The road goes on forever, and the party never ends - April
12th, 2000 - Chris Jones
Disclaimer: The opinions expressed within this column are those of
the participants and the moderator, and do not necessarily reflect those of the GIA. There
is coarse language and potentially offensive material afoot. I am a werehamster, fear my
wrath! Don't say we didn't warn you.
The N64 is our topic of discussion for today, boys and girls. We have a good matchup
between the "N64 is dead" and the "N64 lives!" factions, so I'm going
to move right on to the inevitable beheadings and disemboweling such a conflict will
bring. Enjoy the carnage, and let's get this show on the road.
In this corner... |
The N64 has been dead for a while. I haven't touched mine since Zelda,
and after Perfect Dark, I probably won't ever dust it off again. It's amazing how far, and
how fast Nintendo fell. I sincerely hope they give up on the Dolphin, swallow their pride,
and put their resources to something worthwhile. Like Zelda, Metroid (speaking of which,
Nintendo: Where the hell is our Metroid 64!!?!??!?!?!), and Mario games for someone else's
system. I really don't want to shell out for a dolphin after the dismal dissapointment of
the 64...but I know I will, because It will have one or two games that are mind-bogglingly
fun. Oh well. Callous bastards. I'm going to go play Xenogears again. Bye. -The Herald
of Shodan |
Shodan sucks, I kicked its silicon ass from here to Tuesday. That said, I agree with a
lot of what you say. My own N64 is sitting less than a foot away from me, inside a desk
drawer where I stuck it last year after the office's last Mario Kart competition. Haven't
touched it since, and I haven't regretted the fact. I still play my SNES far more than my
N64. Depending on how well the upcoming N64 titles are rated, I may or may not dust it off
and hook it up, but there's nothing I'm looking forward to on the system as much as Chrono
Cross or even Lunar 2.
On a side note, I'm somewhat relieved they didn't give us a Metroid 64. Don't get me
wrong, I love Metroid, but I can't see them making the game anything other than 3D to keep
up with the times, and I can easily forego a foggy Turok-style Metroid FPS, or a blurry
Tomb Raider-style third person cave romp. Samus could look incredibly slick on the
Dolphin, and hopefully Nintendo will be over its Pokemon addiction by then, so I think our
chances for Metroid 4 might be looking up in the future.
And in the other corner... |
Undear Christopher, As many of us know, the n64 seems to be on it's
last legs. Ready for it's last hurrah. Or is it? Perfect Dark, a new Excitebike, a new
Zelda, Starcraft 64 (potentially the first good console RTS), Mega Man 64, Resident Evil
Zero, and (gasp!) Ogre Battle 3 have me wondering. With the "BigN" waiting to
announce Dolphin, it seems likely to me that the N64 will continue to be supported. Hell,
just the games coming out this year are more good games then the system has ever had.
Nintendo is also still drawing new gamers to the system.
Did you know that only 1 out of every 4 pokemon game owners has 64? Will they be
tempted to buy the system now that there are more pokemon games coming out for it?
Probably.
See, It isnt dead. No, not yet. It still has this year and potentially he beggining of
next to succeed until Nintendo comes out with the "Dolphin." When the dolphin is
on the shores of launching (pun intended), Nintendo can then cut the 64's lifeline and
ride the wave of the future. (pun, once again, intended.)
Yes, the 64 may be a sinking ship, but it still has a ways to go before it drowns
completely.
-Lonely Swedish
P.S. Gilgamesh is still the man, THE man, and THE MAN. I hate that now that Drew is
gone, people think they can safely say otherwise. |
While it's true that only 1 out of 4 Pokemon players has an N64, I don't think that's
going to translate into increased sales of the N64. Pokemon on Game Boy is an entirely
different play experience than any console Pokemon game - the RPG part of it is addictive,
the character designs are cute and charming (for some values of cute and charming, at
least), but the real edge Pokemon GB has is the social aspect. Being able to fight and
trade other Pokemon with damn near every other kid in America has to be a huge selling
point for the game, and it's not something you can ever do on an N64.
But I will grant you that some of the games coming out look very, very good. I tend to
doubt that anybody can do a really good port of an RTS to a console system (not enough
buttons, no mouse, at least for the N64) but if they can make StarCraft work, I'll buy it.
The AI in Perfect Dark's supposed to be really great for a console FPS, and Zelda... well,
it's Zelda, enough said. The basic elements needed for the N64 to make a decent last stand
seem to be in place, now it's up to Nintendo not to blow it. We shall see.
The edge of the abyss, word count wise |
First order of business: Upon reading your heartfelt reply to my cry for
justice, I have seen the error of my ways! This polka problem can be dealt with! You can
FIGHT this thing! Shut up, *sniff* just shut up... You had me at hello! ::looks around::
So, eh, how 'bout that local athletic organization? Moving right along, second order of
business: 2D will live forever. Why? Because it's... >gasp< ...artistic. As long as
developers can design beautiful 2D graphics, they will design beautiful 2D graphics. To
this day, I marvel at the beauty of some older, 2D games like Chrono Trigger and Mario
RPG. Heck, more recent games have seen innovations in 2D, with mutant sprite/poly hybrids,
as in screens from the upcoming Mario RPG 2, or whatever the hell they're calling it this
week.
