Double Agent
Mo' Better Letters - October 10, 2000 - Chris Jones

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not necessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. I don't like Radiohead all that much. Feel free to throw rocks at me. Don't say we didn't warn you.

Is good? Da, is good. The letters problem has gone away, so should be a good column today. Also, Ain't It Cool News reports that Terry Gilliam (he of Baron Munchausen and 12 Monkeys) is indeed serious about directing Gaiman and Pratchett's "Good Omens", as well as Alan Moore's "Watchmen". I'm still taking the news as a grain of salt, but it's a good thing to hear, and gets me in a better mood.

Onward.

I can't count
Dear Mr. Henshaw,

In response to yesterday's Roman numeral topic, "IIII" and "VIIII" actually make for a more historically-accurate clock. Many early clocks did not have hands; instead, the clock face rotated, displaying the current window in at the top. "IV" and "VI" were easy to confuse (especially for illiterate medieval peasants), hence the "IIII" and "VIIII". As clocks changed and people became less stupid, clockmakers switched to "IV" and "VI to save space. The rest of society adopted this subtractive method shortly thereafter.

So the "IIII"s and "VIIII"s used in FF VII and FF VIII actually fit the old-fashioned settings better -- the derelict Temple of the Ancients, and Ultimecia's gothic castle. (Granted, Ultimecia's castle is technically in the future, but it still looks old.) Did Square actually intentionally use the out-dated numerals when rendering the backgrounds? Probably, seeing as how we have "Final Fantasy IV" and "Final Fantasy IX" instead of "Final Fantasy IIII" and "Final Fantasy VIIII" ;).

And that's the rest of the story!

- Fritz

Lots of people sent in letters about this, but Fritz got bonus points for being the very first to do so and providing the most interesting answer. He's right, I'm wrong, and that's the way it is on October 10th, 2000.

Ok, let's review the acronym OST, people...
Hey Chris,

You said you had bought SF2. I was contemplating getting the game, but everyone so far has given it horrible reviews. That's not really important; everyone gave SaGa Frontier bad reviews and I loved that game. I also enjoyed Tales of Destiny, although I almost threw my consol out the window because of that damned Helraios (or however you spell it) code. Since you're like some sort of game guru, I thought I'd ask how you thought of it so far. Get a "professional's" point o' view. I'm not saying game critics are not professional....okay, so I am. Oh, and for a closing comment in case you post this, for all those who bad mouthed Star Ocean 2....WHERE THE HELL IS YOUR HEAD LOCATED?!? SO2 kicks FF8's ass. So there.

~Fallen Angel Id~

Actually, I said I bought the OST, or Original SoundTrack - the game music, in other words. But yeah, I got the game when it came out, and I think it's excellent. (And for the record, most of the reviews I've seen on the game agree.) It's not at all like the original, and I can see where people are coming from who call the plot a bit dry and the weapon system overly complex, but the graphics, music, and overall atmosphere completely floored me. Heck, just thinking about it puts me in such a good mood that I'll ignore that slander at the end of your email.

Hyper-positive review #1
Chris,

Ogre Battle 64...what to say. Though I never played the original two, I was and currently am a complete FFT fanactic. So far, OB64 hasn't disappointed. The character design remains in its original "sans-nose" fashion, which is quite pleasant. Battles feel sort of like an overstuffed version of the Fort Condor mini-game from FFVII (not that that's a bad thing). Investigation mode rules as well. The story is a bit cliché, but still enjoyable. Overall, I say to thee, BUY THIS GAME!

-Megane

Good to know, and more or less in line with what I've been hearing.

But now I can't remember: was "thee" the familiar form of "you", or the formal form of "you"? Man, I'll be up all night wondering about that...

He doesn't have a PSX...
But I can contribute anyway. MGS looks pretty damn cool when you pump the resolution up to 1024x768 and turn on 4-sample anti-aliasing on your Voodoo5. And heck, it only cost me $2500 to do this!

-MeekayD
Whose laughing now? Heh....errr........damn.

