Enemies of the column - May 8, 2000 - Chris Jones
Disclaimer: The opinions expressed within this column are those of
the participants and the moderator, and do not necessarily reflect those of the GIA. There
is coarse language and potentially offensive material afoot. I did propose to a letter,
but she turned me down... *sniff* I feel so used... Don't say we didn't warn you.
Strangely enough, the weekend was a total success. Due to the nature of the mostly
non-gamer crowd, certain flavors of big screen media were not as appreciated as I would
have hoped (hey, I thought the Warcraft 3 trailer played better than most of the
"real" move trailers) but even so, it was damn cool. You don't know joy until
you see a life-size Taki go up against Nightmare. Progressive scan... mmm.
Anyway, we are having a column today, albeit a short one, because I didn't get much
mail. The good news is, this leaves me more time to code up what you've all been waiting
for: the Arch Nemesis contest! But please read the column too.
Onward.
Not the first of its kind |
While I'm excited about MANY of the things that are going to be happening
at E3, I'm sure that everybody and their mother is going to be writing you about Final
Fantasy this and PlayStation2 that, so I'll spare you from hearing another opinion on
those and focus on a less known, less discussed topic -- Anachronox. This game has the
potential to be a great milestone in the RPG genre -- the first decent American-developed
console RPG. While it's originally being developed for the PC, it's a cosnole-style RPG,
and Eidos is the publisher, and they've been known to port their big titles to nearly
every platform imaginable. Talk of a console port has been going on since production
began, and even the producer himself said he'd like to see it ported -- so this IS,
on-topic! ;-)
So you say "we've heard this song and dance before", do you? Indeed we have,
and Shadow Madness turned out to be garbage -- but Anachronox has something very, very
different from Shadow Madness: a huge budget. Anachronox is being developed by ION Storm,
a wealthy developer, and is getting financial backing from EIDOS as well. The game has
been delayed many times already, the developer keeps getting cool new ideas and adding
them to the game, and keeps refining it and refining it and refining it to no end!
Anachronox, unlike all other American-made RPGs, is a labor of love with enough time
and enough money to make it come out RIGHT for once. It will FINALLY answer the age-old
question of whether Americans can make a decent console RPG... brace yourselves, this
could be the one! |
I hate to burst your bubble pal, but... no, wait, I love bursting your bubble.
Anachronox is not the first decent American developed console-style RPG, that title would
have to go to Septerra Core. SC was published around November of '99 on the PC, and while
I've never played it I've heard it's pretty solid.
Now if Anachonox is good, and is ported to a console soon, then it could be the first
"decent American developed console-style RPG published on a console". But I'm
kinda skeptical about this because it's from ION Storm, which is the company behind the
infamous "Daikatana". (NOTE: the preceding sentence was NOT a Daikatana joke,
just a mention of Daikatana. This column does not endorse the use of Daikatana for humor
purposes, as all such jokes were mined out years ago. Thank you for your cooperation.)
Yes, the Anachonox developers supposedly love Chrono Trigger and have tried to make a
game that embraces the same virtues, but I'll believe it when I see it. And EIDOS has
published some good games, but also some truly lousy ones. (You know what I'm talking
about.) Time will tell, and meanwhile the Square RPG deluge draws ever closer...
Another use for toothpaste - brushing your
teeth! |
Another use for toothpaste - to fill all those holes in your dorm room
walls where you hung stuff up you weren't supposed to! This only works for the old
fashioned white Colgate type toothpaste, though. Be careful of mint flavored gels and that
stripey stuff ; ) Mrs. V |
Always good to know such things. Those of you moving out of college dorms at the moment
take note.
Fortunately a good portion of my college years were spent in UT's Jester dormitory,
which has the honor of being both the biggest dorm in the US, and the ugliest. (Those of
you who have read Neal Stephenson's extremely rare "The Big U" have a very good
mental picture of Jester.) Not only was it impossible to damage the cream brick walls of
Jester with any form of hanging, poster, etc., but any such damage could only have
improved the place. Ah, how I miss it so...
Speaking of toothpaste |
Not toothpaste...that's not good for a CD as far as I know.
