Double Agent
Henceforth Final Fantasy IX-XI shall be referred to as "FFIXI" - January 31th, 2000 - Drew Cosner

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not neccessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. Look at you! You're crap! Don't say we didn't warn you.


I was essentially expecting to see Square ration out a bit of Final Fantasy IX information in the way of a scant few character sketches and stills in their typical fashion. You know, to placate the crowds as well as distract them from the fact that they've flown half of the way around the world to hear the official announcement of release dates that have already been public knowledge for weeks. But Square done went and showed me to be a truly nescient fool by announcing the next three titles in the series. And over the course of the past few days, I've certainly entertained a number of thoughts regarding this triduum of Final Fantasy titles.

For example, I've been particularly contemplative concerning Final Fantasy IX. "Is this so-called 'return to its roots' necessarily a good thing?" I thought to myself. "Perhaps Square has taken a more realistic approach with the more recent additions to the franchise simply because the formal style had been used to its fullest; maybe 'medieval' has become outmoded. Then again, it's possible that Square simply intends for this latest Final Fantasy to serve as direct competition for Enix's soon-to-be-released Dragon Quest VII. After all, what better way to prove your domination of the genre than to beat what many Japanese consider the most venerable RPG series at its own game, despite having developed two other titles in the time its taken just for that one?

"Furthermore, isn't it a bit unusual to return to highly-stylized visuals, only to make the switch immediately back with Final Fantasy X? Granted, FFX sounds interesting, but what's the deal with FFXI? Entirely online? Won't that ultimately strip the game of the captivating storyline that has been the series' defining feature all of this time? Why not just use another name other than calling it a direct sequel, as was done with Final Fantasy Tactics?" At this point my thinking must have grown too intense; the robotic truck stop urinal I was using had difficulty interpreting my thoughts, causing it to fritz out and toss a handful of infectious water into my face. I was promptly returned to reality -- fortunate as it was now 1 AM and the janitor had begun mopping around me as I stared slack-jawed at the wall.

Yes, I've deliberated my friends, and today's column is the lucubration that resulted. Okay, so today's column is actually a semi-coherent jumble of my thoughts and opinions that will almost undoubtedly contradict one another and make little sense at all. But that's what you were hoping for anyhow, am I right?

A letter form nobody in particular

Hey,

Well, I'm disappointed with FFXI, to say the least. Not that I think Square's shooting themselves in the foot (though they might be), but at the least I wish they had given it a different name.

Online gaming is a completely different world from standard RPGs. No matter how you cover it up with series names or "online RPG", they're as different as apples and horse hair (okay, maybe that's exaggerating a bit). Whatever Square thinks they can do with online gaming, the one fundamental thing they cannot change is that it requires people to interact--without this facet there's nothing to differentiate it from a simple one-player game. And for people to interact, they have to either be online at the same time or connect frequently enough that they can keep up with what's going on, depending on what type of multiplayer system Square devises. In either case, this means a time commitment significantly greater than with single-player RPGs. You won't be able to, say, put down the game for a couple of weeks if you get busy--you'll get left behind. Now, for school-age people this may not be such a great problem, but those of us with jobs are more limited in how we can spend our time.

There is, of course, the money problem as well; getting a kid a $50 game as a Christmas present is a different matter from getting that $50 game and then paying X dollars every month to let them play it, even ignoring the cost of the peripherals. And note how the people with the money to spend on online gaming are the same ones who won't have the time for it... not a good sign?

In any case, FFXI will probably end up being the first FF I don't play. Sigh. (On the other hand, I am very definitely looking forward to FFIX and FFX.)

-Nobody in particular

P.S. Do you suppose FFXI will spell the end for the "save, reset and retry" people?


Well, I'll begin by taking the easy out: Square probably has some ideas up its metaphorical sleeve that haven't even occurred to us common laymen. That said, I'm in complete agreement with the points you bring up.

Firstly, although I find the notion of a perpetual world interesting, it's simply not feasible for the vast majority of gamers. Like you, I'm lucky to get in a few hours of gaming per week; were FFXI's environment truly persistent, my character would materialize, run around for a bit, then stand staring off into space waiting to get hacked to pieces by another active player -- and you would undoubtedly see quite a bit of that. It would be like a playing a game where the developer decided not to bother with any enemy AI. Like Paintball Extreme! only worse.

And even if the game wasn't persistent in its existence as respects each player, it would still require an attentive devotion. Should you leave for even a few days, new guilds would be formed, important players would grow tired of the game, and essentially the face of this digital community could easily be changed in that short a time span, leaving you behind with no realistic way to become fully involved once more.

