surrogate... |
I'm only onto the second disk of VP, but I like it. There's some confusion
for me as to what some things are-CP points? Huh? But every RPG has some
stat like that that I cannot figure out, so screw it.
And, VP has something that was discussed in the Zelda topic-consequences.
You're given a limited amount of time, and you have to work within it's
boundries. You don't have to send up heroes, but if you don't, Asgard will
collapse. You could visit every city, (although there is rarely a point to
doing so-admittedly, a flaw) but then you might not get to the dungeons,
and time is moving forward-the end is coming, like it or not.
However, the overall plot doesn't feel very strong, and the short stories
aren't strong enough to make up for that. Also, going to cities, unless
you're going to pick up new heroes, is often a waste of time, as there's no
new information to gather. Occasionally, you'll get a cool weapon, but all
you have to do to get the weapon is show up-you don't have to earn it.
Still, it's enjoyable enough...until FFIX comes out.
DIM |
You know, until you mentioned it, I wasn't even aware of this
myself, but... I'm not all that hyped up about FF9, for some reason.
I'm sure it'll be great, and the early reviews have been at least as
strong as FF8's, but there's just something about it that hasn't set me
on fire. It may just be game burnout in general, or the fact that I
haven't had as long to wait since the last FF, but I just don't have
the breathless anticipation I did 13-odd months ago for the last FF.
Don't get me wrong, I've still got my preorder money down, but... it
just doesn't feel the same. Still, maybe that's for the best -
hopefully my lowered expectations will make it possible for the game
to completely blow me away. We shall see.
The ultimate
cross-platform developer |
Hey Chris,
I don't know if you care about this kind of stuff or not, but I think it's
pretty
cool:
take a look.
It could mean good things for the gaming community. No more console
wars!
Teresa |
Makes sense - like I've been saying, it's unlikely that any
developer's ever going to fully exploit something like the PS2 before
the system goes obsolete, so why not make a generic API for all Capcom
games, and sell them on every possible platform? The only thing that's
even vaguely troubling about this is the prospect that it might be a
3D-only wrapper (since that's about as far as the systems' similarity
extends) but knowing Capcom's great legacy of 2D games, I'm sure
they'll be able to cross-implement stuff like Mega Man X6 in 2D as well.
Closing Comments:
Slight change in plans - I've got a test Tuesday night, and won't
be able to put up the column. However, AK graciously agreed to step in
and guest host that night if I'd take over one of his weekend slots,
so I'll be hosting tomorrow as well. Which means you get your end of
the week free topic day anyway. Send me whatever you got, from
ramblings about game music to follow-ups on any of this week's topics,
and I'll see you tomorrow. Later.
-Chris Jones, thinks
Valhalla's a nice place to visit, but he wouldn't want to live there |