Some reading material - July 20, 2000 - Andrew Kaufmann
Disclaimer: The opinions expressed within this column are those of
the participants and the moderator, and do not necessarily reflect those of the GIA. There
is coarse language and potentially offensive material afoot. Ace. Don't say we didn't warn you.
I was going to ask for another GIA member to prepare a statement for me tonight, but I forgot to. So
I guess we'll have to do without.
Anything but final |
Actually the reason for the name Final Fantasy is much simpler than that.
This is taken from an interview I read with Hinorobu Sacaguchi. Accourding
to him he had been designing games for a little while at the time but wasn't
extremly happy with it. He had made Rad Racer (I think, the game where the
hover craft would attach guns and missle launchers to the top of your car)
and a few others, none of which had garnered him much success. He was about
to throw in the towel but he had to complete one more game as per his
contract. So he began work on his last game, his (wait for it) "Final
Fantasy". It was supposed to be one game but it became so popular that
Sacaguchi decided to try this old video game thing for a little while
longer. The interview was conducted between Next-Gen and HS, I'll have to
dig the mag out tonight to get the details.
Now on to the old-school topic. TMNT was beatable without a Gameshark. The
trick was to collect missles from the first or second level until you had a
full load. Then not use them until the last level at the technodrome which
was incredibly hard to get through with at least one healthy turtle. Then
you face shredder and unload them all on him. He died very quickly after
that. Now for Ninja Gaiden I remember the way to get by the bird was to
jump out to scroll the screen enough then push back to land back on the
platform. Fake out the booby-trap bird and kill him easily. That brings me
to the point. The way to beat older games was memorization. It took many
many tries to figure out that turtle strategy. My problem for wasting all
that time wasn't because I didn't like the outdoors I just refused to be
beaten by the machine. Say it with me "This game is a cheater." Now adays
the games are new experiences every time so you can't totally memorize where
that Koopa is gonna be.
Man this E-mail's getting long. I am convinced that the reason the older
games were so hard is because of the hardware limitations. Prime example.
Castlevania versus Super Castlevania. In the first game you could whip
straight ahead. That meant if you wanted to hit something above you you had
to either jump up to get at it or climb up there then get it. Normally by
that time it had already hit you. The game was hard because your character
had little he could actually do. Now in Super Castlevania you could whip at
any angle (to hit guys above and below you) and you could do the loose whip
to stop any projectile that came your way. Basically Simon became
invincible because of his abilities. The medusa heads which sucked so bad
in the first game where rendered useless pretty much. The reason this was
possible was they could include more frames of animation on the Super
Nintendo enabling all the whip tricks. Another problem was that Simon
evolved but his enemies didn't. Definatly makes the games easier.
Y@
He who isn't sure if it was worth all the time played just to see Dracula's
castle sink into the ground the first time, or Jason and the frog watching
the sunset atop Sophia..... what am I saying, of course it was worth it.
You will never conquer me Nintendo. Shadow Link is one of the hardest
challenges to come along in quite a while.
Man, hearing that Ninja Gaiden tip almost makes me want to replay the game and
see what the durned ending was. Almost. I don't think I have that kind of
energy.
Interesting point about how characters are more versatile now, making games
easier... I had never thought about it from that perspective. You just might
be, at least in part, right.
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Wow, that letter was far too long. I got distracted, like, five times while reading it.
Anyway, that's an interesting story about the name Final Fantasy, I hadn't heard it.
Are you sure the racing game you speak of is Rad Racer, though? Square did make Rad
Racer, but if memory serves me, it was a straightforward racing game. I don't remember
hovercrafts or missles or anything.
Trilogies |
Just to clarify, Mr. Arthur letter yesterday left out one very
important fact: the DQ's are built on a three game cycle. They
don't "deserve" to be sequels, they *are*.
For instance, DQ1 the story of Erdrick. DQ2, the story of his
descendants. DQ3, the story of how Erdrick came to Alefgard.