And then there's the questions of affordable pricing, lack of storyline, etc. It will be extremely difficult to implement effectively, to be sure. With this undertaking, Square will either prove itself to be a forward-thinking trailerblazer, or it will just give more credence to the general feelings of distaste towards online RPGs.

P.S. That could very well be. Unfortunately, if current Internet RPGs are any indication, they would swiftly be replaced by the "die, rematerialize, run around town in your skivvies just for kicks" people. And now that I've gone out of my way to do nothing other than point out the obvious, let's move along to the next letter in line.

OnionKids

Mr. Cosner,

I was looking at the screenshots to FF IX, when an idea jumped out and struck me between the eyes. Metaphorically speaking, of course.

All right, you know that scan with the huge explosion during a battle? Notice how all characters have the same Current HP (193)? And how all but the second (Pipi, I believe) have the same MP (56)? Remind you of something? FF3j's sophisticatedly-named OnionKids, perhaps? Or FF5's Bare class? No difference in the character's stats, except for Pipi's lack of MP, but I'll get to that in a minute.

Well, it seems, at least to me, that this particular scene is near the beginning of the game, before you have any additional jobs to change to besides the one or two you may start with. This is implied by everyone having the exact same HP and MP, for if they do, then they are probably the same class. The numbers imply that the Current HP/MP is also the Max HP/MP, for it is unlikely that all your characters to 193 HP and 56 MP at the same time, unless that is the maximum. (By the way, I'm making the assumption that FF IX uses a class/job system.)

This starter job would probably be like the OnionKids, the Bare, or the Squire/Chemist. I'll ignore the FF Tactics-style start-with-two-classes system for now, and I'll use the start-with-only-one-class system. Every character is the same. HP, MP (let us assume for this example that Pipi's MP was used, drained, or otherwise lost), and probably the stats such as those you'd find on the Status sub-menu are equal, much as the OnionKids were in FF3j until you got good jobs.

What does this prove, though? Nothing. But, it does lead you to assume that perhaps FF IX is more a system-based game than a character- or story-based game. If it is, then more than likely, though, Square will not forget about the characters and story, and make them memorable, too.

And to think, I based all that on some numbers in the corner of a screenshot.

Remember, everyone, this is just one guess made on the evidence Square has released thus far. I could be, and most probably am, wrong.

I'll send in my opinions and comments about FF X and FF XI tomorrow and the next day, respectively.

-Jim Stanfield


That's certainly an impressively thought-out theory, Jim. And for all we know at this point, it could very well prove to be the case. However, it's probable that those stats were just mock-ups for use in displaying the title to the press and others attending the conference. But hey, if it turns out that you're right and I was wrong, be sure to come back and demand that you receive a Smartass Award. I think that's only fair.

Ian Pipi

Let's see, it's been...Two days now? Since the information regarding the next three Final Fantasy Series games...And by my estimate, a hundred thousand different people have bent over and shoved their heads up their asses, panicking and bitching about a game that's roughly two years away from being released in Japan, on a system that isn't even out yet. Alright then. The rumor mill should start producing right about...Now.

By the way, I heard from a *VERY RELIABLE SOURCE* that Final Fantasy XII is going to be made by motion capturing real people and that Leonardo DeCaprio is going to be the main character. You heard it here first.

~Ian P.


Yeah Ian, it's almost as if RPG fans are finicky, anal, obsessive, and difficult to please. What the hell is up with that?

Everyone secretly wishes to be a moogle

I'm not exactly sure what to think of FFXI... it could be another EverQuest, or Square could raise the bar and amaze us all, it just remains to be seen... but one thing MUST happen for me to even consider playing this game:

You can play as a moogle.

That would validate the whole thing in my eyes...

-Cham


If people could choose to be Moogles, I would want the ability to be a Behemoth. Then I could finally live out my secret fantasies and run around smashing moogles flat as I chased chocobos through dimly-lit caverns. See there? Final Fantasy XI could very well end up being the game we've all had a latent desire for.

Way off in the distance

Drew-

What if Square doesn't want to (or can't) set up it's own personal network in the US? (I believe the US and Japanese telecom setups are pretty different.) Would we still get FFXI? There's gonna be a lot more involved in getting this title over here, we could be in for a long wait.

-coldjones


That's actually a very valid concern. Would Square really want to invest the time and money necessary to set up a national broadband network in America just as they have as Japan, despite the fact that RPGs and video games in general have typically enjoyed less success here in the West? Not only would they have to have a game that appealed to an American audience as well as the Japanese, already something difficult to pull off, but they'd have to form entirely new partnerships with American companies and essentially be left back at ground zero. And that in itself could take years.

