Double Agent
Pourquoi Poké? - October 11, 2000 - Chris Jones

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not necessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. Men go crazy in congregations, they only get better one by one. Don't say we didn't warn you.

It's almost certainly a sign of my ego gone out of control, but every once in a while I'll take a look at a search engine to see if my association with this site has put my name in any strange places or contexts - and generally it hasn't, which is a good thing.

But I did notice that someone actually went to the trouble of taking a line from one of my columns and adding it to their USENET sig. The quote?

"Pokemon is freakin' Shakespeare."
-- Chris Jones, writer of the GIA letters column for April 20th, 2000

In my defense, the full quote was "Compared to Transformers, where every episode broke down to "Megatron comes up with sneaky new way to steal energy/destroy the Autobots but is foiled by his own greed and stupidity", Pokemon is freakin' Shakespeare." But I should take my immortality anywhere I can get it, I suppose.

Onward.

Pokemon: It's a breakfast now!
You couldn't have picked a better time to ask this, as I just finished Pokemon Blue again today. It's a long story, but it involves me losing my original file into thin digital air.

Anyhoo, I have to say that Pokemon is slowly becoming more of just a videogame series, albeit one with more cross-marketing than any other games series out there. And actually, this is what I expected.

Remember when Super Mario Brothers first came out? The lunchboxes, the T-shirts, the cartoons, heck, even the *shudder* movie? It was a huge multimedia phenomenon that eventually became more of a straight videogame series. Not that there isn't still Mario merchandise and such, because there is, but there's -nowhere- near as much as there once was.

I think the same thing is going to happen with Pokemon. It's already sort of happening. It's not the utterly explosive media phenom that it once was, it's now become sort of a steady roar. There's a Pokemon comic in certain newspapers (And suprisingly enough, it's kinda funny, or at least better than a root canal), there's 2 new movies coming down the pipes...yet kids are starting to move on. Granted, most of the stuff they're moving onto is lame (will somebody PLEASE tell me what Crazy Bones are?) but they're nonetheless moving on.

The amazing pre-order figures of Pokemon G/S proves that the franchise still has some life in it, though, I think. Gradually, however, I believe it will become less viewed as a "kids' game" and more and more as one of Nintendo's beloved franchises, right alongside Mario and Zelda. Heck, I didn't care for the media blitz or the TV show or anything, but I enjoyed the heck out of the game itself. So don't be giving me funny looks as I give my Alakazam a pep talk.

DarkMoogle, who is anxiously awaiting Megaman Legends 2 and his Servbot toy

I think there's a tendency among older gamers to forget that once upon a time we were just as hyped about the Nintendo brand as kids today are about Pokemon. It's maybe not such an attractive phenomenon when you're not wrapped up in the hype yourself, but everybody deserves a chance to be young and foolish.

That said, I think it's too early to gauge Pokemon's long term success. Mario and Zelda have been able to become franchises because they've expanded their original gameplay as new systems became available. The huge preorders, new movies, etc. will give G/S an opportunity to demonstrate if it's more than a one-hit wonder, but we'll have to wait to get the players' opinion for the final verdict.

Pikachu: cuddly rodent or heartless marketing ploy?
Chris,

I have to say that the word "Pokemon" still leaves a bad taste in my mouth. There is just something about combined deliberate-cuteness and crass marketing that rubs me wrong. And the marketing is truly crass... not even the tv-toy tie-ins of the 80's had a slogan as blatant as "Gotta catch 'em all!" Even though this has been incorporated into the 'plot' of the games/tv show/movies, there is no doubt in my mind that the idea of getting kids to buy several hundred not-quite-identical toys/games came before any actual forming of the plot. I realize there are many out there who love it, even adults, but I just can't bring myself to touch it with a ten-foot-pole -- unless said pole has a flaming torch on the end of it. I hope it dies out soon, because I'm not sure how much of its pervasiveness I can take.

I realize that will probably raise a few people's hackles, so as a mitigating factor, I will do my best to help you with your thee/thou confusion you mentioned in Tuesday's column.