To look at it from another perspective, let's examine some "real" art.
Despite the fact that it is entirely possible, with training and skill, to paint or sculpt
a nearly perfect human likeness, artists continue to use other creative, artistic
interpretations of reality. Why? It looks "purty," that's why. I personally
prefer realism over >shudder< "modern art," AKA paint thrown at a wall,
but some people enjoy the visual effect of such art. Picasso was perfectly capable of
painting realistic figures, but for his own purposes he chose to create his art in a more
chaotic, abstract form. People continue to enjoy and imitate his works, just as people
will continue to enjoy and imitate (and hopefully improve upon) 2-dimensional wonders like
Chrono Trigger or FFVI. And that's my two cents, with possibly a third being currently
minted.
Third order of business: It was really hard to count all the words in this letter. 291
292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313
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446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 Wait a
second, you like techno music? Oh no, I don't have enough words left to tell you how much
I hate-
~Stefano, A.K.A. WEAP0NER
This 492 is brought to 496 by the color 500. |
Chrono Trigger doesn't impress me all that much, graphically, and I remember Mario
being interesting precisely because of its pseudo-3D look. But I still think Super Metroid
looks great, so I'll let it go.
I really don't want to resurrect the "games aren't art" debate, but Picasso
was making a conscious decision to paint the way he did, as you mention in your letter.
There may be a few exceptions, but I think by and large games are designed to show off the
latest and the greatest. Trust me, if the developers are anything like the rest of the
coders I know, they have a sick, twisted obsession for the newest, coolest, shiniest stuff
out there. Thus technology is moved forward, thus 3D arises from the 2D world.
And I get the impression that you might, just might, be trying to make a subtly ironic
comment on the 500 word cap. (I really, really hope you didn't type all that in by hand.)
I'm prepared to be a tad flexible, there's a letter further down that's a couple dozen
words over. But by and large, I want to get away from gigantic rants. People read this
column for fun, as much as anything, and a steady diet of editorials is gonna go stale
real quick. Plus, I think people write better when they stick to one or two topics at
most, and most really long letters tend to touch on 5 or 6. That's all for now.
And thank you so much for putting that image
in my head... |
I remember when Drew would wear hot pink shorts... ~Ian P.
P.S. Are you saying Keanu Reeves could kick your ass? |
No, I'm the Jet Li Super Agent that's gonna be in the sequels. Reeves will be my
punching bag, and I will look so damn cool you'll wonder why you ever wanted the rebels to
win in the first place.
Quick, unsubstantiated opinion #1 |
I have and absolutely love every Square game that has come out in the
past few years. I have a whole big stackload of PSX games, and it of course has all the
best RPGs, and RPGs are my favorite.
And I still like N64 better than PSX. So screw all n64 haters@!#$ |
Any reason for this? Anyone? Bueller? Bueller? Ah, screw it, I'm gonna go start my own
game show.
The nameless, the faceless, the obscure |
Listen up you bitch you, I really regret buying my N64. It just sits
collecting dust...It seems like it'd burn well, just like that Sega CD i bought...
I haven't felt this way about a system since i bought a 32x. That's right, I was the
one of 8 people that actually bought it. I miss the words that you used to say when i
talked stuff about you Chris. you were funny back then. you always had the drink..
I'm sick of that damn syphon filter commercial! "how about the taser?"
DAMMIT!!!
~nick |
I, on the other hand, do not regret buying my N64. Zelda was great, and one
particularly dull summer when I was taking about half the college course load I could
have, I played a frighteningly huge amount of Mario Kart 64. I've enjoyed the odd game of
Super Smash Bros., although I prefer Soul Calibur these days. Shadows of the Empire and
Mario 64 were both very impressive at the time. I'd never try to argue that it's half the
investment that my PlayStation is, but it was a reasonably diverting system, for a time.
Besides, as you point out, there were far worse systems to buy. The Saturn, 32X, and
CDi all come to mind. And then there's the 3DO... *snicker*... *cackle*... *guffaw!*
Speaking of which, I'd like to make a challenge to you readers. Near as I can tell there
was a grand total of one (1) game released for the 3DO that qualified as a console RPG.
For 1000 points, what was the name of that RPG? For an additional 2000 points, who
developed it, and what else has that group done? And for a whopping 10000 bonus points,
have you played it, and if so, what were your impressions? Yes, this is your chance to
show what an utterly obsessed nerd you are to a bunch of other utterly obsessed nerds! Go
to it!
I kinda like the Syphon Filter commercial, as it's much better than 90% of the rest of
TV. Although I'd gladly sign an agreement to buy 10 cases of Coca Cola every time I see
the FF9 commercial broadcast on American television. Hello! Coke executives? Are you
listening?