Anyway...there's no difference between cleaning a "normal" CD and cleaning a
black CD. Just because it's been colorized, it won't affect how it's cleaned. That's
because CD "fixers", the ones that fix scratches, are really mild abrasives.
They actually rub off the top layer of the plastic, but it's such a small amount that it
doesn't harm the CD in anyway. There, you've learned something. Jon |
I always treat my CDs like the precious gems that they are, so I know not of scratch
remedies. I merely pass the info on to you, my careless readers, and implore you not to
leave your CDs outside the PSX or jewel cases. </damn superior attitude>
A hard core gamer who doesn't know he's hard
core |
Its funny that a column generally dedicated to the discussion of RPGs has
been talking about action games and platformers. It's always made me wonder if hardcore
RPGers ever found time to like other genres. With so many square games coming this year,
will we even have time to play them all, yet alone Spiderman which I've been dying for. I
haven't even wanted a Dreamcast yet because there is only so much time in my day. Its
funny how an 8-bit game (Pokemon) is even compared to a modern console, and yet, with
improvements in technology we have really lost a great deal in the translation from 2d to
3d. Really, as much as I'm dying for FFIX, I feel the series hasn't had much improvement
in terms of gameplay. FF8 was too involved and boring for it to be worthwhile IMHO. Why
can't we have more seamless games? Why does everything have to be broken up with long
segments of FMV that make the universe even less compelling.
You probably would disagree but I would consider Metal Gear Solid or even Soul Reaver
to be much more visually compelling. And many of you would hate me for saying this, but I
still feel that even the Ulitma universe was far more compelling than say, FF8.
Visuals aren't everything.
Its really interaction with the environment that intrigues me. A town with 5 houses and
3 you can enter seems pretty small if you ask me.
So I guess the reason I am writing this is to maybe suggest a new topic for discussion.
I don't even care if this letter gets printed. But I definately feel that the concept of
RPGs presenting worlds that are more interactive (ie: Shenmue, Deus Ex, even some Ultimas)
vs. story only rpgs (FF, DQ, Lunar, etc). Its also kind of interesting how many rpgs are
becoming action oriented don't you think? Even Deus Ex is a spin off of a FPS engine, but
at the same time it is an RPG. I think with RPGs becoming so popular here that many
comapines are willing to take a new (and much needed) spin on the formula.
Hah, sorry for my long letter.
-Zos |
See?! See?! This is what I'm reduced to printing when I get no letters!
Ahem, anyway... To beat the DQ fans to the punch, if interactivity is your desire then
DQ is your game. I'll admit that DQ as a whole seems to have more immersion in the
environment, as far as people to talk to, places to explore, etc. Note that this is not
the same as plot immersion, which depends on entirely different elements.
In fact, that's why I find it perfectly ok that FF's have relatively few people to talk
to - I feel I've been shown enough to advance the story. Someone once wrote that the
difference between an amateur and a professional artist is that when drawing a brick wall,
an amateur has to draw every single brick and line to get the idea of the wall across. A
pro can show you a brick wall with a few well-placed strokes of the pen. I'm not trying to
say DQ is amateurish compared to FF, but I do think FF has mastered the art of showing
just what's needed, when it's needed.
2D vs. 3D gameplay is a very old argument I'd rather not get in to, but I'm a little
confused as to how FF8 could be simultaneously boring and more involved. I thought FF8's
gameplay was a further extension of the minimalist ethic - if buying weapons and armor
throughout a game merely serves to soak up money, then get rid of both money and
weapons/armor purchases. Instead, if you want a really good weapon you gotta work for it.
And I've never seen an Ultima universe that came close to FF8's, but I haven't
extensively played the latter Ultimas either. (And yes, I know it's roughly the same
universe in all games.)
You hate me! You really, really hate me! |
Just some stuff I was curious about... What is your favorite non-Final
Fantasy RPG series, and why? Not that you asked, but mine are Suikoden and Lunar, both of
which demand a third game.
Also...Does it bother you that large numbers of people want to be your enemy?
