Double Agent
The Invisibles - August 4, 2001 - Nich Maragos

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not necessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. Do you know where your soda is? Don't say we didn't warn you.

For a change of pace, I don't insult anybody at all tonight.

The second banana

Well, Nich, I said I was going to write in on this one, and I've got two words:

John Hardin.

I find the man to be almost as awesome as Sydney, if not just as much so. I'll refrain from listing off all the reasons he strikes me as an interesting character study, but here's the main reason he fascinates me so.

You see pretty much from the start of the game that Sydney scares him half to death (as well he should, I imagine), but one scene really impresses me every time I play through the game - the "We are friends, are we not?" scene. Friends or not, prone to cowering before Sydney's wrath or not, Hardin shows he has tremendous nerve here by actually standing up to this guy, who's immortal, incredibly powerful, and could fry him with a word if he wished, and tells him never to do that again. The first time I saw that, I just sat there staring for a minute after that, going "Whoa... Hardin's awesome!"

And later in the game, as he's getting some real development, he really comes into his own as a very strong, if conflicted, character. His dedication to Sydney is impressive, and his gruff, impersonal attitude makes little Joshua's adoration all that much more endearing - and speaking of those two, I believe Hardin's part of the ending was the closest I've ever come to crying over a video game.

In the game, he gets royally screwed over, and even on the net, you see tons of Sydney and Ashley and Callo artwork out there... but barely any Hardin. Same with fanfics - there's a ton of Sydney and Ashley and even Grissom fics out there, but almost no one seems to notice, much less focus on, my beloved John. Very sad. I suspect it's because he's not even slightly effeminate.

-Andrea Hartmann, obsessed VS fangirl

Nothing much to say about this one, except this is yet another thing I've heard about Vagrant Story that makes me want to keep trying--I hit the same stumbling block every time in the catacombs.

Empowered or enslaved?

SHERA. The most underrated, strong, forgiving, forgotten character Squaresoft's ever popped out. Most women would have left Cid to squirm underneath that oxygen tank after the way he treated her, but not Shera. She's a rocket scientist, owns several shotguns, is a great mechanic, and can make a mean cuppa tea to boot.

...And despite all that, how many fanfics does she get written about her? How many shrines? I'd be willing to bet half of you don't even remember who she was. SHAME.

Here's to Shera, my fellow bespectacled sister-in-arms. Girl, I salute you.

-Negative Creep

I don't know if Shera was necessarily that strong a character. The vibe I always got from her was uncomfortably close to someone in an abusive relationship who's just deluding herself that it might be her fault and not his. Her stubbornness in sticking by Cid and seeing the good in him is laudable, but I found myself wishing she'd just dump the jerk and get it over with.

The human face of war

The obvious answer to me about which video game characters are ignored would be the average bad guys, especially in realistic games like MGS. The guards are all at least 20 with lives and histories that get only a neck-snap's time of notice. They remain nameless and nebulous in relation to the gamer, simply obstacles to get around rather than people with a past and perspective futures. Sure I'm being a little heavy here, but that's my honest answer. As long as you don't think about it too much, you'll be fine. Also, I wanted to ask about how many letters the GIA will get in a day.

As Always,

-Blackmoxa

Ah, but there is a Genome Soldier who gets his turn in the spotlight. That would be Johnny Sasaki, one of the "special" Sons of Big Boss who catches a nasty cold when Meryl leaves him with no clothing out in the Alaskan snow. Later, he's the one who guards Snake's cell and can't stop coughing. When you make your escape, the cold manifests itself in one of two ways: if you choke him, the contact with his disease-ridden body gives Snake the same cold, and if you run from him a little ways, his stomach fails him and he ignores the fleeing prisoner so that he can go take care of number two.

That's sort of a ridiculous answer, but Metal Gear Solid 2 looks to address your very concern by at least giving each and every one of the terrorists his or her own name, as culled from the recent contest. So while none of you will be able to amuse yourselves by killing me dozens of times over, you can pause for a moment after snapping a guard in two to wonder just where he came from.

Anyone? Anyone?

Salutations, Nich.  Question!  ^_^

I read this column daily, and I hear ranting that there's too much Square focus, and then I hear all this stuff about WD and Konami and what have you, but all the time I've read, I've never heard any Wild ARMs discussion.  Am I imagining things?  I didn't think the WA series was more underground than Suikoden.  Maybe I haven't been paying attention as much as I should, but, hey.

So in relation to the set topic, I'd like to mention, more or less, the entire original Wild ARMs and Wild ARMs 2cd Ignition cast.  Okay, that's foolish.  Nevermind.  :D  Then let's mention Rudy, the -main character- of Wild ARMs.  Rudy is a very interesting character -- I'm not going to spoil the game, so those who have played it know what I'm talking about.  However...

Rudy got one line in the entire game.  And it was something like "Sorry!  I didn't mean--"  And that was all we got into his personality.  Yes, I know that Crono and Serge were silent protaganists as well... but that -worked-.   I didn't feel as distanced as I did from Rudy, a character who I'd have loved to have known better.  :/

-Nezu, the girl who loved Prisoner 666.

