E3: Sony unveils Frequency
          [05.17.00] » Well-known electronica artists sign-on with 
            Sony for a new rhythm title. 
              Sandwiched between the dry sales figures and big 
            name titles at Sony's press conference at E3 today was an intriguing, 
            previously unannounced first-party music game. Developed by Harmonix, 
            Frequency combines rhythm based gameplay with stark colorful graphics 
            reminiscent of a classic vector arcade game. 
             Frequency requires gamers to remix songs, one instrument 
            at a time. Starting with a single instrument, such as drums or guitar, 
            players must press the the appropriate button in time to the music 
            to add that mix it into the song. Missing the timing will lower the 
            players' "music juice," and all the instruments must successful 
            completed before their "music juice" runs out. 
             In addition to to the standard single player Frequency 
            will also offer 4-player competitive and co-op play using the PS2 
            upcoming online capabilities. Players will be able to send a completed 
            remix over the net, and the new mix can be played by others as a new 
            level. 
             How exactly this gameplay will pan out is still 
            unknown, but the artist involved should be immediately recognizable 
            to fans of electronic music. Crystal Method, BT, DJ QBert, Juno Reactor, 
            and Dub Pistols will all be contributing songs. Though the list of 
            contributors so far focuses largely on electronica, Sony promises 
            the final game will include other genres, such as rap and alternative 
            rock, and over 20 tracks each with its own video accompaniment. 
            No release date was mentioned for Frequency, but look 
            for more details on the game once the GIA gets to spend some time 
            with it. 
    
           
  
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