Bake me a pie - August 5, 2000 -
Andrew Kaufmann
Disclaimer: The opinions expressed within this
column are those of
the participants and the moderator, and do not necessarily reflect
those of the GIA. There
is coarse language and potentially offensive material afoot. I'm
staring at my feet. Don't say we didn't warn you.
AK here, in for my usual weekend stint. I had heard about the R.E.M.
covering the Smashing
Pumpkins' Thirty-Three, and was really excited about it, but the word I'm
hearing now is that
it's a false rumor. Bummer. That was such a perfect song for R.E.M. to
cover, too.
Probably not a
trend |
Heya AK-man~~
I have a question about the discrepancy between US and Japanese ps2
game
releases. Generally, we've seen that the japanese game will be released
much
earlier than its translated American counterpart. But, take the case of
Silent
Scope for ps2. It is scheduled for an Oct 26 American release, yet the
Japanese release still hasn't been confirmed... It's listed as "TBA 2001"
in
the IGN website. Onimusha has just been confirmed for a November 15 US
release, but according to IGN, it's slated for a Summer 2000 Japanese
release,
which seems doubtful since the summer is almost over, and no word of it
yet. So
my question is, is this a start of a new trend? (I understand that maybe
some
of the EA sports games are released in US, but never will hit the Japanese
market) Will Japanese gamers continue to get the better games before us
(well
us being the ones without the JP PS2 ^_^, but, anyway)
Thanks,
Dave
|
I seriously doubt we'll ever see a day when Japanese-made games come out
in North
America before Japan. We've been hearing about simultaneous releases for
RPGs for
a while, but it never pans out. Now, the gap may significantly decrease,
especially
for games that require smaller amounts of localization (fighting games,
for example),
but I just don't see it happening. In the cases you list, I'm going to
wager that
the release dates are outdated and no longer accurate.
Monopolistic
tendencies |
Is it just me, or does it look like Square pushed back FFIX to fight the
DC
RPG 'revolution'? (Shenmue, Skies of Arcadia, and Grandia II). For some
reason I just refuse to believe any report Square puts out claiming they
need
to 'touch up' certain 'technical' things. They're just trying to be the
Bill
Gates of videogames (and ironically enough, Bill Gates could end up being
the
Bill Gates of videogames next year...). Not that it matters... Square
makes
quality games. I'll just have to feel sorry for everyone who misses out
on
other possibly better RPGs because they have to decide between Final
Fantasy
and something else. ::shrugs:: Oh well.
-Chris- Who hopes he has no friends come Christmas so he can have enough
money to purchase the insane amount of videogames being released.
And who wouldn't want to be Michael Stipe in an R.E.M. RPG? That'd be
crazy
fun, man. Crazy fun.
|
I can't disprove your theory, but my gut feeling is that it's coincidence.
Delays
happen for a lot of reasons... we'll probably never know whether or not
it's to
fight competition, but I doubt it.
I think I'd play Mike Mills in an R.E.M. RPG. First off, he wears really
cool
clothes. That's a big plus. Also, he's easily the most versatile!
Michael just
sings (and plays a very small amount of guitar), while Mike can bass,
sing, lead
guitar, keyboard/piano/accordion, and a little drums.
A rambling
letter |
so. lunar 2 is delayed again. if you could see my face, i think youd
pretty
much agree that it was the face of someone who doesnt care.
and you know why i dont care? because i hate lunar? no. actually, i
kind
of liked the first one. the only problem is that, well, despite what most
people said, that is, about it having a fantastic story and all, i thought
that it was just so... ordinary. it reminded me more or less of the
original
breath of fire, and thats not always a good thing in this day and age.
