Double Agent
Hey baby, wanna see my cockney accent? - May 12, 2000 - Chris Jones

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not necessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. Your assassins weren't nearly strong enough Kojima; though bruised and battered, I survived the night. Don't say we didn't warn you.


I feel better about the whole MGS2 thing today, but it's still kind of a sore subject. And of course it doesn't help to be bombarded with MGS2 letters, but I'm tough, I can take it.

Concerning the Arch Nemesis contest: the entry period is over. Sending me an email voting for yourself when you're not listed doesn't count, sorry. Vote for someone else, and make their day a little brighter.

Onward.

Kojima has his claws in you, my friend
Hey Chris,

I'd like to take a moment to address those people who think Hideo Kojima is evil because of his announcement that Metal Gear Solid 2 will not be released until the fall of 2001. That's roughly one and a half years from now. If we go a few years to the 1997 E3, we see the announcement of Metal Gear Solid. When was it released (say it with me now)? Fall of 1998, a year and a half after E3. I said it when MGS was announced, and I'll say it again:

The game looks amazing, and will definitely offer some revolutionary gameplay, or at least something very different from the norm. A year and a half isn't that long, so no whining. When it comes around, it'll definitely be worth the wait.

Also, while Solidus isn't the best name ever, it certainly isn't terrible. Besides, it's not like the series has had the best named characters to start with. If they were to change the name, though, Bizarro Snake would be kind of cool.

Oh, and about all the info released on MGS2, my head exploded for the following reasons:
-It was 1 AM on the 11th and I really wanted the damn update
-I saw the screen shots
-I read the gameplay info
-I saw the movies

Needless to saw, my monitor was in need of a good scrubbing. This game blows me away... The enemy flashlights are awesome, as is the falling rain. Everyone is so detailed and cool looking. It's going to be the best game ever*.

As a final note, to anyone who hasn't downloaded the movies due to slow modem speed or anything like that, but you want to, download movies 2 or 3, since the show off just about everything, including Snake throwing a guard over the rail of the ship and Ocelot shooting a guard in the chest. Oh, and it has the tranquilizer darts... very cool!

CTZanderman, rambling on about how cool MGS2 is even in his signature.

*Do not argue with me about this. You will lose.

There just might be something to this line of reasoning. Looking back, you do seem to be right about the time difference between the announcement of MGS1 and the actual release. True, I didn't see any shiny happy movies of it at the time (which may have had more to do with my crummy modem than anything else) but the current movies aren't necessarily indicative of anything either. We all remember how quickly Square was able to get the FF8 dance sequence running on the PS2 hardware - MGS2 could be little more than an empty shell at this point.

But I've still gotta bitch about the long delay for a couple of reasons, not least of which is because it's fun. I expected way less of MGS back when it was announced - I'd played the original Metal Gear, and while it was a good game it didn't blow me away. There was no official release of the real Metal Gear 2 in the US, and when MGS came out I was too busy with schoolwork and Xenogears to give it a look. It wasn't until midway through my final semester that I got to experience the true genius of Kojima, and the memory of MGS still relatively fresh in my mind makes these delays all the more painful. But endure we must, so endure we shall.

Nope, no Merl, and no Meryl either. *MGS spoilers*
...No Merl?

Does...Does this mean MGS2 is a sequel to the...the...The bad ending?

~Ian P.

I think not, since the bad ending seemed to suggest that Snake would be keeling over from Fox Die at any moment. Instead, I tend to think it's because of the explanation I gave in my answer to CT's letter here. </boast... no wait, I'm not supposed to do that.

The answer to all your Kojima cravings
Sir,

Man, I understand all the hoopla about Metal Gear Solid 2, and rightfully so, but I've got to give congratulations to the Kojima team on the recent Metal Gear, Metal Gear Solid for the Game Boy Color.

Now, before you all groan and say how it must suck, it doesn't. There are a ton of VR missions, as well, as the infamous lung-shot-life-stories.

The game itself is great, and it seems to me to be far harder than the original Metal Gear Solid. The story is completely original, and the codec remains. The graphics are splendid (for a Game Boy Color game).

The gameplay is great. The music is great. The sound is great.

The whole game is great. If you need something to tide you over for a short while, pick the sucker up.

Mike Drucker

Behold, salvation comes on a tiny two inch screen. I hadn't planned on getting MGS handheld, or even updating my pathetic circa 1989 Game Boy, but if this is the only way to get a Kojima fix at the moment then I guess I got no choice.

All I can say is, it better be good Drucker, or I'm coming after you. 

Square's next M-rated game: Final Fantasy: Bigger, Longer and Uncut
I was reading my local paper yesterday and I saw a little note saying that Sears and Wards no longer sell M rated games. Now, this doesn't directly affect me (I shop at EB) but I realized that these larger stores could affect some major things. Such as, what if Blockbusters stopped renting M rated games. I know that at this point they don't carry A games, but there are no A games for the consoles. Is it that difficult to think that they'd step down a level and ban M games? If they did I wouldn't be able to try out games like Silent Hill, a game that I didn't really think much of until I rented it when I was bored and got the crap scared out of me. Maybe this is all nothing, but you gotta look at the "what if"s occasionally.

Also, what if the crackdown on M games leads to taming of some games by designers? This is could be a grave injustice. Nintendo already got rid of the cigarettes in Metal Gear for the GameBoy even though they were a nice reflection of the character of Solid Snake. By removing stuff like this, they may ruin masterpieces.

I'm sure I'm nearing the word cap so I'll stop here....This is just some food for thought. I'll return with my small questions and inane comments tomorrow...

-JWH

The whole ESRB is something of a double edged sword - you might argue that if games are as big as movies, or bigger, then they need the same kind of ratings as movies and the ratings need to be at least as well enforced. On the other hand you can question how much good the MPAA has done recently, and wonder if games shouldn't try and avoid that kind of situation.