Speaking of obscure games... |
I still maintain that the Nintendo 64 is a system primarily for casual
gamers into multiplayer games (the kinds you play at parties) and for strong Nintendo
fans. However for those Playstation owners who'd consider getting one, I think this year
is a good time to expand your horizons. In addition to Ogre Battle 64, which is just about
the most hardcore game available on the system (not to mention it has the best storyline
out of all the story-based games available for N64), you have the Zelda games, Aidyn's
Chronicles (which looks to be the first attempt at making a *good* PC-style RPG on a
console, and it may just work), and of course, several other gems. However, most people
getting an N64 will most likely be disappointed unless they're crazy otaku like me. I have
N64 games like Puyo Puyo (between N64, PS, and Saturn, the N64 had the best versions of
Puyo Puyo), Wonder Project J2, Super Robot Taisen, Zool, and others. The amount of N64
RPGs I have total at 6, and that's not counting games that are obviously not RPGs (like
Zelda or Goemon). To fully appreciate the N64 as a flawed, yet unique system with its own
style of games, you have to be into these obscure, often crappy, japanese games (don't
worry, I have plenty of japanese games for my other consoles, PS and Super Famicom
especially). Later this year, when Panel de Pon 64, Mother 3, and Super Mario RPG 2 come
out, the N64 will probably not have much to look forward to, for the RPG collector such as
I.
But the single biggest shining moment of the N64 RPG lineup, as far as I and thousands
of "hardcore" japanese gamers are concerned, is Furai no Shiren 2. Furai no
Shiren 2 is the sequel to Fushigi no Dungeon: Furai no Shiren for the Super Famicom, yes,
the japanese "rogue-like" RPG that achieved extreme accolades in Japan. This is
the kind of game that appeals to the compulsive gamer in you. If treasure hunting and
exploring dungeons is your bag, Furai no Shiren is all it's about. I have the Playstation
incarnation, Toruneko no Daiboken 2, and I've spent over 100 hours on the game, being
mesmerized by its endlessness. To date, I have not played a better Playstation game, and
since Furai no Shiren was better than Toruneko, I can only assume that this new game in
the series will be even better. The game is coming out later this year, and I doubt anyone
else in America is going to hear another thing about it.
In short, I think the N64 is underrated, but it is underrated because quite frankly,
the American N64 games library sucks ass. While the PS is video game heaven, there's
nothing particularly disdainful about the N64's Japanese lineup as there are a lot of
niche gems (and, it *was* the best system for Powerful Pro Baseball fans, until Konami
decided to move the franchise's main series to PS2).
On a different subject, has any GIA reader played Atelier Marie? It's a shame that
series has never been brought out here. The lead characters Marie (and Erie in the sequel)
are probably the sexiest anime mage characters ever. I suggest a trip to
http://www.gust.co.jp to find out more about these games. |
I've heard of about one in four of the games mentioned above, so I can't comment all
that much. I just thought it was interesting to include this to show that, just like the
Playstation, NES and SNES, there seem to be a good number of obscure Japanese titles we've
never seen on the N64. For the psychotic Japan-obsessed otaku among you, maybe some of
these are worth checking out. (For the record, I know the Atelier series is on the
Playstation, not the N64, but that's about the limit of my knowledge.)
Europe can't catch a break... first WWII, now
this... |
hey chris, looking over square europe's release schedule for 2000, two
games immediately sprang to mind as being absent. one is threads of fate. a shame, though
not a big one. but the other one is a lot worse... crono cross! does this mean it won't be
released in europe, or that it simply won't be released in 2000 in europe. come to think
of it, the secret of mana sequel isn't on the list, either. something else that's weird is
that the brits never got parasite eve 1, yet they're now going to get parasite eve 2? so
much for continuity!
later,
gundam |
Hard as it is to believe, the release of a grand total of 4 Square games in Europe is good
news, considering a lot of Square titles haven't made it over in the past, including FFT
if memory serves. And some would argue that Europe seeing Vib Ribbon is enough to tilt the
scales even, but I'm not one of them. Fight on, my European brethren! Someday you, too,
may see the full cornucopia of Japanese releases!
Closing Comments:
Just as an update, Front Mission 3 has been picking up lately, but I haven't been
playing it as much. You see, I've gone and done something rather insane: I'm reading a
book. (Yeah, I know, where do they get these bizarre letters columnists?) Specifically,
S.M. Stirling's On the Oceans of Eternity, which, despite the lame title, is
actually pretty good. It's not absolute top shelf science fiction (that's more guys like
Bruce Sterling, Greg Egan, Neal Stephenson, and Vernor Vinge) but OtOoE is about as good a
book as you're gonna get about 20th century Nantuketers settling in on a 1250 B.C. Earth.
I like it, and that's the important part.
No specific topic for tomorrow, I want to see if the 2D and Nintendo debates have
anything else interesting to say. Later.
-Chris Jones, literature rebel |
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