Phantasy Star Fox IV -
March 5, 2001 - Chris Jones
Disclaimer: The opinions expressed
within this column are those of the participants and the
moderator, and do not necessarily reflect those of the
GIA. There is coarse language and potentially offensive
material afoot.
In your face, space coyote!
Don't say we didn't warn you.
Late last night I finally managed to finish the epilogue in Lunar 2.
(Yeah, I know, it took me too long, I suck.) Enjoyable game, if not the
best thing I've ever played... but it was also a little bittersweet, since
Lunar 2's likely the last PSX game I'll ever play. Fortunately, Skies of
Arcadia still awaits, not to mention ZOE and my guilty pleasure of the
year, The Bouncer. Like the man said, the road goes on forever, and the party never ends.
Onward.
Everbody's first
thought: |
Well, my first thought of a Star Fox RPG was "what the HELL?", but once
I get past the genre-bending it could work, provided it focuses around
ship combat. After Skies I'm all hyped on the idea of ship combat, and
it's an integral part of the series. Star Fox never had the sort of a
plot that could support an RPG, but if they gave it the Mario RPG
treatment it definitely has the potential to be cool. Basically, I think
it could work if they were willing to initiate some changes to the genre
formula (this would be the worst game for random battles EVER), but the
genre formula needs changes anyway, so I'm all for it.
Not that it'll ever happen or anything, but hey.
-AJ
|
It's hard to see this game as anything but another cash cow for
Nintendo, as they try to further merchandize their existing character
base. But that said, it does show some glimmers of goodness. Any news on a
GameCube game, especially an RPG, is welcome, and given Nintendo's long
running resistance to traditional RPGs, a Star Fox RPG could be fairly fun
and innovative. As AJ points out, ship combat could be done to great
effect, and good space opera is always welcome. The Dinosaur Planet engine
was fairly ambitious, and could do well on the GC. In short, this might be
nothing but an attempt by Nintendo to make some cash, but it could still be
worthwhile.
Getting a tetris is
kinda like casting Nuke |
A Star Fox RPG? What's next? A Tetris RPG?
Good god, I can actually see that working. You being a little square block which
doesn't quite fit in with the elbow blocks and raging against the evil boss
"the upper end of the screen." With a Boss like that it could easily be made
by Square and eventually redrawn and renamed ala Doki Doki Panic to be released in
Japan under the name Final Fantasy USA, picking up where Mystic Quest left off (that
being making US gamers look like utter and complete morons). ;)
...
Nah.
-Neil |
Come on, the days of "Final Fantasy USA" are long gone, along with
lousy Zero Wing translations. At the same time, a Tetris RPG isn't all that
impossible - there are Japanese puzzle games with RPG-like plots out there. We're all now one big happy multi-national family, and don't you
forget it.
Gotta have the bird |
I'm hoping it'll be good. It'll hopefully do away with magic (I have nothing
against magic, but in the SF universe... well, that'd be just playing
confusing), and it has to feature unique battles in starships and whatnot,
and it'll (again, hopefully) feature Falco.
What can I say, he's my Star Fox pilot.
-Falco Fan Club Member #12 |
I honestly don't see the need for magic (or psychic powers, or the
alias of your choice) in all RPGs. Pretty spell effects are all well
and good, but straight combat with guns and grenades and smart missiles
could be cool too. Star Fox strikes me as something that could do well
with a healthy dose of Metal Gear Solid - let's have more gunplay and
fewer MPs.
Luck of the draw |
Secret Agent Man,
I was in my local EB hanging out and shooting the BS when one of them mentioned
someone coming in and trading in a bunch of SNES games.
Well I had them go in back and get them for me to sort through.
The the manager came back out with a HUGE bag of SNES, N64, and an original
grey gameboy. The FIRST thing I saw was a box for Final Fantasy III! We continued
sorting and came upon a copy of Ogre Battle: March of the Black Queen with a
box!
Just think, someone traded these into EB and got $.50 to $1.00 for them!
HAHA
I got them for $9.99 a piece. More then worth it for a third copy of FFIII and
I never had the pleasure to play the original Ogre Battle!
~Cloud-VII |
...
Why in Sakaguchi's name would you need three copies of FF3?
Still, that's cool about finding a copy of Ogre Battle... now if only you
could go back in time and play it before anybody had seen FFT, so it's
originality could
be fully appreciated
More Tetris |
Have all 2D ideas been done to death? Doesn't
everyone ask when a new FF comes out if every RPG
idea is done to death? And what happens? It is
good. As long as good games are behind an idea,
virtually any idea, it will be good. Of course,
the reverse is rarely true. Look at "Starship
Troopers" the movie and the book. Big
difference. But I've done my bit of whining
about that. Just becuase 2D has been done to
death doesn't mean it's bad. Tertris is an idea
that's been done to death and its still one of
the most beloved games of all time. I dare you
to say that you've wasted less than eight hours
on that thing. C'mon. Say it.
- Raveled.
PS: LIAR! Everyone has spent more than eight
hours on Tertris! MUWHAHA! |
The difference between Tetris and an RPG is that the original FF
concept was something that could be expanded and refined over and over
again, whereas Tetris was pretty much complete in it's first iteration.
In the same way, 3D is something that's still being developed on a daily
basis, but when was the last time you saw a truly innovative 2D game?
True, there hasn't been a lot of focus on 2D in the last 5 years, but
that's where the GBA comes in - it's now time for 2D to put up or shut up.
And even after reading it five times, I can't figure out how you
worked that Starship Troopers rant in there. Still, I'll stand up for the
movie: where the book was jingoistic and naive, the film was a fairly
sharp satire that elegantly deconstructed WWII era propaganda.
Plus it had Denise Richards, but that's arguably more bad than good.
Not Mojo evil, but
close |
Chris,
Is it me, or are Serge's eyes frighteningly EVIL?
-theRoy- |
Serge's battle model eyes? They sure as hell are. Everybody else
gets a passable texture map for a face, but Serge gets two big brown
bruises that cover 90% of his skull. The Silent Hill designers could do
a lot worse than borrow the design for their next game.
Closing Comments:
I doubt there's much call for it, but if anybody has Lunar 2 spoilers
they'd like to send in, feel free. Meantime, I'd like to hear your take on
the PSX, now that the system's gone. How does it rank vs. the NES, SNES,
or N64? What's your favorite game on the system, now that everything's
out? Send in an email, and later.
-Chris Jones, better than Ezra
|