Double Agent
The road goes on forever, and the party never ends - April 12th, 2000 - Chris Jones

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not necessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. I am a werehamster, fear my wrath! Don't say we didn't warn you.


The N64 is our topic of discussion for today, boys and girls. We have a good matchup between the "N64 is dead" and the "N64 lives!" factions, so I'm going to move right on to the inevitable beheadings and disemboweling such a conflict will bring. Enjoy the carnage, and let's get this show on the road.

In this corner...
The N64 has been dead for a while. I haven't touched mine since Zelda, and after Perfect Dark, I probably won't ever dust it off again. It's amazing how far, and how fast Nintendo fell. I sincerely hope they give up on the Dolphin, swallow their pride, and put their resources to something worthwhile. Like Zelda, Metroid (speaking of which, Nintendo: Where the hell is our Metroid 64!!?!??!?!?!), and Mario games for someone else's system. I really don't want to shell out for a dolphin after the dismal dissapointment of the 64...but I know I will, because It will have one or two games that are mind-bogglingly fun. Oh well. Callous bastards. I'm going to go play Xenogears again. Bye.

-The Herald of Shodan

Shodan sucks, I kicked its silicon ass from here to Tuesday. That said, I agree with a lot of what you say. My own N64 is sitting less than a foot away from me, inside a desk drawer where I stuck it last year after the office's last Mario Kart competition. Haven't touched it since, and I haven't regretted the fact. I still play my SNES far more than my N64. Depending on how well the upcoming N64 titles are rated, I may or may not dust it off and hook it up, but there's nothing I'm looking forward to on the system as much as Chrono Cross or even Lunar 2.

On a side note, I'm somewhat relieved they didn't give us a Metroid 64. Don't get me wrong, I love Metroid, but I can't see them making the game anything other than 3D to keep up with the times, and I can easily forego a foggy Turok-style Metroid FPS, or a blurry Tomb Raider-style third person cave romp. Samus could look incredibly slick on the Dolphin, and hopefully Nintendo will be over its Pokemon addiction by then, so I think our chances for Metroid 4 might be looking up in the future.

And in the other corner...
Undear Christopher,

As many of us know, the n64 seems to be on it's last legs. Ready for it's last hurrah. Or is it? Perfect Dark, a new Excitebike, a new Zelda, Starcraft 64 (potentially the first good console RTS), Mega Man 64, Resident Evil Zero, and (gasp!) Ogre Battle 3 have me wondering. With the "BigN" waiting to announce Dolphin, it seems likely to me that the N64 will continue to be supported. Hell, just the games coming out this year are more good games then the system has ever had. Nintendo is also still drawing new gamers to the system.

Did you know that only 1 out of every 4 pokemon game owners has 64? Will they be tempted to buy the system now that there are more pokemon games coming out for it? Probably.

See, It isnt dead. No, not yet. It still has this year and potentially he beggining of next to succeed until Nintendo comes out with the "Dolphin." When the dolphin is on the shores of launching (pun intended), Nintendo can then cut the 64's lifeline and ride the wave of the future. (pun, once again, intended.)

Yes, the 64 may be a sinking ship, but it still has a ways to go before it drowns completely.

-Lonely Swedish

P.S. Gilgamesh is still the man, THE man, and THE MAN. I hate that now that Drew is gone, people think they can safely say otherwise.

While it's true that only 1 out of 4 Pokemon players has an N64, I don't think that's going to translate into increased sales of the N64. Pokemon on Game Boy is an entirely different play experience than any console Pokemon game - the RPG part of it is addictive, the character designs are cute and charming (for some values of cute and charming, at least), but the real edge Pokemon GB has is the social aspect. Being able to fight and trade other Pokemon with damn near every other kid in America has to be a huge selling point for the game, and it's not something you can ever do on an N64.

But I will grant you that some of the games coming out look very, very good. I tend to doubt that anybody can do a really good port of an RTS to a console system (not enough buttons, no mouse, at least for the N64) but if they can make StarCraft work, I'll buy it. The AI in Perfect Dark's supposed to be really great for a console FPS, and Zelda... well, it's Zelda, enough said. The basic elements needed for the N64 to make a decent last stand seem to be in place, now it's up to Nintendo not to blow it. We shall see.

The edge of the abyss, word count wise
First order of business: Upon reading your heartfelt reply to my cry for justice, I have seen the error of my ways! This polka problem can be dealt with! You can FIGHT this thing! Shut up, *sniff* just shut up... You had me at hello! ::looks around:: So, eh, how 'bout that local athletic organization?