or -- maybe it was working designs' GENEROUS inclusion of a MUSIC CD and
that
god-awful self righteous "making of lunar" disc that threw me off. after
watching that thing (for no reason other than "morbid curiosity"), i came
off
thinking, "hey, this game's gotta be GREAT for them to go so far as to
include a mini-documentary like this! and then what did i get? a game
still
only one-quarter as good as grandia, with a translation only slightly
better,
and equally annoying voice acting. at least grandia played off of its
cheesy
story, you know, with the whole "let's go on an adventure!" and all.
however, i found it kind of charming that the game always seemed to be
just
starting, even all the way up until the very end. and at least GRANDIA
took
that said, i would like to speak to the readers of the gia, good people
that
they must be. final fantasy ix is, without a doubt, the best final
fantasy
game since final fantasy iv. no doubt. ever since ffv, with the job
system
and all, square has injected the "american dream" into the ff series, that
is, letting the player "customize" the character -- who could subsequently
become "whatever they wanted" through way of job changes, magicite,
materia,
or, God forbid, junctions. (level 19 quistis with 9999 HP. hm.) ffix
finds
some way to bring back the rigid caste system of ffiv and still introduce
something new. my level 32 vivi may be able to cast some insane spells,
yet
he still dies in about two hits and can't score above 200 damage no matter
what equipment he's wearing. wonderful.
and the story (as of mid-disc three), which focuses so much on summoned
monsters it's almost not funny, is such a wonderful throwback to the old
ff
games, exactly what ffviii "final sci-fi" didnt have, what with its "we
all
lived in the same orphanage, and it's because of our GF that we have no
memory" "basketball court revelations" -- isnt that like tina in ffvi
saying
that it was because of the mithril dagger she equipped in the escape from
narshe that she has no memory of her mother's identity? well, in ffix
"sacred beasts" are CHARACTERS, not equipment. and thats only one of the
refreshing references to old ff games, the ones i grew up with, that i've
come across so far.
so. people. just because ffix has super-deformed characters, dont you go
out and not buy it, just cuz it dont look like ffviii. dear god. if you
do
that, i'm forsaking the world, and i'll use my extensive knowledge of
japanese to copy buddhist scriptures in a temple somewhere rather than,
well,
do whatever it is i hope to do when i get my PhD. ahem. anyway, anybody
who
even DARES to say that ffviii had an "intriguing" or even "coherent" story
would be an unsalvageable MORON if they didnt buy ffix. yeah. word.
(not
trying to sound MEAN or anything)
a final thought. isnt it great that working designs isnt translating
ffix?
damn, theyd go through a hell of a lot of delays trying to get together a
"making of" cd for that one! and i wonder if theyd still find a way to
get
that nasal GHALEON guy to do some unscripted voice work.
ive put in that "making of" cd, just for the hell of it. right now,
victor's
saying, "quark: best dragon voice, hands down, EVER." my ASS!
--Tim
|
Wow, this is the most cynical letter I've gotten in a long time. You
probably
stepped on more toes than an out of control elephant at a rock concert. I
like
your points on Working Designs. I liked Lunar, but I don't think I'm
going to buy
Lunar II, if only for the price. The novelty packaging and extras were
cool at
first, but I think I'd rather pay $39 and just get the game without the
extras.
A making-of a video game just isn't that interesting to me.
But, since this letter was harsh on Working Designs (and not without good
reason),
I will defend Victor Ireland in one way: he has a strong Internet
presence. Of
course, many people find this presence annoying, but it is there and does
answer
questions from anybody, be it an intrepid reporter or a curious fan.
And while I wouldn't go as far as you would in insulting FF8, it's no
secret
that I'm not a huge FF8 fan and am eagerly awaiting FF9. The reasons you
list
just make me that much more excited.