The next three, 4-6 were supposed to be all part of the same story,
and for those lucky enough to know japanese, they already know
this. That's one of the reasons so many fans of the DQ series
over here were so ticked off when DW5 never made it to US shores.
We got DQ4 as a teaser, and a promise of DQ5 from multiple mailings
from Nintendo and Enix, only to see it not happen.
The big deal about DQ7, is that it starts a new storyline, and
if/when it makes it to US shores, there's a chance the rest will,
too. Making it the first full blown trilogy from ENIX since
DQ1-3. Playing games this way is very similar to reading a
long trilogy from a set of fantasy novels. You have to wait
for them to come out, characters are developed more slowly, and
you get more back-story.
Don't get me wrong, I love every FF I've played, but I've
always been disappointed that not a single one was part of
the same storyline.
Just a thought.
Trifthen Zifthwar of Kildosphere.
|
You know, I don't think I ever knew that about the Dragon Quest
series. I feel much enlightened now. Thanks. And you know, I do
sort of like the concept. You don't just get to experience one
character's experiences in a world, but different ones in different
times with different perspectives.
I've enjoyed every Final Fantasy I've played, but there are times
that I too wished I could find out what some of my old buddies were doing
after the game, like Locke and Cecil and Rydia. That is, of course,
a pretty common wish, as is evidenced by the plethora of Final Fantasy
fanfics out there that do continue the storylines.
An odd image |
Hey Andrew
I know that a lot of people will stop reading this letter as soon as they
see the word Final Fantasy, bt... whatever:p I recently translated some
parts of an interview on some french web site and posted it on the message
board. The interview was about FF in general and FFVIII more specificly.
Nomura said that he thought about the character Edea three years before
FFVII (yes FFF7), and that Raijin and Fujin were supposed to be Turks in
FFVII but they didn't fit with the rest of the gang. Also Kitase mentioned
that Zell and tha gang where just there to make the couple move forward
through the game.
So the way I see it this only confirms the view I have on why FFVIII felt
"weird" for lack of better words. By that I mean that some scenes seem to
have been added to the story just to have them in the game instead of
having scenes related to the story. I think that unlike FFVII where you
have a plot that is solid from one end to the other, in FFVIII all that
they really thought of was "Let's make a love story, it hasn't -really-
been done before (well it was done with Lunar)." Edea was included in the
game (she is supposed to be a major character btu she wasn't even created
for this game int he first place?), Rinoa was given more screen time since
Kitase said that untill he saw the sketch Nomura had drawn he didn't give
her that much of a big role.
There is probably a lot more than we know of about all this, but I think it
might explain why some people didn't like the plot. It wasn't well built in
the first place (in my opnion!). Of course Raijin and Fujin's role couldn't
have been better than how they were in FFVIII, but still I think that they
shouldn't make stories that way. Maybe FFVIII was sort of experimental in a
way, or they were too excited about making a love story. But I doubt this
will happen with FFIX because even with the little I've seen of it (I try
to avoid everything about it untill I buy it:) I'm pretty sure the story is
more solid and not just a core with a few things thrown to revolve around it.
-Phil
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Man, more information from magazines that I hadn't heard before. On some level,
I'm sure that each Final Fantasy is a experiment. Square has never sat back
and just done what they knew would make fans of the previous game happy, they
tried to be different. I don't think FF8's story felt totally peiced together
like a hodgepodge, but I did get that impression to some extent. And, hey, if
Square set out to make a great love story, they did just that. And it was a great
game, as well. Just not my favorite.
From what I gather about FF9, it feels to be the least experimental in the series.
Rather than go out on limbs, Square has gathered the best stuff from the past decade
and piled them together into one masterpeice.
Interesting stuff in the letter, though. Thanks, Phil!