-JWH |
I like Lunar as a series, but I think Phantasy Star has to take second place to Final
Fantasy. The PS universe seemed to be taking risks in both setting and narrative back when
everybody else was still messing around with dragons and saving princesses.
If there seemed to be a large number of people who genuinely hated me, yeah, it would
bother me. But everybody seems to be very good natured about it, so I've decided to be
honored that so many people have decided I'm a worthy adversary. If you believe that
character is defined by the quality of one's enemies, then I'm in very good company.
Hot enough for you? We're just getting
started. |
Yo Chris, It's too hot here in Massachusetts to send you a letter
today...maybe tomorrow...
--The Steve |
Not to be insensitive or anything, but ooh, poor baby. </sarcasm> It's all of
what, 90 degrees up there? And you start to cool down by September? Folks, I'm from Texas,
where it's a solid 90+ from April to October, and 100+ for at least two or three months
out of the year. Prior to that I lived in New Orleans, where I became very familiar with
the concept of 90+ degrees + 90+ percent humidity = 110+ heat index.
Admittedly the entire South seems to have embraced the wonders of air conditioning in a
way that you folks up North have not, and it's not like I'm in Amarillo or Abilene or
anything, where people look down on Austin weather the same way I look down at Northern
weather. Still, it's tough all around, so suck it up and go drink a cold soda. And if you
don't have a cold soda, go buy one.
Gratuitous crossovers - just say NO! |
Alright...have you READ Doom? Yes! The four-part series based loosely
(very, very, very loosely) on the game! You haven't read that, have you? Because if you
have, then I'll come off looking like an almost complete idiot (I don't watch Full House,
so I can't come off as a complete idiot). |
Very few works have filled me with a burning desire to read more about their respective
universes, and for those that have, well, that's why (good) fanfic was invented. Nope,
never read the DOOM series, but I don't particularly feel the loss.
Your competition is lessened, and we are all
poorer for it |
This Arch-nemesis thing is getting out of hand. Since my idea apparently
is going to be taken by EVERY imagination lacking <Insert something really insulting
here>, then Id like to officially resign from the race. Bah...fools are ye. Kandrin
on ice.
P.S: My threat to destroy all Mascott's is now nullified. |
Disappointing, but at least Mascott's (somethings) are safe. Mascott's a good friend of
mine, I'm sure he'll be relieved.
Closing Comments:
Gosh, that was cool. I had no idea how nice it is to write a short column and be done
in under two hours. Maybe this will start a trend... nah.
A bit of housekeeping: when I posted my infamous *bleep* rant I thought it was a
relatively clever way to show that censoring isn't always terribly effective. However, a
few of you took it as a challenge to decode the paragraph and mailed me the results, which
I could have definitely done without. *shudder* But the joke's on you, because I was
messing with your tiny little heads. The actual rant prior to the *bleep* conversion is as
follows:
"The profanity's bleeped out? What the heck? I'll tell you what you censoring
jerks can do, you can do my laundry until the detergent comes out of your stupid ears!
Then you can wash dishes while I have your wives clean the apartment and then they'll fix
me my dinner! And lastly, you can wash the car on the blacktop outside while I watch! That
goes for your dumb turtle, too! With a loofa!"
So you see, it was just so great watching you get all worked up over nothing. Heh, I
love toying with my readers. And stop sending those *bleep* translations!
Topic for tomorrow... hmm. Ok, how about this: what would you do to get a ticket to E3?
How low would you sink, how far would you go, who would you bribe, sleep with, or kill to
get out there? If this column were a hip morning radio show, we'd have an all expense paid
trip for two to give to the most outrageous answer, but all we actually have is the sound
of my derisive laughter at how pathetic you are. And in a more serious vein, what exactly
is it about E3 that makes you care so much? When you have multiple websites (including us)
bending over backwards to tell you all the cool stuff the minute it happens, what do you
really miss by not going, aside from free junk, the chance to play game demos, booth
babes, and the opportunity to see historic gaming announcements first hand? I mean really,
what's the point? Tell me. Later.
-Chris Jones, about to have a showdown with the ultimate voter-decided evil |
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