As far as I can tell, the difference between thee and thou isn't a case of informal/formal, but of object/subject. You use the word "thou" when the person is the subject of the sentence, the person doing the action, and the word "thee" when they are the object, the person the action is being done to. It's like with me, myself and I. "I need somebody to help me; I can't do this myself." (1st person.) "You need somebody to help you; you can't do this yourself." (Modern 2nd person.) "Thou needest somebody to help thee; thou canst not do this thyself." (Old 2nd person.) While I can't give this a 100% guarantee (not a Medieval studies major), I'm reasonably certain that's how it works.

Later,
Chaomancer Omega

In Pokemon's defense, let me point out that "Gotta catch 'em all" hasn't been exploited nearly as bad as it could have been. Traditional toys have been about acquiring the whole set of Autobots and the like, but Pokemon as it originally started was merely a single game - the purchase of a single cart was all you needed to get started. Pokemon are also, for the most part, vastly different from each other. Nobody's gonna mistake a Pikachu for a Lapras or a Charmander. In contrast, the only real difference between the original three Decepticon jets was their highlighting colors.

As to thee and thou, somebody disagrees with you...

Don't forget your thees and thous
thee is the familiar singular form...you is the plural and/or formal version...they equate to "tu" and "vous" in French...except you'd hardly ever have used "you" to refer to someone, it's a little _too_ formal, like referring to someone you've been introduced to as "Mister".

And to be honest, I've never had a problem with Pokemon. Sure, it's ubiquitous, but it's a lot more intelligent and less condescending than most of the other "kid stuff" out there...I'm willing to bet in 10, 20 years the current crop of kids will sit about reminiscing about it the way we sit around chatting about our favourite cartoons or tv shows from when we were kids.

Ciaran Conliffe

This sounds a little more like what I remember about thee and thou... but mostly this whole thing has reminded me how happy I am that I speak English and don't have to put up with formal 2nd person pronouns and gendered nouns. Good stuff.

And of course kids today will grow up reminiscing about Pokemon - in 20 years I guarantee someone will have written a cynically humorous deconstruction of the first Pokemon movie for their website. I look forward to reading it.

Get your sleeping bags ready
I recently saw an advertisement in the Wal-mart section in my local paper. Now this article caught my eye and made me think for a while. And while I was thinking I came to a startling conclusion, that this article is completely false.

Oh yes, the article had a picture of a Playstation 2 and in a little caption under this picture said "Available October 26" Now as I recall that there are only going to be 500k (or maybe a little more than that) shipped to the U.S. Is Wal-Mart going to be the only retailer to carry the ps2??? or is this article only more hype???

David, (wal-mart is OK but I think that they should correct this before a wide spread panic ensues)

As this article at points out, Wal-Mart did not have a PS2 preorder program in place, so it'll be first come first serve when the system is launched. In other words, the ads are totally legit. However, considering that each store serves several thousand people and may only receive a few dozen consoles, the competition's gonna be fierce. I see people lined up around the store, camping out in the freezing cold to get a precious blue LED... remind me to drive by at 2am so I can point and laugh at their foolishness.

A fan in moderation
Well. Pokémon. First off, I'd like to say, please don't assume EVERY gamer hates Pokémon. ^_^; I've actually been listening to my Pocket Monsters CD (noooot the American one, no no no no no no no no) all day, for the first time in a LONG while.

What screwed Pokémon over was the marketing. Obviously, definately, totally. Okay, I enjoyed the Anime, and while episodic and sometimes extremely stupid, but the toys? Cards? Toys? Toys? Clothing? Toys? WAUUUUGH. ;_; I was happy with just my copy of Red and my Rokettodan on the television at six AM weekdays... but, of course, that doesn't sell.

~nezu thinks kojiro is sexy, even with inflatable breasts.

While I did get (and print) a few letters complimenting Pokemon as a game and praising the design from a critical standpoint, interestingly enough this may be the only letter I got that really spoke from a serious fan perspective... although, as you can see, even relatively hardcore fans aren't that happy with how the series has been treated.

Speaking of heartless marketing ploys...
Pokemon?! Trying to broaden your demographics, huh? Trying to tap into that 6-12 year old market, eh? Does this mean every response will contain a fart joke, DOOD, and a rant on how homework sux?