There are a lot of questions surrounding the distant haze that is FFXI. Here's hoping for a satisfactory answer to them all.

Corner of Incoherence #1

"Yuna/Rinoa looks pudgy"-Jagger. Huh? Wha'? Didn't she have the pixie 70lb thing goin' on? Is Jagger a product of the media that calls Kate Winslet a fatass, instead of a poor actress? Or is the horizontal on my tv screwed up? Oh yeah, my video game thing is that I was wondering if they're gonna have a "create wrestler" type thing in FF11, like how are they going to make every single player unique. By name? How many Cloud(random number)s are we gonna have. If it's at all like I think it is, I hear PS2 will have voice input features, maybe that will help with the multi-player thing. Imagine going into a tavern, seeing a guy who helped you out before, killing some monster or something, and you recognize him through unique facial features, or his huge logoed shoulder pads or something. I'd like that. But you know what I hate? That F'in piece of pulp "incite: games for life". They go and interview some bimbo chic, who has nothing to do with video games, take some half nekkit picture of the girl who plays Lara Croft, and put in her comments on other peoples boobs, and one more interview with some guy who has even less to do with games, and he says enlightening things like "You defenitely wanna bite Laras ass, she's got a real juicy ass, like a huge peach." I read that in the supermarket, thinking that I'm put in the same light as some pimple faced 14 year old, staring at a clothed open groin shot of the girl from everyones favorite sexploitation "Charlies Angels" rip off VIP, as he shoves the often referenced doritos into his throat. And that thought disgusts me. And what the hell's up with that show anyways? Isn't she an out of work body guard, because she always lets her clients die? Ok ok ok, I'm just venting here.

-Gilbert

P.S. I just want to say that I saw "Man on the Moon" and I'm gonna spoil the ending here, he dies.


When I first read this letter, I didn't really know what to think. Perhaps I had scanned it a bit too quickly, and I had misread a few parts as a result; I was a bit weary at the time. But upon closer examination, this letter is definitely screwed up. It wasn't just me. It is, for the most part, grammatically correct; there's definitely some pretty solid sentence structure we've got going on here. Unfortunately, I have absolutely no idea what the hell this person is babbling on about.

This rather lengthy paragraph is essentially as meaningful to both myself and you readers as a Turkish horiscope. Obviously, a letter of this type deserves special treatment. It's not an acerbic rant brimming with hatred and contempt, so it doesn't belong in the Flamers' Corner. It isn't actually making any points that I can refute or agree with, so I can't give it a response. Obviously, the only choice is to create an entirely new way of honoring letters such as these. And because of this I am proud to give you the new Corner of Incoherence! Okay, so the name is rather predictable and uninspired; too much insanity all at once will blow a gasket in your noggin.

So congratulations, Gilbert, you are the very first inductee into the venerable Corner of Incoherence. May your days be around 72 years or so in length and your height be approximately 5'11", give or take. The gods have spoken, and they feel that your words are as empty as your soul. Hey, they said it, not me.


Closing Comments:

I wouldn't be much of a host if I didn't have at least a general idea of what was on the minds of my readers at any given time. And with all of the coverage within the past few days, I think that the current answer is obvious. As such, my topic for tomorrow will reflect this overall interest. So here it goes: what do you think of that NeoGeo Pocket conversion of Evolution? Can a Dreamcast game possibly be crammed onto a cartridge of that size without everything that distinguishes it from other titles in the genre being lost? The three-dimensional environments and solid character designs would be difficult to scale down for the handheld unit. Then again, perhaps you're happy to see another 2D RPG, no matter what platform it may happen to appear on.

If you haven't caught on to the fact that I'm seriously screwing around right now, you haven't been reading this column long enough. Either that or you're just a dolt. Whichever may be the case, I'd have to be more dense than a brick of lead not to realize that all of the current buzz is Final Fantasy-related. So here's your real mission, as opposed to one of those cheap knock-off ones: It's already a given that FFIX will be more whimsical in style. What would it take for FFIX to win you over should you be of the type that's more partial to the technological/modern settings found in the more recent titles? Likewise, if you're like everybody's pal Andrew, and happen to prefer the games of yore, what innovative uses of such a backdrop would you hope to see? After all, one of the main criticisms leveled at a medieval FF is that it's been overused and nothing interesting remains to be done with this; prove that conception wrong. That is all.

-Drew "Drew" Cosner

 
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