Double Agent
The day that the earth stood still - November 12th, 1999 - Drew Cosner

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not neccessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. I buy my humor at discount. Don't say that I didn't warn you.


In every person's life, there are a few key defining moments that are indelibly etched into the mind, shaping the very man or woman based upon their occurrence. Be it because they were especially emotional or because they enlightened you in a way which you'd never even contemplated, these events engrave themselves into the very essence, becoming an integral, indispensable part of the whole that makes up personality.

And when you can be a participant in an occasion of such appurtenance, which comes to be shared by a number of people, the feelings of accomplishment and gratification that are derived simply cannot be expressed in words. That is how I felt about being a member of the team which was able to bring to you the Chu-Chu Rockets commercial.

As a matter of fact, referring to it as merely a "commercial" borderlines on heresy; it is simply so much more. It's catalyst of cognoscence; a vehicle of change; an epiphany in the audio/visual form. One cannot view the 15 seconds of sheer artistic beauty without coming away a better person for it. And today, some people have attempted the impossible; to sum up their feelings towards it in language. My hat is certainly off to these daring intellects.

We're always upset

I heard that in FF5 on the Anthology, Gilgamesh's name was translated as Gargamel. Is this true? If it is, then that means the name of your site translates as GIA-Gargamel is Awesome...does this upset you?


Were it true, it's an absolute certainty that we would be a might bit irate. After all, having the name of the bumbling fool of a villain from the demented children's show "The Smurfs" in our title would be both an embarrassment and a mockery of the quality which we stand for. He was incapable of capturing a single member from a group of blue, bipedal mice -- certainly not the type of person we would like to find that Gilgamesh had come to be associated with due to a poor translation error.

His ineptitude displayed in his vain attempts to seize the Smurfs places him in the same company as the cat from Chu-Chu Rockets, making him, by association, entirely kowai. In short, no, Gilgamesh's name remains intact for the English version of Final Fantasy V. I'm always glad to waste your time with a pretentiously drawn-out, multi-paragraph answer to a simple yes-or-no question.

Context is in the eye of the beholder

All right, let just get my composure. Sega is no longer going to be making new consoles? All I have to say is, "Damn." Take it in whatever context you want.

-Solidus


If you take what Mister Okawa said at face value, that would appear to be the case. However, I feel that he was alluding to a future in which gaming will be an online experience, and the consoles themselves will serve only as the devices of interpretation. In explanation of what I'm trying to say, I'll use personal computers as an example. It doesn't really matter if you have a Dell, a Compaq, or an IBM -- they're all capable of downloading and playing the same software. Perhaps this is what Isao envisions the future of home gaming to be like.

I'm not saying that I agree with such a viewpoint, I'm just making clear the point that I feel Mister Okawa was trying to get across.

And I didn't even have to buy a pig nose

Hey Drew!

Here's your Latin lesson for the day: "Carpe domina" is "seize the mistress." Say it with me. Carpe domina. Carpe domina. Carpe domina. Good work, Drew! You've earned a truffle.

-Upper Class Twit


Thanks for taking the time out of your day to further enlighten both myself and your fellow readers. Given how suave and charismatic a bunch that we male gamers are, I'm sure we'll all find plenty of opportunities to put such a phrase to use. Nothing says "I'm sexy" like speaking random gibberish in a dead tongue. Go ahead an whisper the scientific names of a few common farm animals into the ear of your significant other; it's sure to drive her wild.

As for the truffle, you are most gracious. Sticking my snout into the soft soil and sniffing about for the delectable fungi was beginning to strain my knees.

Looking down your nose

I will start another letter by saying that Pokemon is not a real RPG. At least in my opinion. To keep this from getting too long, I've narrowed down my top 5 reasons why Pokemon is not a real RPG. Here they are:

5) Thousands of little kids like it. Real RPGs are not for kids. (Unless Nintendo wants to call this a beginner's RPG.)

4) RPG characters are supposed to have cool names. Pokemon's names are on the brink of stupid. (At least some of them)

3) They have good, fleshed out storylines.

2) The characters either a) don't talk at all (Crono) b) think a lot but don't say much (Squall) or c) talk way too much (Cloud). They say more then thier own names.

And the number one reason why Pokemon isn't a real RPG is:

It's part of "pop" culture. That's right, "pop" culture. RPGs aren't meant to be social. They aren't supposed to be mainstream. When they are, it ruins the quality of things to come. Why? Because then a company can think that people will buy any RPG that comes down the way. Pokemon could cause all RPGers to become jaded gamers.

So what can you do with your Pikachu doll? Well, the swedish says you can take your Pikachu doll...

Shine it up real nice...

TURN THAT SON OF A BITCH SIDEWAYS AND STICK IT STRAIGHT UP YOUR CANDY ASS!!!

-Lonely Swedish


It's letters such as this one that make me wonder about RPG enthusiasts. Every single one of the baseless and specious points which you make serve as nothing more than a defense of pompous elitism. I won't even bother to shoot down the opinionated personal preferences you lay forth in regards to character names and lead character personality types; I realize that you must have been at least somewhat joking in these matters. Rather, I'll point out what it is that irks me about this letter.

You seem to feel that in order for any RPG to be of quality, it must feature a heavy-handed storyline and lack mass appeal. It's this very attitude that gets to me. So many RPG fans fancy themselves members of an exclusive club. Anytime a game falling into the genre attains noteworthy popularity, they snobbishly turn their noses up at both the game and those who happen to enjoy it -- quality be damned. Fans that would shun a game strictly on the grounds of its success are hardly fans at all. In fact, if someone were truly a fan, they would be thrilled to see that their favorite genre, which has been long considered merely a niche market, is finally earning the respect that it deserves.