I'm in grad school at the moment, so believe me, I can give rants on how homework sucks at will. That aside, since the above letter was the closest thing I got to a rave about how cool Team Rocket was, I think the column's safe from juvenilization for now.

Reach out and trade with someone
I'm actually pretty excited about Pokemon Gold/Silver as a sequel to one of the only Game Boy games to ever hold my attention for over 30 hours of game. I picked up Red and I picked up Yellow and today I'll be picking up Gold and a buddy of mine will be picking up Silver.

I could go on for quite a while about what I expect to be fixed and what good things from the first iteration that I expect to see return, but I'll leave that responsibility on someone else's shoulders.

While Pokemon is an excellent portable game, I think what made Pokemon a phenomenon and what is going to make Gold/Silver every bit as big is the social aspect. Collecting, trading and battling Pokemon is something that allows the handheld gamer to interact with other gamers and Leave their mark on someone else's gaming experience, yet each players gaming experience remains theirs alone. It's a powerful dynamic.

It's a dynamic that if other games captured effectively they'd be big as well. I'm not certain that online play is the way to do this, but I think the GameCube and the Dreamcast may have access to a little bit of the action with the GBA/VMU. I'm really interested to see where developers can take this.

-n0sh (who admires the Snorlax work ethic)

It definitely does seem to be the case that the social aspect of Pokemon often gets ignored. Both the original game and the card game are interesting precisely because they've allowed people to have a standard RPG experience that also reaches out to other players - in a sense, Pokemon wasn't just a game, but a community.

On the other hand, subsequent Pokemon spinoff titles that had no social aspect at all have managed to sell quite well, and a critical mass needs to be reached for players to have others to trade with. Over 100,000,000 Game Boys in existence means G/S shouldn't have too much of a problem trying to find another cart to link to, but I wonder how well the GBA version of Pokemon will fare.

It's not a spinoff, it's an evolution!
Hey DA,

You asked us yesterday if we felt that Pokemon Gold/Silver could revive the Pokemon series. While I was thinking about this, it occurred to me that if one upcoming game is going to be able to get more people interested in Pokemon, it's not going to be Pokemon Gold or Silver. It will be Pokemon: Puzzle League.

Pokemon Gold/Silver is pretty much an extension of what we've seen of the Pokemon RPGs so far, without a terrible amount of change. The people who love Pokemon may get it, but it's not going to get more people interested.

Pokemon: Puzzle League has an interesting twist to it, though. Reading through the recent review, I noticed that something was missing from the product. At no point in the game, or in the various modes, or in battling your friends, is there any form of "catching them all".

I think this is the second game with Pokemon in it that has strayed from that idea. The first was Super Smash Bros., which has been regarded as a fairly good game by most of the people who played it. There are no efforts to get people to take as much time as possible to claim all Pokemon available in the game.

What makes this helpful to the series as a whole is the commonly held perception that Pokemon is a plan to sell as many products to children as possible. Pokemon: Puzzle League may be a product that Pokemon fans would be expected to buy, but it would not cause people to buy other products in turn. Any product tie-ins to the game are already covered by the TV show, after all. As a result, the game seems more detached from the "Pokemon selling power" and more along the lines of "Pokemon licensed game".

Tetris Attack used Yoshi's Island and the Tetris name to get attention, but it then proceeded to keep people's interest with its inherent entertainment value. The same thing may work here.

In addition, this is the first time the Panel de Pon series has been brought to the Nintendo 64. Yes, it has many similarities to Tetris Attack, but people without an SNES haven't been able to play the first game. So the attraction of a highly acclaimed puzzle game combined with the Pokemon name would be able to attract more buyers than the Pokemon name alone.

When I first played Super Smash Bros., I didn't know much about Pokemon in general. I learned a bit about Pokemon from playing the game, and started taking some interest in it. However, I have never gone out and bought Pokemon merchandise, leading to the grand sale of Pokemon products that some people hate to take part in. But at least it got me interested.

If Pokemon Puzzle League can get people interested in Pokemon without shoving a merchandising tagline in their face, then it will be a bright day for the Pokemon name.