I wanted to point this out for two reasons: first off, all of you without Playstations can now see what we've been babbling about for the past couple of years (although I tend to think it won't play quite as well on a computer) and second, this points out a mistake I may have made a while back. I suggested that the X-Box Metal Gear Solid would be unlikely to be a remake of MGS1, and that Kojima would have to be on board with any such remake, which he doesn't have the time to do. The PC version clearly proves me wrong, and if they can sell a PC version of MGS1, maybe they'll sell an X-Box version. I still say it's more likely to be a port of MGS2, but thought I should bring this up for fairness' sake.

Time is the fire in which we all roast our marshmallows...
Mr. Jones,

I was going to write in yesterday, but when I looked at my letter I realized that it really didn't have anything to say about gaming culture that was new or interesting and figured someone else would write something more pertinent and get a good debate going. But after reading last night's column I too feel dirty for shirking my duty as a loyal reader. So here I go.

Over the weekend my wife said to me "Time makes great sandpaper. It rounds out the edges." How right she was! In thinking about what she said , I had to laugh in remembering that when FFVII first came out I thought everyone that everyone hated it, I read so many rants and complaints about the game. But now if you hear FFVII mentioned 85% of the time it's in favor of the game saying that it was a great game as opposed to 50% in favor earlier.

Games that have something intrinsically good about them age like wine. Some wine while not great at first must be given a few months to years to reach it full splendor. FFVII, disdained by so many is now generally held in high regard. Grandia while a good game on the Saturn reached near god-like status to many before it reached the PSX front. I really hated FFV when I first played it, but now when I go back to that universe I don't find it nearly as offensive. Who knows, maybe someday gamers will admit that FFVIII was an Ok game after all, one can only hope.

This might be due in part, to the fact that incessant complainers (you know the type) need to complain about current things to get the attention they need (admittedly most people wont pay attention to someone complaining about FFIV) and in their absence the silent majority is finally heard. But I also think that, like me and FFV, many gamers go back with more opened minds more willing to forgive some flaws for a good gaming experience. Most games will not age like this, I admit, 5 years from now Legend of Dragoon will still suck and Legend of Mana will still "feel empty", but games that have something inherently good about them will have that "sandpaper of time" work on them as time passes, or perhaps the sandpaper works on us. Now there's a thought!

Mr. Cruz

So wait, the sandpaper of time scratches our CDs so we can't play them anymore? Dammit, I hate it when that happens...

Or perhaps the explanation is this: the people who said they hated FF7 have stopped gaming altogether, which is why we don't hear them complaining anymore. Strange as it may seem, a lot of the people who didn't like the game weren't just complaining to hear themselves talk - they really, really disliked what Square had done and took off for greener pastures. Alternatively, it could just be the case that people tend to focus on what's new and different with their complaints - why trash FF7 when you can trash FF8, Vagrant Story, or Chrono Cross instead? Interesting idea, tho.

Buy low, sell high
Yo yo yo Jo,

Ogre Battle looks sweet. But I think I'll save my money for Zeldas, Final Fantasys, etc. Ogre Battle 64 will be one of those games that:

1. Will be dirt cheap at Best Buy in about a year.
and
2. Will be godawfully expensive at Funcoland in about 5 years.
That is, of course, if it's good.

I'd put more thoughts down, but I've been typing all forking yesterday, and got little sleep. Damn commi education system.

-Scott

Considering that the game was only released in limited quantities, I think it may skip step one altogether. Still, if you want to invest your money in something a bit more tangible than NASDAQ stocks, you might want to give this a try.

And those people are not rugs...
Chris,

Tell that guy to stop calling us Orientals!!! Those are rugs not people!

Genji

AL

Damn, I completely missed that, and probably wouldn't have put it up if I had seen it. My apologies.

You could at least see the next Sakaguchi
CJ,

Did you want to buy RPG Maker? I'm asking because I'm currently in a exceedingly boring part of FM3 (go figure), and I realized that I had bought RPG Maker a few weeks ago. So I started it up...and after 4 hours of working I shut it off. I agree with the GIA's review of the game to an extent, but the reviewer seemed to have missed the biggest problem with the game: IT'S BORING!

Four hours I spent making 4 main characters and their equipment. That was all that I could get done. Today I somehow managed to piece together a world map. And there is no way I'm going to build a thriving city with only 2 building graphics. Don't get me wrong, I wanted RPG Maker every since it was hinted at two years ago. But this was nothing like I expected. I guess I'll wait for the first brave soul to submit a save file to see whether I'll continue to painstakingly create a tiny, limited universe of my own device. But I don't expect it anytime soon.

