SaGa Frontier 2 game details

[02.01.99] » A mix of old and new features grace SaGa Frontier's sequel.

    In addition to the recent screen shots, Square has revealed the first concrete information on SaGa Frontier II's gameplay. Many of the features are holdovers from the previous game -- characters have the standard statistics of HP, LP, WP, and JP; you learn techniques spontaneously during the heat of a battle; and your party can join together in combo attacks. There will, of course, be several characters to choose from as well.

 Status screen
Characters retain HP, LP, WP, and JP.

   Fear not, for there are plenty of new features as well -- a number of which actually come from past SaGa games. Players of the GameBoy SaGa series (Final Fantasy Legend in North America) will remember having to keep careful eye on the number of times each weapon could be used. You're faced with a similar situation in SF2, but this time only weapons that would logically wear out have a limited number of uses -- martial arts moves or steel swords won't mysteriously vanish after 99 uses.

   And from the SNES Romancing SaGa series comes another of SaGa Frontier 2's new features: the ability to level up weapons, magic, and techniques by using them frequently.

   Will SaGa Frontier 2 win over the many who panned its predecessor? That remains to be seen, but it seems like Square is getting off to a good start. And if you haven't taken a look at the beautiful graphics yet, be sure to take a look at yesterday's screen shots.


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SaGa Frontier II
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