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Walkthrough | Chapter 9 | Sky Gardens | More... |
ITEMS TO GET: Healing Leaf, Speed Ring, Healing
Bloom, Speed Elixir, Forest Amulet, Fire Book II
Jeremi is infested with the Mist,
which means it's not much of a town right now. You can
explore the buildings and loot them, but since the items
are nothing special, it's easier to do so after you've
cleared the Mist. For now, just head due north and
enter the building you reach. Go through the door in
the back of that into the tower.
This place seems like a huge maze, but
it's not actually that bad. The enemies in here include
more Spikefish and Level 2 Nightos, plus the new Guardians,
souped-up versions of the Drake Ghosts. The Guardians
are definitely the worst of the bunch, as they have a high
HP, dodge easily, and can hit you with powerful special
attacks (Windhash and V-Windhash). Occasionally, you'll
also run into Swordies, the only new type of Seru here.
They're the first wind Seru available, so try to catch
some. Swordies also level up quickly (almost one level
per use), so build them up; they'll become powerful quickly.
The central "express" elevator
is out of order, so you'll have to take the long route.
Grab the Healing Leaf from the chest, then hop in the
elevator in the upper left. It will take you up to the
second floor. Just head south here and ride up to the
third floor.
The third floor has two elevators.
First, take the northern elevator to reach a chest with
the Speed Ring (give it to Gala), then go back up and
take the southern elevator up to the fourth floor,
which features four elevators. Take the
northeast down to the basement, grab the Healing Bloom, then
come back up. Descend via the northwest elevator and
examine the big, ugly, brown switch. This will reactivate
the express elevator. Go back up to the fourth floor and
take the elevator in the lower-left up.
You're now on the top floor of the tower,
which leads out into the Sky Gardens. Before you go there,
though, you'll need to make one detour. Hop in the express
elevator in the center and descend back to the entrance.
Fight your way out of Jeremi, and go back to the Ancient
Water Cave to get healed.
Set off to the north, past Jeremi, and
keep going past Vidna. Along the way, try to use your
Swordies and Veras as much as you can to boost their levels.
Your destination is the big black castle-like building east
of Vidna, which is O (hit L1 to look at the map). Once you
arrive, there will be some dialogue. Choose to stick around
and explore and you'll wind up in the middle of the city,
which happens to be filled with lots of tough enemies. Among
the enemies is the Orb, a Light Seru. Capture as many as
you can; the Orb's attack is a group healing spell. Vahn
will definitely need one, and probably Gala as well. Once
you're done, exit south (the path leading outside is in the
center).
Return to Jeremi, re-enter the tower, and
use the express elevator to go up to the top floor. Exit
south into the Sky Gardens and save your game at the ever-handy
Memory Statue. Pass under the gate into the hedge maze.
Search around for a Speed Elixir and Forest Amulet, then
go up to the center platform to fight the Berserker.
This is a boss, so it's obviously going
to be a tough battle. Start off by using Swordie
and another levelled-up attack spells you have; not only
do they damage him, they'll also lower his stats. Then
start hitting him with your Spirit-charged combos; recommended
ones include RRLRRL for Vahn, LLRRRU for Noa, and RRLUU
for Gala. As with the last battle, Noa will die pretty
quickly, but just focus on keeping Vahn and Gala healed.
The Berserker's attacks include a standard combo
(450-550 damage), Poisonous Gas (100-200 damage, causes
poison), and the deadly Spore Gas (600-700 damage,
causes rot). Once you've done about 3500 HP damage to
it, it will also start casting Stone Circle, a spell that
deals around 400 damage to all your characters. Normally,
this would be a problem, but all you have to
do is summon Orb to heal the team. Just keep your attacks
up, and once you've done another 1500 damage to it, the
Berserker will kick the bucket.
After the battle, the Genesis Tree
will awaken, causing all your Seru to level up, and
you'll receive the Fire Book II, which can teach Vahn
the Fire Blow Hyper Arts. Some people from Jeremi will
greet you; go back into the tower take the elevator
down to the bottom floor, where the mayor awaits.
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