With Growlanser II's release only a month ago
in Japan, Atlus has wasted no time in announcing a third installment
for Career Soft's popular action / strategy RPG series. Growlanser
III was first mentioned as part
of Atlus' publishing deal with Kadokawa Shoten, but now the company
has released the first details on the sequel, titled Growlanser III:
The Dual Darkness.
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Growlanser II+I |
While the second game in the series took place
only a few years after the first, Growlanser III will begin over 1000
years in the past, during the great catastrophe which drove mankind
to escape to another dimension. The sun is gradually growing dimmer,
causing all life on the planet to slowly die out. The game begins
in the Kichuronia Federation, a small country as-yet unaffected by
the disaster. The game's unnamed lead awakens there, his memory lost
in a great battle. The Chairman's daughter Annette takes pity on them,
and the two begin their adventure. Little else in know about the plot
at this point, but presumably, it will detail the events leading up
to mankind's exodus to the dimension where the other Growlanser games
took place.
From the early media, it seems Growlanser III will
use the same engine as the previous game, and the same heavy use of
screen-filling character portraits and voice acting. Artist Satoshi
Urushihara will also be returning for character design duties. But
while the game certainly looks like a quick rehash of Growlanser II,
Career soft is adding more than enough changes to keep the gameplay
fresh.
The most obvious is the return of a true world
map. Movement in Growlanser II was accomplished by use of Final Fantasy
Tactics-like "Continental Chart," but the third game will
allow players to actually explore the world on foot, complete with
random battles. Towns are also done in the style of a traditional
RPG, and players can gather new info and visit shops in person, rather
than simply clicking on a location on the world map.
World Map |
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Fully formed dungeons are also being added, rather
than the last game's collection of disparate battle maps. Monsters
are visible during your dungeon crawls, and can be avoided so long
as the characters stay out of sight. Unfortunately, Career Soft has
chosen to trot out the never-popular random dungeons for the sequel;
but considering the bulk of the gameplay comes in the form of small
scale tactical battles, the move shouldn't have much of a negative
impact.
The battle system itself is largely unchanged
from Growlanser II, with the same mix of turn based battles and real
time strategy. (Readers can find a full description of Growlanser
II's Realtime Mission Clear system in our preview
of that game.) One new system has been revealed, however; characters
may now coordinated magical attacks using the aptly named Combination
System. The result will be brand new spells and more powerful attacks.
Other changes are more subtle. For example, characters gain increased
level up bonus in the skills they use most, making it easy to customize
their growth. The second game's customizable Ring Weapon system will
also be returning and all the equipment from the first game will be
included along with the new items.
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Waning choices |
Perhaps the most interesting
change is the game's take on the series' tradition of nonlinear storytelling.
Growlanser III will actually let players choose whether to follow
the path of good or evil through the game, and will make them stick
to their decisions. If a player chooses "evil" actions or
conversation choices, for example, the "good" choices will
gradually begin to disappear. Eventually, the the virtuous choices
will be grayed out in all conversations. You'll still be able to see
all the possibilities, but you'll no longer be able to follow them.
Same engine sequels always carry a certain stigma,
but Growlanser III looks to offer more than enough new gameplay to
keep series fans happy. Unfortunately, with no sign of second game
ever appearing in the states, it's highly unlikely the third will
find its way here. However, there is a small chance that the game's
fresh start as a prequel will make it more attractive to American
publishers. Meanwhile, Atlus plans on releasing Growlanser III before
the end of the year in Japan.
Preview by Zak McClendon, GIA.
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Growlanser
III: The Dual Darkness |
Developer |
Career Soft |
Publisher |
Atlus |
Genre |
Action RPG |
Medium |
CD (1) |
Platform |
Sony PlayStation
2 |
Release Date |
Winter
'01 |
Unknown |
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News |
Atlus partners with Kadokawa Shoten, announces Growlanser III |
Media |
12 new screenshots |
Artwork |
6 character designs |
Other |
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