If the game was absolutely terrible and devoid of any redeeming factors, I would tend to agree with such a viewpoint. However, like the phenomenon or not, that isn't the case with Pokemon. It may not appeal to everyone, but it is certainly an excellent title in and of its own merits.

They think they're so smart

I'd like to start by saying no, this letter has little to do with video games, except that the pokémon craze can be traced back to the video game.

Ah, but Drew makes a good point. Whether you praise the Pokémon Movie and get a kick out of just watching Pikachu zap Team Rocket yet again, or you despise the japanese race for creating the show and purchase the merchandise only to tear, stomp, and burn the poor little mouse, both sides can agree that the Pokémon WAS without a doubt better than the Blair Whitch Project.

Yes, that over-hyped cheap piece of crap could not measure up. While the Pokémon movie had those incredible anime artists drawing Ash and friends thousands of times over, so that they themselves were probably sick of the super cute electro-rat. While on the other hand, it appears as if the "directors" just gave a couple of young actors a video camera or two and sent them into the woods, following them around to leave... PILES OF ROCKS FOR THEM TO FIND! Dum dum dum!

Yes, I'd say the movies high points were few and vastly uninteresting. They spent most of the movie arguing about who got them lost or whining about being hungry. I beleive they could have easily cut 30 minutes or so out of the film without taking away from the excitement.

Heres an idea! We can combine the best of both movies. The movie might be short but it would be worth seeing. Ash and company can wander around Viridian forest whining constantly. Team Rocket will appear periodically to try to frighten the kids and take pikachu. Their plans will always be foiled the same way, when Pikachu zaps them. Eventually they would all join into one group and be picked off one by one by the greater evil, Mewtwo.

-Paranoid Chocobo

P.S. (whatever that means) Those of you that liked the Blair Whitch Project, I spit on you, and may God have pity on your soul.


I credit the success of The Blair Witch Project to the multitude of people who felt that they were proving themselves to be film connoisseurs capable of looking beyond aesthetics to appreciate underlying quality. Unfortunately, there was no underlying quality. The Blair Witch Project raked in millions of dollars in thanks to this country's undying need to feel intellectual and distinguished. In short, the film was an emperor wearing absolutely no clothing.

Feel free to disagree with my opinions on the matter completely. Andrew will be the one that has to deal with the irate rants of dissent. I'm always glad to spread a little ill-will.

Let the Chu-Chu begin

I bet if Sega showed the Chu-Chu Rocket commercial (which kicks ass, by the way) stateside in its original Japanese form, a whole bunch of people would jump up and enthusiastically run to the nearest videogame store to buy the game!

And I think the song in the commercial is like a mantra--chant it and you go insane. Kinda like repeating the Konami Code one too many times.


I know of several people who wished that they owned a Japanese Dreamcast strictly for the purposes of importing Chu-Chu Rockets. What's even more unsettling is that every one of these people absolutely abhor puzzle games. I think Sega is on to something; insanity is even more persuasive a sales technique than sex appeal. Lara Croft, your day in the sun has come and gone.

Kono tegami wa sugoi!!!

You have done a terrible disservice by posting the Chu-Chu Rocket commercial! I forgot how evil Japanese commercials can be! Out of curiosity I viewed the commercial, and now I can't get the thing out of my head. I'll just be sitting through my Chinese History lecture when all the sudden I hear: "Chu chu roketto nezumi o tasuke chu chu rocketto neko ga kowai chu chu rocketto rocketto sugo-i TSUBABABABA!" I now must go through thousands of dollars of therapy! Damn you!!!

What I find most amusing is that a Mr. Kobayashi gets credit in the commercial for THE SONG! My head hurts now.

Seriously though, Japanese advertisers have some serious issues. The commercial works though.


You should be thanking us. Everybody knows how irritating it is to have a tune stuck in your brain without knowing the words to it. Imagine if we'd been so cruel as to not provide the lyrics in addition to the translation. It would have been truly sadistic. Naturally, I voted in favor of doing just that, but the rest of the crew felt that driving the majority of our readership to the brink of insanity may not have been the wisest of ideas. They're such a bunch of squares.

God damn us, indeed

god damn you ass holes..... i... cant get...... this stuiped song..... out of.... my head..... oh no..... here i go again..... CHU CHU ROCKETS.....

-mike


Forever it shall guide your destiny.

As real as the hairs on my head

I just want to know one thing..

Is that commercial for real? Is Japanese TV possibly that nightmare-inducing? I know they do things differently over there, but for christs sake I almost choked on a chicken sandwich when I saw that. It is possibly the most schizophrenic thing I have seen in my life. And I saw Fear and Loathing in Las Vegas, the most stupefying movie ever made. (Loved the book, was somewhat nonplussed by the movie- it didnt strike a chord). So, in conclusion, how can that heap of crap possibly be real? Is it a hoax? If it was, it was damn funny. If not.. disturbing.


I fear that the commercial is all too real, my friend. But don't go insulting it; you know that it's enticed you. Don't try to deny the fact that you now have an irresistible urge to get your hands on the game, no matter what it's like. I can see right through you. I can see the deceit in your eyes. I have those powers.


Closing Comments

Normally I don't bother to specify a topic for Andrew; he prefers it that way. However, today I'll make an exception, as what I have in mind must be said: How has viewing the Chu-Chu Rocket commercial changed your life? It's as simple as that. No wordy explanation, no example opinions, only the query itself. Go now, and send a letter to Andrew. Getting it off of your chest will help to ease the inevitable dementia.

-Drew Cosner

 
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