Cotton candy's relative

That's a fairly unique spin on things, but I dunno how valid it is. Companies of all sorts have sold puzzle games by associating them with a well known mascot, going all the way back to Dr. Mario for the NES. The games may be good and sell well, but I don't see that the association really cuts both ways as far as promoting interest. I really like Capcom's Super Puzzle Fighter II Turbo, for example, but it hasn't made me want to play any more Capcom fighters as of late.

Good question
Chrizzah,

I know you don't run a Q&A coloum but seriously how do you get past that forrest dungeon in SG2. The one where you have to get to that tower. I bought the game when it first came out and have been stuck their ever since. I've looked at all the FAQs and I even bought the strategy guide and I still can't figure out how to beat it.

-Chris (nice name huh?) who just beat Vagrant story and got Ogre Battle 64 in the same day

Actually, this is exactly the kind of question I love to get, except in this case I can't provide an answer. I know exactly where you're talking about, and remember that it was a pain in the ass to get through, but I can't remember exactly how. I do remember that I wandered all over the place, both slow and fast, but that the final solution was ultimately the path prescribed on the map. I think I just had to walk the route a couple of times through and kill every enemy I met on the way, but if anybody else remembers a more exact solution, please send it in.

Pokemon compared to DQ and Capcom fighters? Wow.
What's this? Imad's on-topic for once? Hey, it happens to the best of us. =)

Seriously, I've enjoyed Pokémon (the Game Boy games, the anime, the card game) pretty much from the get-go. The games have got that old-school feel that a lot of newer console games severely lack. Overall, the characters are cute (gotta love Oddish!), and the anime holds up quite well, which is especially surprising when you consider that the Pokémon don't speak anything resembling English/Japanese. The Trading Card Game is excellent -- it might not have the vast feel of something like Magic:TG, but it's incredibly deep and interesting nonetheless. It blows many "full fledged" TCGs out of the water.

On to the video games... I feel that Pokémon Gold/Silver is more of an evolution of the original games rather than a revolution -- if you never cared for the Pokémon games (whether you're just a bigot or you honestly don't care for old school RPGs), GS won't make you a convert. However, if you liked the first few games, you'll probably find a lot more to like in GS. It's somewhat like the evolution of the Street Fighter 2 series, in many respects (skipping a few titles in the process): Red/Blue/Green are Street Fighter 2: World Warriors, more or less. A bit unpolished, a bit lacking in depth, but still solid games. Yellow might very well be the Hyperfighting of the series -- a couple extra features, quite a bit more polish, but very little that's actually *new* for a non-Pokélover. Gold and Silver (or Crystal) would correspond to Super Turbo (X). They've got everything you loved the first games for -- but much more so. To top it off, you've got a load of new things to do, as well as a very rewarding finale (which I won't spoil here). A better comparison might be to the evolution of the -- insert drum roll here -- Dragon Quest/Warrior games. Think of it -- the step to Gold/Silver is that which we saw the DQ series take with Dragon Quest III, all over again. Day/night, alternate worlds, subtly (or not) familiar faces... the list goes on. Heck, if GS took place before the other Pokémon games and featured multiple character battles, it *would* be Dragon Warrior III... Well, maybe not. =)

Which brings me to the Reader Suggested Topic, with tongue planted firmly in cheek: What will it take for Chris to admit --publicly -- that he was wrong about Dragon Quest VII? Is it even possible? Or is it a case where, as Mr. Scott would say, "But Cap'n! I cannae change the laws of physics!"?

Best,

--Imad "(e)magius" Hussain, who always writes waaaay too much to have a shot at being printed

Interesting analogy... except, if true, a lot of the thrill's gonna be gone from Pokemon soon. I lost interest in Street Fighter soon after the Championship Edition came out (man that was a long time ago) and moved on to other fighters precisely because the games weren't changing all that much, just becoming more introverted and limited. Still, if it appeals to you old schoolers out there, go to it.

Onto the subject of Dragon Quest - I was honestly holding this off until one of the many, many people who told me I was full of it wrote back with a rapturous review of the import version. But the entire DQ community has fallen silent now that the game's out, so I might as well go ahead and bite the bullet:

I was wrong about Dragon Quest 7.

