New Shen Mue battle system

[02.02.99] » A more interactive system joins the existing Quick Timer Events.

   One of the major criticisms levelled against Shen Mue after its initial unveiling was the lack of interactivity in many ofscenes -- they generally consisted of simply pressing the buttons in display. Luckily, all was not as it seemed, as a new battle system has reared its head.

   Although many battle scenes will still use the old Quick Timer system, some will feature the Free Battle system. This battle system resembles traditional fighting games -- you can block or dodge attacks, and retaliate with our own collection of Virtua Fighter-style moves. Unlike most fighting games, however, you will be able to fight several opponents at one time.

   Was Sega planning this from the start, or this is a new feature added to address the public's complaints? Only AM2 knows the answer, but the new battle system should prove welcome to those who bemoaned the original system's lack of interactivity.


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