Moving right along, second order of business: 2D will live forever. Why? Because it's... >gasp< ...artistic. As long as developers can design beautiful 2D graphics, they will design beautiful 2D graphics. To this day, I marvel at the beauty of some older, 2D games like Chrono Trigger and Mario RPG. Heck, more recent games have seen innovations in 2D, with mutant sprite/poly hybrids, as in screens from the upcoming Mario RPG 2, or whatever the hell they're calling it this week.

To look at it from another perspective, let's examine some "real" art. Despite the fact that it is entirely possible, with training and skill, to paint or sculpt a nearly perfect human likeness, artists continue to use other creative, artistic interpretations of reality. Why? It looks "purty," that's why. I personally prefer realism over >shudder< "modern art," AKA paint thrown at a wall, but some people enjoy the visual effect of such art. Picasso was perfectly capable of painting realistic figures, but for his own purposes he chose to create his art in a more chaotic, abstract form. People continue to enjoy and imitate his works, just as people will continue to enjoy and imitate (and hopefully improve upon) 2-dimensional wonders like Chrono Trigger or FFVI. And that's my two cents, with possibly a third being currently minted.

Third order of business: It was really hard to count all the words in this letter. 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 Wait a second, you like techno music? Oh no, I don't have enough words left to tell you how much I hate-

~Stefano, A.K.A. WEAP0NER

This 492 is brought to 496 by the color 500.

Chrono Trigger doesn't impress me all that much, graphically, and I remember Mario being interesting precisely because of its pseudo-3D look. But I still think Super Metroid looks great, so I'll let it go.

I really don't want to resurrect the "games aren't art" debate, but Picasso was making a conscious decision to paint the way he did, as you mention in your letter. There may be a few exceptions, but I think by and large games are designed to show off the latest and the greatest. Trust me, if the developers are anything like the rest of the coders I know, they have a sick, twisted obsession for the newest, coolest, shiniest stuff out there. Thus technology is moved forward, thus 3D arises from the 2D world.

And I get the impression that you might, just might, be trying to make a subtly ironic comment on the 500 word cap. (I really, really hope you didn't type all that in by hand.) I'm prepared to be a tad flexible, there's a letter further down that's a couple dozen words over. But by and large, I want to get away from gigantic rants. People read this column for fun, as much as anything, and a steady diet of editorials is gonna go stale real quick. Plus, I think people write better when they stick to one or two topics at most, and most really long letters tend to touch on 5 or 6. That's all for now.

And thank you so much for putting that image in my head...
I remember when Drew would wear hot pink shorts...

~Ian P.

P.S. Are you saying Keanu Reeves could kick your ass?

No, I'm the Jet Li Super Agent that's gonna be in the sequels. Reeves will be my punching bag, and I will look so damn cool you'll wonder why you ever wanted the rebels to win in the first place.

Quick, unsubstantiated opinion #1
I have and absolutely love every Square game that has come out in the past few years.

I have a whole big stackload of PSX games, and it of course has all the best RPGs, and RPGs are my favorite.

And I still like N64 better than PSX. So screw all n64 haters@!#$

Any reason for this? Anyone? Bueller? Bueller? Ah, screw it, I'm gonna go start my own game show.

The nameless, the faceless, the obscure
Listen up you bitch you,

I really regret buying my N64. It just sits collecting dust...It seems like it'd burn well, just like that Sega CD i bought...

I haven't felt this way about a system since i bought a 32x. That's right, I was the one of 8 people that actually bought it. I miss the words that you used to say when i talked stuff about you Chris. you were funny back then. you always had the drink..

I'm sick of that damn syphon filter commercial! "how about the taser?"
DAMMIT!!!

~nick

I, on the other hand, do not regret buying my N64. Zelda was great, and one particularly dull summer when I was taking about half the college course load I could have, I played a frighteningly huge amount of Mario Kart 64. I've enjoyed the odd game of Super Smash Bros., although I prefer Soul Calibur these days. Shadows of the Empire and Mario 64 were both very impressive at the time. I'd never try to argue that it's half the investment that my PlayStation is, but it was a reasonably diverting system, for a time.

Besides, as you point out, there were far worse systems to buy. The Saturn, 32X, and CDi all come to mind. And then there's the 3DO... *snicker*... *cackle*... *guffaw!* Speaking of which, I'd like to make a challenge to you readers. Near as I can tell there was a grand total of one (1) game released for the 3DO that qualified as a console RPG. For 1000 points, what was the name of that RPG? For an additional 2000 points, who developed it, and what else has that group done? And for a whopping 10000 bonus points, have you played it, and if so, what were your impressions? Yes, this is your chance to show what an utterly obsessed nerd you are to a bunch of other utterly obsessed nerds! Go to it!

I kinda like the Syphon Filter commercial, as it's much better than 90% of the rest of TV. Although I'd gladly sign an agreement to buy 10 cases of Coca Cola every time I see the FF9 commercial broadcast on American television. Hello! Coke executives? Are you listening?