Of course, that statement needs some qualifiers added. I personally still don't think it looks that great, and I still don't think it'll sell that well over here. However, I will get it when it comes out because I already promised I'd give it a try, and regardless of what I think, the Japanese really do seem to like it. I would have thought for sure that they'd find it crude and antiquated, but not only has it sold considerably better than I thought it would, even after the initial preorders were taken care of, the foreign reviews have been pretty much universally positive from what I've seen. Thus, I was wrong, and I apologize to the DQ community. We cool now?

Ash returns from the dark world and is now RED ASH
Will Gold and Silver revive the Pokémon series? I don't know -- when was Pokémon ever dead? There was an astoundingly original title that defined a genre and single-handedly resurrected a dead system. Since then, the only entrant in the series has been the admittedly awful Pokémon Yellow -- which was really more just a reconciliation of the divergent worlds of the cartoon and original game than an actual remake / new game.

Yes, believe it or not, Pokémon Gold and Silver are really only the second Pokémon games -- they're basically Pokémon 2. Sure, like many sequels, the Gold/Silver adventure is just a "bigger and better" version of the first with new monsters, more features, and a longer quest. But seeing as how Pokémon Red and Blue offered some of the deepest gameplay this side of Carnage Heart, I don't think any fans will be complaining about the prospect of having "only" 100 new Pokémon to fine-tune. Sure, the plot is still non-existant, but it was never supposed to have one! Being betrayed by Squirtle or having Pikachu lose his memory and go into coma until you found Ye Olde Magicke Potionne would have just interfered the gameplay.

As for the various Pokémon spin-offs, they're part of the main Pokémon RPG series only in the way that Working Chocobo for the WonderSwan is Final Fantasy X (hint: it isn't). While they're hardly relevant to this discussion, it's worth noting that they've been consistently more original than the "fill- in-the-blank" titles many publishers are putting out. The voice-interaction Hey You, Pikachu was released in Japan a year before Seaman, and the brilliant Pokémon Snap remains the only known console photography title. Rather than constrain developers to formulaic ideas, the Pokémon license has given them the freedom to experiment with untried game concepts with the assurance that the product will still sell no matter esoteric it is. Ah, yes, I only long for the day when Pokémon Dancing will introduce rhythm games to the masses...

Wait, what I am talking about? Pokémon sucks because it's successful -- I'd better play some more Valkyrie Profile to redeem myself. Damn Agetec for not making RPG Maker directly read my brainwaves and instantly create my dream RPG!

- Fritz

Ok... a little more sarcasm there than I generally indulge in, but some good points made. One correction does come to mind - I think the PS2 does have at least one really bad "virtual model" photo game, but other than that, I think you're pretty much dead on. The only question that remains is if the current interest in Pokemon is fueled by the series' previous momentum, or because of genuine quality... but given my record with DQ, I think I'll pass on hazarding a guess.

Closing Comments:

It's late, I'm tired. Write letters on the topic below, and have a good one.

-Chris Jones, can't wait to Journey to Johto, D00D!

Topic for Thursday, 10/12/2000
The next generation console wars are looming in the not so distant future. It is becoming ever apparent that Sony may lose the strangle hold they have on the video game industry, and no longer be the center of RPG's that the Playstation is today. Multiple platform development seems to be extremely likely with all systems on a more level playing field.

So where will us RPGers go if our favourite games and series are split amongst the consoles? Final Fantasy X and XI reside on Playstation 2 but suppose Chrono Trigger 3 and Vagrant Story 2 are bound to X-Box. Or Grandia 2 remains only on Dreamcast, yet Lunar 3 is localized by WD for Playstation 2. What if Dragon Quest VIII is ported to all four systems, but the Game Cube version boasts superior visuals yet synthesized music, the Playstation 2 version has jagged visuals with a fully orchestrated score, the X-Box offers patches to add new towns and features, and the Dreamcast version is just plain inferior in every way but the system only costs $50? Or maybe Squaresoft sticks with Playstation 2 and every other RPG developer just follows suit. Does anyone care either way? The popularity and abundance of RPG's already makes it too difficult to play every game despite the fact they are all basically for ONE system (Playstation). Will the next generation wars force us to miss out on revolutionary games or just burn a hole in our pocket books?

Sweet. Got it below 500 words this time.

Supreme Guru of Relaxism

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