Roundtable with Final Fantasy IX staffers

[09.22.00] » Some of the creative minds behind Square's last PSX game discuss characters, plot, new systems, and more.

    With less than two months remaining until Final Fantasy IX's release, gamers everywhere are anticipating their last dose of Square on the current consoles. Even though the company skipped the fall Tokyo Game Show, they substituted this week's Square Media Tour 2000 to publicize the latest title in their flagship series. A combination of pre-asked questions and a roundtable interview can can be found over at IGN PSX, including comments from famed composed Nobuo Uematsu and director Hiroyuki Itou.

    Among the more interesting comments were those made by the team regarding Final Fantasy's direction:

"Q: From a music and graphics standpoint, what system is the team most excited about making Final Fantasy games for?

Aoki: We would like to know what's inside the Xbox soon.

Uematsu: Whatever hardware or equipment that is selected is what we'll work on. We're pretty flexible, believe it or not.

Minaba: Once we specify the box, then we'll have to decide on how we'll create the games for it. So, we have to stay flexible.

Uematsu: Game Boy is something that I would like to make something for. In the past we had Final Fantasy Legends, which was created to complete the game in six to eight hours. It was created like because an average flight from Narita to Hawaii was about six to eight hours. It was very fun to do..."

    For more info, head on over to the rest of the interview.


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