Either way, banning M rated games is pretty dumb, in my opinion. But unlike most times I say IMO, this actually means something since I might be saying something different were I the CEO of Sears. It's easy for me as a broad-minded, committed gamer to argue that there's ultimately no difference between M rated games and  R rated movies, and while there are some issues with general access to R movies most people wouldn't call for a total ban. If I'm the CEO of Sears and many of my customers are from conservative small towns, people who'd get horrified if they had any idea what Silent Hill was like, I might launch a preemptive strike at potentially troublesome games.

Ultimately I think and hope that this won't have much effect on gamers as a whole, but this could be one of those "butterfly flapping its wings" chaos deals, so I'm keeping an eye out.

Return of the Jedi
Chris,

In the midst of E3 madness, a little gaming news stories has been lost in the cracks. I was wondering what you thought. According to the Associated Press, Sears and Montgomery Ward have both decided to ban all M-rated video games from their shelves. For good. Wal-Mart is thinking of following suit.

What does this mean, if anything? Is the ESRB of any use whatsoever? Are Sears and MW weak-livered companies, not worth caring about? Consider: if Wal-Mart follow suit on this issue, it's possible that the hallowed Metal Gear Solid 2 may now receive distribution as broad as the first game did.

I've written a column about it here. What do the rest of you think?

- Allan Milligan, plugging like a mofo

Ex-DA's get lifetime free plugs in the column. Drew will stop by to plug his new line of odor-absorbent drink coasters tomorrow, and I'll be pushing my upcoming pop album when I retire: "Chris Jones sings REM! Live!"

Allan's column is quite intelligent and insightful, natch. The only comment I have is that I don't see Wal Mart caving in on M rated games. They sell R rated movies IIRC, which is pretty much the same thing, and if they did stop selling Capcom, Konami etc. would probably sue their ass of for restraint of trade. 

Value is in the eye of the beholder.
Chris-

I think that the heat in Texas might be getting to you, because Final Fantasy Tactics is not worth $100. (Unless, of course, it is signed by the character designer or covered with gold plating. If either of these were true, it would be worth more than $100.) We all make mistakes, but please...don't ever say something that stupid again.

-Shinji

I'm not sure if you're commenting on my original statement that FFT might bring $100 on the market, which I explained yesterday, or my comment that I wouldn't sell FFT for $100. If it's the latter, you're the one that's mistaken. Market value is far from the only to measure the worth of something. I love FFT, I'm pleased with the condition of my copy, and I really don't need the money. Hence, I would not sell the game for any small amount of cash. If someone offers to trade me a PS2 or something, we can talk, but as you say that's not liable to happen.

Correction
The PS2 will be packaged with a single dual shock controller, just no memory card. The reason being is that the drivers for the DVD will be already loaded onto the machine by default, rather than using a file on the memory card. I think its kinda poopey that the PS2 isn't coming with a memory card myself, but it does come with a controller. Normally i'd put the link to the news article where i found this data morsel, but of recent people have been talking about how you're not supposed to do that? Hmm, well whatever, in anycase, i can't find the article now that the whole videogames.com site is all screwed up.

~Alexander3025

I should have checked that yesterday - it would have been all over the place had it been true. Someone pointed out to me today that the PS2 price isn't quite as bad as all that, since the controllers and memory cards will be backwards compatible, but I can't imagine being satisfied with anything less than current state of the art. I imagine most games will be fully analog compatible, in which case playing on a current Dual Shock would be somewhat disappointing.

The really important topic of the day
If Chrono Cross still has only 6 spaces to name characters, what will become of Lucky Dan?

LckyDn? LuckyD? or just plain Dan?

Why....

If we can't have Lucky Dan, then the clear alternative is obviously Lucky, which is nearly as good. The same fundamental irony of calling a burning straw man with a nail through his chest Lucky remains intact, and Dan doesn't really add that much more coolness. By and large the new names will only be problematic to those who know all the Japanese names, and anyone who really cares about playing the game pure will have been avoiding those anyhow.

I got your solidus right here, man
Do you know what a solidus is? It's the same as a virgule. (/)

nonspecific

Yes, a solidus is a small diagonal mark. It's also a gold Roman coin. Neither makes sense in the context of talking about states of matter, which is what the two existing Snakes are named after.

For the sufficiently nerdy, all things are possible
In response to "opul (Map Man Machismo)", who had a question about using a DexDrive on a Mac.

Indeed, you can run the DexDrive on a Mac. I'm doing that right now, in fact.

There are a few ways I'm aware of, but by far, the easiest is this:

Get a PCI card (or USB device, or whatever else) with the ports (PC 9-pin serial, I think) you'll be needing. Get VirtualPC or SoftWindows. From Windows, install the DexDrive software normally.

Of course, you could, for example, buy a used 386 for around $20....

-Jim Stanfield

Ok, yes. There might be some ways of getting Dex Drives to work with a Mac, although there are a couple of potential problems with your suggestion: I'm not sure to what extent a PC emulator would be able to work with a RS-232 add on, and if you have an iMac you lack PCI slots anyway. (I'm unaware of any kind of 232/USB converter, but I've never looked.) Still, I'd think it'd be easier just to find a friend with a PC.

Takes all kinds, I guess
Hey Chris,

Am I the only person who doesn't care about MGS2? I want my Mujala's Mask, dammit!

Primus

I'd reply to this, but I think our fundamental assumptions are too different for meaningful communication..

Closing Comments:

Freedom! Yeah! And I get to go to a crawfish boil tomorrow, so that's also groovy. Don't torture AK too much while I'm gone, and I'll see you Monday.

 

-Chris Jones, running away fast as possible, unaware that he's on a leash

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