Speaking of obscure games...
I still maintain that the Nintendo 64 is a system primarily for casual gamers into multiplayer games (the kinds you play at parties) and for strong Nintendo fans. However for those Playstation owners who'd consider getting one, I think this year is a good time to expand your horizons. In addition to Ogre Battle 64, which is just about the most hardcore game available on the system (not to mention it has the best storyline out of all the story-based games available for N64), you have the Zelda games, Aidyn's Chronicles (which looks to be the first attempt at making a *good* PC-style RPG on a console, and it may just work), and of course, several other gems.

However, most people getting an N64 will most likely be disappointed unless they're crazy otaku like me. I have N64 games like Puyo Puyo (between N64, PS, and Saturn, the N64 had the best versions of Puyo Puyo), Wonder Project J2, Super Robot Taisen, Zool, and others. The amount of N64 RPGs I have total at 6, and that's not counting games that are obviously not RPGs (like Zelda or Goemon). To fully appreciate the N64 as a flawed, yet unique system with its own style of games, you have to be into these obscure, often crappy, japanese games (don't worry, I have plenty of japanese games for my other consoles, PS and Super Famicom especially). Later this year, when Panel de Pon 64, Mother 3, and Super Mario RPG 2 come out, the N64 will probably not have much to look forward to, for the RPG collector such as I.

But the single biggest shining moment of the N64 RPG lineup, as far as I and thousands of "hardcore" japanese gamers are concerned, is Furai no Shiren 2. Furai no Shiren 2 is the sequel to Fushigi no Dungeon: Furai no Shiren for the Super Famicom, yes, the japanese "rogue-like" RPG that achieved extreme accolades in Japan. This is the kind of game that appeals to the compulsive gamer in you. If treasure hunting and exploring dungeons is your bag, Furai no Shiren is all it's about. I have the Playstation incarnation, Toruneko no Daiboken 2, and I've spent over 100 hours on the game, being mesmerized by its endlessness. To date, I have not played a better Playstation game, and since Furai no Shiren was better than Toruneko, I can only assume that this new game in the series will be even better. The game is coming out later this year, and I doubt anyone else in America is going to hear another thing about it.

In short, I think the N64 is underrated, but it is underrated because quite frankly, the American N64 games library sucks ass. While the PS is video game heaven, there's nothing particularly disdainful about the N64's Japanese lineup as there are a lot of niche gems (and, it *was* the best system for Powerful Pro Baseball fans, until Konami decided to move the franchise's main series to PS2).

On a different subject, has any GIA reader played Atelier Marie? It's a shame that series has never been brought out here. The lead characters Marie (and Erie in the sequel) are probably the sexiest anime mage characters ever. I suggest a trip to http://www.gust.co.jp to find out more about these games.

I've heard of about one in four of the games mentioned above, so I can't comment all that much. I just thought it was interesting to include this to show that, just like the Playstation, NES and SNES, there seem to be a good number of obscure Japanese titles we've never seen on the N64. For the psychotic Japan-obsessed otaku among you, maybe some of these are worth checking out. (For the record, I know the Atelier series is on the Playstation, not the N64, but that's about the limit of my knowledge.)

Europe can't catch a break... first WWII, now this...
hey chris,

looking over square europe's release schedule for 2000, two games immediately sprang to mind as being absent. one is threads of fate. a shame, though not a big one. but the other one is a lot worse... crono cross! does this mean it won't be released in europe, or that it simply won't be released in 2000 in europe. come to think of it, the secret of mana sequel isn't on the list, either. something else that's weird is that the brits never got parasite eve 1, yet they're now going to get parasite eve 2? so much for continuity!

later,
gundam

Hard as it is to believe, the release of a grand total of 4 Square games in Europe is good news, considering a lot of Square titles haven't made it over in the past, including FFT if memory serves. And some would argue that Europe seeing Vib Ribbon is enough to tilt the scales even, but I'm not one of them. Fight on, my European brethren! Someday you, too, may see the full cornucopia of Japanese releases!

Closing Comments:

Just as an update, Front Mission 3 has been picking up lately, but I haven't been playing it as much. You see, I've gone and done something rather insane: I'm reading a book. (Yeah, I know, where do they get these bizarre letters columnists?) Specifically, S.M. Stirling's On the Oceans of Eternity, which, despite the lame title, is actually pretty good. It's not absolute top shelf science fiction (that's more guys like Bruce Sterling, Greg Egan, Neal Stephenson, and Vernor Vinge) but OtOoE is about as good a book as you're gonna get about 20th century Nantuketers settling in on a 1250 B.C. Earth. I like it, and that's the important part.

No specific topic for tomorrow, I want to see if the 2D and Nintendo debates have anything else interesting to say. Later.

-Chris Jones, literature rebel

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