Chrono Cross concern |
howdy.
i loved crono trigger. it was one of the best rpgs i've played, even better
than some playstation games. but i read that about half of the team that
made it so great will not be working on crono cross. that means that
probably the only thing about the sequel that resembles crono trigger will
be the name. and the cameo appearances. but should i be suspicious? maybe
i'm reading too much into this.
i think i'll maintain a state of skepticism until i can see or play it.
and by the way, i always played as michaelangelo too. he was so cool in the
cartoons.
-sharc
|
I haven't played it yet, but from what I hear Chrono Cross is a sparkling
example of how to make a sequel. Everything I've heard about the game is
positive. I wouldn't worry too much, sharc. Of course, skepticism is a good
thing, in that it saves you money. But I think Chrono Cross is going to be
some good stuff. And, dude, Michaelangelo is one gnarly turtle!
Nerfy uncles |
I wish I had beat FF1. I've beaten every other one thats been released here but 1. When I was in 4th grade I spent my entire summer playing that game. Then when I was fighting Chaos (and stomping all over him) my uncle through a nerf football at the nintendo causing it to freeze. After that I lost any drive to play that game. To this day, I still fear nerf footballs and uncles. Go figure.
6025
p.s. your roommates name is stevo? did he used to do vocals for the old vandals? that guys name was stevo
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I strongly recommend picking up a copy and playing through it. It's good, old fashioned fun. Great
way to pass some time. The game even made you think! Of course, the thinking was often in the form
of "How should I go about attacking these enemies so that I can win in one round, and not get that
confounded 'ineffective' attack where my dingbat attacks nothing but air?" Still good stuff, though.
His name is actually Steve, but we append an o to his name. Don't ask why. It just is. He's asleep
right now (poor guy tries to keep normal sleeping patterns, which isn't easy with a guy like me around)
but tomorrow I'll ask him if he was a singer. Kinda doubt it, though. He does play some guitar, though.
Can't argue with this logic |
Dear Peeps,
Being my first letter ever written to the GIA's Agent column... I just want
to make a quick statement then go to bed :) "Is it just me or is Garnet
(from FFIX) HOT?!"
~GS~
ps. It is FFIX related eh? ^_^
|
I must admit that she is a very attractive collection of pixels on a screen.
But gentlemen, let's remember she is fiction! There are real girls out there!
Of course, most of them don't like holding lengthy videogame conversations
with geeks, but there are still great girls out there! Let's not focus our
energies on fictional women! Let's focus on real people! Ones with whom we
can interact! Converse! Maybe, if we're really, really, really lucky, take
one to dinner!
FF CG demo |
This is to the guy (Scott) who was talking about their CG demos
involving FFVI characters.
http://www.rpgamer.com/games/ff/affw/ffsgi.html
As with all other useless crap, it can be found at RPgamer.
-Matt
|
There you have it. Thanks for finding that, Matt!
Troublemaker |
Just saw the Final Fantasy movie clip. Y'know... all the people complaining
about FFVII and FFVIII deviating from the series and taking advantage of the
name should be pretty insulted by the movie. It looks awesome, but
completely sci-fi, eh? not very "Final Fantasy," eh? Just trying to stir up
some controversy, eh?
Sunn, eh?
|
I'm the leader of the "fantasy" bandwagon, but I must say I'm excited about
the FF Movie anyway. A full length movie of nothing but Square FMV... it makes
me drool all over my shirt. I don't care if it's Square FMV of dancing polar
bears yodelling on top of a table in a 7-11, I'd watch it. Hmm. That reminds me,
I need to do laundry.
Scary |
I'm wearing a cowboy hat right now, and listening to Rainbow Brite on TV.
it's like a surreal Beastie Boys video.
Gilbert
|
Very weird image, there. Thanks for sharing. Keep us up to date on the situation.
Closing Comments:
I played baseball tonight, it was great. For those of you that enjoy keeping stats
on random dudes that like to play baseball, I went 4-5 with a triple, two doubles, and
a single. The single was a fluke, though, I should have been out.
-Andrew Kaufmann
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