Offhand, I'd say the reason there hasn't been much Wild Arms discussion is because I'm not sure there's anything to discuss about it. Not many (the GIA's Fritz Fraundorf being one of the exceptions) feel that strongly about it one way or the other, and you rarely see it making anyone's list of top RPGs. Maybe when Wild Arms 3 gets some more concrete details out, we could talk about that, but my answer will have to do for now.

As for Rudy, I don't really understand your argument as to why Rudy is wrongfully ignored. You said it yourself--other mute heroes have a degree more personality than Rudy does, and so he tends to get overlooked. Nothing more to it.

You [expletive]!

Nich,

I think the supremely selfish Princess Mint (of Threads of Fate) is easily one of Squaresoft's most underappreciated characters. Mint's pettiness and vindictivness are truly hilarious, and if she had starred in a better game she no doubt would rival FF9's Vivi in popularity. Unfortunately, Threads of Fate had the misfortune of being merely an above average rpg in a year that witnessed the release of many great rpgs. As a corallary, there were an awful lot of very impressive characters that debuted in 2000 (Ashley Riot, Callo Merlose, Eiko, Mojo, Harle, Kid). So its kind of understandable that TOF and Princess Mint got lost in the shuffle. But, to put it mildly, 2001 is not going to witness anywhere near the quantity or quality of rpgs that 2000 did, so perhaps rpg addicts desperate for a fix with take a second look at TOF and Princess Mint.

-Mark

The GIA as a whole is very pro-Mint, and so I have to agree that it's a shame so few people went through her wonderfully offbeat quest for "WORLD DOMINATION, BABY!" (In fact, I pity the poor soul who plays through her quest first, as Rue's must seem dreadfully dull in comparison.) Threads of Fate (formerly Dewprism) is pretty low-priced right now--I managed to pick it up new a few months ago for only $5--so anyone who hasn't played it might want to give it a shot.

The years of neglect have taken their toll
Hey Nich,

I think Robo from Chrono Trigger was horribly mistreated. The dude worked for 600 years on a dirt field, turned it into a forest, and knew, if he was smart, that he would probably poof out of existence after Lavos was defeated. Also, without him, you would never get arrested, marry Marle. oh , yeah... He helped Crono and co. get back to their time.

Also, where is Schala? I have looked and looked, and looked, now hoping after a 100 hours of play, she mystically appears in my epoch. There are four seats. You never know.

Well, the topic was more about being ignored by fans than fellow party members, but it does seem as if Robo got a raw deal. Reminds me a bit of when Marvin the android was forced to wait millions of years for the rest of the gang at the Restaurant at the End of the Universe.

As for Schala, well ... if you haven't played Chrono Cross by now, then you should.

Unloved
I've always have felt sorry for Jesse from Final Fantasy VII. You know, the brown-haired chick at the beginning of the game who required Cloud to help her get her foot unstuck. You could tell she genuinely liked him (And, might I add, this was at the point in which most weren't cynical about the little, uncaring bastard and his Coa-Coa Puff filled noggin). Then she's promptly filled with bullets and crushed underneath tons upon tons of debris alongside Biggs and Wedge. And, now that I think about it, Cloud doesn't even say Jesse's name, does he?

-Lee

Yeah, the one-by-one elimination of the whole Avalanche team was a sad moment. A few people wrote in about other Final Fantasy characters such as Cait Sith or Vincent, but truly ignored characters in that series are few and far between. Jesse comes pretty close to qualifying, however, so here's her moment in the sun.

Yes, yes ...
Dear Nich,

No one can argue that the character that is most ignored and deserves it the least is Ekaru Hoppe do pe Jean from Breath of Fire II.

Jean was not only one of the greatest comic-relief characters EVER, but he also had the small ability to shed his normally-useless battle abilities when he merged with shamans, to become the towering amphibious fighting force that he was in reality.

Not to mention that he pretended he could speak French. "Will you help me? Sil vous plait?"

He was the consummate dreamer. He often didn't understand or didn't care what was going on around him, but still was able to contribute to the party's success in some miniscule way.

-Aaron D. Roberts

Uh-huh ...
Which game characters get ignored?

Schmidt, from Thousand Arms. He doesn't look half bad, he had pretty decent character development for a guy who joined the bad guys but I haven't seen anyone talk about him. Talk about getting no love at all.

If you mean the playable characters, then, well.....that's a bit harder. How about almost everybody from Valkyrie Profile? You never hear anyone talk about them.

-DMJ

You know, this column seemed like a perfectly good idea when it was suggested, but in practice it tended to fall into the same pitfall these two letters opened up: the characters are so ignored that I haven't even played the games that they're from. So I'll have to take these two at their word, except to say one thing in response to Mr. Roberts--doing DA even a little while will teach you in a hurry that there's nothing out there that "no one can argue."

Closing Comments:

In days gone by, schoolboys with too little to do would seriously argue the merits of Ford vs. Chevy cars. These days, of course, we're past all that since we're too busy getting into Final Fantasy vs. Dragon Warrior flamewars on the 'net.

It's a really heated debate, and one that's not repeated elsewhere even within the genre. It's okay to like both Dragon Warrior and Lunar, for instance, or to enjoy both Final Fantasy and Persona, but generally it seems to be an either/or situation where the the two big series are concerned. Why do you suppose this is? Mail me and tell me about it.

-Nich Maragos, the body hidden in the trunk

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