Worry,
worry |
Well, I've got to agree with both of you on this one, however, let's not
underestimate Sakaguchi. He's pulled rabbits out of the hat in the past
when the odds were against him (look no further than FF1 for proof of
this). However, I think FFXI's other biggest hurdle to get past will be
player killing. Any online gamer who'se been around for at least two
years has undoubtably played Ultima Online - a great game as far as it
goes - if you don't mind spending a lot of time making a good character
and then getting killed each and every time you step out of town by some
wandering lv 45 mercenary (and your on level 1). If Sakaguchi ignores
this, perhaps the BIGGEST problem in any online role playing game (and I
say biggest because you can have an online game with the best story in
the world, but if everyone gets killed off by others in the prologue,
then there's no point), then he's going to end up with a game that will
probably end up being a flop. This being said, FFXI really should have
been a spin off title (less of a chance to scar the cherished FF label)
Reese
|
I agree with you: let's not underestimate Sakaguchi. I'm sure he and
the rest of Square are doing their research and finding problems with
previous online RPGs, so that they don't repeat those mistakes. At least,
I'd like to think so. I don't agree that FFXI should be a spinoff title.
If Sakaguchi feels it's Final Fantasy enough to be part of the main
series,
then that's good enough for me.
Call me
stubborn |
Well if your still thinking that FF9 out sell DQ7 in Japan, look at
this: http://psx.ign.com/news/23066.html That's right 3 out 4 retailers
in
Japan surveyed thought that DQ7 will outsell FF9 DESPITE all the delays
and
the fact that it won't have the purty graphics of FF9.
|
Ah, ha! 3 out of 4! That means 1 in 4 agree with me! The odds aren't
looking
good for me being right, but I'll stubbornly sit by my prediction. I'll
probably
end up wrong, but it won't be the first (or last) time.
Chrono Cross
extras |
AK,
Is it already too late to get the music sampler or alram clock when you
pre-order Chrono Cross?
-John Mora
|
I think, but I'm not sure, that the alarm clocks are spoken for. I think
there are
music samplers still available, though. I would call whatever retailer
you're thinking
about ordering from and asking them before you plop down your money.
Addendum to the music
RPG |
actually, the music RPG sounds awesome. i've never heard the
traveling wilbury's before, but i wanna now. of course it goes
without saying that there must be one area on the world map whose
indigenous culture is a race of Giants. this area must have two
locations that must be visited to complete your quest:
1) Newport Town, where you must face off against a demon named
Satan to obtain a ship.
2) The Newport Arena, where you can bet on monster fights.
There you'd find a side story event connected to a battle between
a robot who waxes philosophical about religion named XTC-80S and
an insectoid with a high defensive rating named Adam-Ant-I-Am.
(Slight non-linearity comes into play here when you must choose
only one of these age-old enemies to join your party.)
Anyway, i hope they make an RPG Maker Deluxe for PS2. It would
include a simplified version of MTV Music Generator and you'd be
able to download and upload chapters to a special Agetec website,
|
All fine, fine ideas. I really like this music RPG thing. Props
to Chris for that idea!
I'll print anything
from a friend |
Andy--
I've heard rumor that you are a big fan of the bakery and I too like it
just
as much. My point, with that unnessesary introduction, is that thegia.com
is a big bakery to me. Doesn't it seem that way when you think about it?
A
big free bakery with plenty of sweets and yummies to get me through my
day.
Thank you,
Curtis
p.s. the deans son thinks I'm that much cooler just cuz I know Andy
Kaufmann. You are a celebrity.
|
You know, I do see what you're talking about. Everywhere you look, you
see tasty morsels and finely baked goods layered in yummy flavorings.
I'm running low on crossaints, we need to make a grocery store run soon.
(To all of you that are currently baffled, Curtis is a friend of mine at
SMU, and the first paragraph is, for the most part, one big inside joke.
Sorry for being dumb and including inside jokes, but hey, it's one of the
perks of being a letters guy.)
But wow, the thing about the dean's son is cool. I feel totally
special now. I mean, like, really special. Thanks Big Red, you made my
day!
Closing Comments:
My roommates and I wired our apartment for ethernet, but of course, out of
the
three bedrooms, mine is the one having issues with the wiring. How
depressing.
Take care yall!
-Andrew Kaufmann
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