Walkthrough
Chapter 8Ancient WindsMore...

ITEMS TO GET: Honey, Silver Compass, Wisdom Water, Door of Light, Healing Bloom, Magic Water, Door of Wind x2

   Leave the monastery; you'll notice the world map music has changed now that the Mist is gone. If you want, go back to Mei's house in Rim Elm to see a scene there. While in Rim Elm, you can also examine the southern most tree in the village to start a battle with some bees; winning you net you Honey, which boosts all your stats. Otherwise, head north past West Voz Forest to the cave at the north end of the map, the Ancient Wind Cave. There's no enemies inside; it's just a maze.

   Take the left route at the first fork you come to and speak with the old wizard. You can buy equipment; there's some new equipment available for Noa. Check the back of the wizard's cave for a lever that will open the door blocking the right path. Also check the barrels; one of them contains a Silver Compass, and another holds Wisdom Water.

   Take the right path from the exit and continue until you reach another fork. Go right and grab the Door of Light from the chest, then take the north fork. You'll reach a room similar to the last one; this time, go north first and you'll find a Healing Bloom in a chest. Then head east until you reach another door. Pass through and you'll meet the Old Witch. She insists that you stay at her inn (even if you answer no, you still end up spending the night).

   During the night, your party receives a message from Hari to visit him. When you awake, search the barrels on the left for Magic Water, then head north towards the exit. The Old Witch will run over and give you two Doors of Wind, which can be used to teleport to any town you've visited. They'll come in handy when navigating the islands, where locations are far apart. After the dialogue concludes, continue north and follow the path to the exit.

   You're now on the Sebucus Islands map. Cross the bridges, heading north and west, until you reach Jeremi, the first town on the map (hit L1 to look at it). Jeremi is covered by the Mist, so everyone is possessed by Seru. You'll be back there in a moment, for now just step in, then leave and continue until you reach the next town, Vidna (with the windmills outside).

   Thanks to the windmills, Vidna is protected from the Mist. It's a big town, so take some time to explore (but don't pay the tour guide; everything he tells you can find out from other people). There's also quite a lot of items to be found in people's cabinets: the top floor of the Inn has a Door of Light and a Healing Leaf; the Item Shop has 10 Healing Leaves in a cupboard; and the Weapon Shop has a Magic Leaf for your taking. Don't let the high prices in the weapon shop scare you; you don't need the stuff in it, and you're not really supposed to be here right now anyway. If you can afford anything (particularly new weapons), by all means buy it, though.

   Also, in the building adjoining the hot springs (the big orange one), you can find a guy who will give you 10 coins for the nearby slot machine. If you exhaust that supply, you can buy more (from the same guy) for 100 G a piece -- but, like all RPG slot machines, it's basically a rip-off, and since money is so limited in Legaia, you should steer clear. If by some fluke you do manage to win a lot of coins, you can exchange them for items by telling the guy you don't want to buy coins, and then answering "Yes" to his second question.

   Rest up at the inn, and then return to Jeremi (either on foot or by using a Door of Wind) for the next leg of your journey.


[next chapter] » Sky Gardens
 
Legend of Legaia Guide
Walkthrough
Characters
Seru
Information