Just consider this a...uh...public service announcement.

-Red Raven, who's first RPG is a parody of his school life (go figure)

This isn't that surprising - people have been saying for months that the game would be very tough to use without a keyboard for text. However, I'd still hang on to your copy, because even though you might find it a pain to use, I guarantee there are people willing to put in the insane amounts of work needed to produce their own console RPG, and even if most of them completely suck, one or two will probably be really good. Think about it - you could see the very first work of the next Sakaguchi or Miyamoto on display... it'd be like seeing "The Spirit of Christmas" before South Park came out, except, you know, interesting and tasteful. Seriously, I think ASCII may have missed a trick by not releasing a free RPG Maker game player, to increase the audience and interest in making games with this thing. And heck, at the very least you can amuse yourself by looking at some of the more... hapless... attempts.

Trick out your PSX with one of those annoying neon lights on the bottom...
Yo Chris,

I finally won an import Xenogears on eBay. I was planning on tricking out my PSX to play it, since I'd have the PS2 if I horribly failed. However, I was wondering if there is any way to get them to play on the PS2. I know that you can on the PS2 kits that reviewers get, so that they can play demos and such, but have you heard anything about import PSX games on the normal PS2 so that I don't have to put my system under the knife?

And now that I need a mod chip, got any good ideas? (I'm basically inept at mechanics I think, and don't really want to destroy my PSX, which might happen...)

--The Steve

Ok, here's the deal: don't have a modded PSX myself, know nothing about them, and don't really want to talk about them in the column. (So don't send me info on mod chips tomorrow!) However, I ran this past the staff channel and here's the basic gist of what they said:

A US PS2 will not play Japanese games of any kind, unless modded. While there are Japanese mods already out, these may not work on the US PS2s since there are some hardware differences and Sony may have already designed around the existing mods. There will likely be mod chips for the PS2 when it comes out in the US, but these may take a few weeks or so to be developed. End of lesson.

Remix by the Chemical Brothers.
Mr Jones,

Well, I haven't really delved into Ogre Battle 64 just yet, but since you touched on the subject of soundtracks in yesterday's column, I thought I'd mention the music. Ah, the glorious, wonderfully remixed music... although I haven't heard MY favorite track remixed. Let's just hope "Wall of Defense" shows up later, hm?

-Some Random Jerk

Don't remember the original music all that well, but this should provide a good, nostalgic selling point for some of you. Party on.

Hyper-positive review #2
Ogre Battle 64 is easily the SECOND best game I've ever played (behind Chrono Trigger). In it, you've got all the great gameplay, music, graphics, etc. that made the original a classic. I can't even begin to describe the nostalgic feel of beginning a long, difficult mission (full of MANY enemy units ready to easily kill you), and suddenly hearing a classic Ogre Battle song blast away the fear and frustration. It's like an old friend has appeared to guide you through the darkness. Anyway, like I said, the game is a must-buy for Ogre Battle fans and a must-rent for everyone else. This game has the most strategy elements I've ever seen in a game, period. There's nothing quite like defeating a map, knowing that you won because you arranged and deployed your forces successfully. Also, the graphics are so good in this game that they make you wish that there were more sprite-based games in the world. The magic effects for such attacks as the Tempest and the Earthquake are especially awesome. My only complaints: the same background music is used in a good deal of the missions; the game starts out really slow; and graphics for non-magic attacks are kind of dull. However, if you can look past those few faults and look at the great storyline, music, and gameplay, I guarantee that any Strat/RPG will enjoy Ogre Battle 64. Finally, we N64 fans have an RPG-like game to be proud of! Final Score: 9.7. I wanted to write more, but it is pretty long already and I did not want to bore anyone.

Nothing more to say, I think.

Closing Comments:

Ok, good to be back to normal. I'd like to remind folks that I'll be doing another reader suggested topic at the end of the column tomorrow, so if you want to be considered get your letters in soon. As for the actual topic for tomorrow, let's get some letters on Pokemon. Is G/S going to revive the series, or has Pokemon settled into being no different from all the other game series out there? Do you still hate Pokemon with a passion, or has it become tolerable via the sandpaper of time? Talk to you tomorrow.

-Chris Jones, saying "Only you can prevent empty DA columns."

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