Double Agent
Malaise - July 29, 2001 - Nich Maragos

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not necessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. I'm all alone and it's cold and dark, and no one comes to save me. Don't say we didn't warn you.

Let's just get this over with.

It seemed like a good idea at the time
"I have to say, I don't think too highly of my entrenched gaming brethren"

*Sigh*...After reading something like this, I'm forced to ask myself...why exactly do you do work at a gaming site when your attitude towards a large portion of your target audience is so bad? Lately on the GIA, it seems as if the "Hardcore" or "Entrenched" or whatever moniker you prefer are being shunned more than ever. The above bit of text, and this bit from Chris...

"Honestly, I get a little uneasy around this kind of fanaticism, partly because I've been guilty of it myself."

But why feel guilt? Why think that being enthusiastic about gaming...devoting yourself to it fully and helping others to do the same is a bad thing? This makes no sense to me whatsoever. It's almost a sort of self-hate. It's as if some of us out there are still embarrassed about our passion for gaming and the accompanying lifestyle.

"hands up, everyone who gets a couple hours exercise every day."

And why exactly does this matter? What bearing does getting exercise have on one's worth as an individual? Why are athletes, who train for hours to compete in their sport of choice any different from gamers who spend hours levelling up characters and honing their strategies? One should not be seen as inferior to the other.

"Beyond that, working at a site like this is a surefire way to kill any notion you might have had that RPG players, or gamers in general, are more perceptive or civilized or intelligent than "average" people. It's just not true. Get it out of your mind."

Sorry, no can do. First of all, try to keep in mind that out of any large group of people, the most vocal among them are most certainly not indicative of the group as a whole. Taken as a whole RPG players, and gamers in general (to a lesser degree), ARE more perceptive, civilized and intelligent than "average" people. Have you seen what some of these "average" people consider entertainment? What their definition of "having a life" is? Please. It's laughable.

"Hardcore" and "Entrenched" gamers, unite! Spend hours sitting on soft sofas in dark rooms playing RPGs, eating horrid junk food and surfing the 'net for the latest gaming news. Maybe even take a break every now and then to watch some anime while your thumbs heal up. And don't let anyone tell you that your lifestyle is "wrong". So what if all the exercise you had today was walking to EB or Babbages to pick up a game? You probably got it before anyone else. You were the first. That isn't laziness, that's devotion.

Live long and play hard,

-Jason Alexander

No offense, but I was prepared just to write you off as I read the beginning of your letter. But it kept nagging me, and I don't think I can just give this one a flip reply and move on to the next letter.

Why do I work for the site? Well, to educate and inform the non-entrenched/hardcore population of interesting games they might be missing out on. Not to prostelytize, although it can come off that way sometimes, but to say "Hey, these games are pretty neat. Give them a try; they don't cost any more money than the other ones and you could really like them." I do it to inject a little bit of thoughtfulness and consideration into the gaming scene, and boy could it ever use a little.

But your letter troubles me in other ways. Why are devoted athletes different from devoted gamers? No real reason, unless you count the part about us staying inside and eating enough to die of heart attacks at 40 while they're outside having productive lives. Let's face it, it's not an "accompanying lifestyle" to be proud of. Maybe by our own standards, but I don't believe in relativism; playing games and staring at video screens all day every day just isn't healthy by any stretch of the imagination.

The most worrying thing, though is the remark about "devoting yourself to [gaming] fully." Athletes devote themselves to their sport fully because they have to make a living at it someday, and they need to be as good as they can. Businessmen devote themselves to their jobs fully so they can earn enough money to retire early and lead a life of leisure. Devoting yourself to games fully, letting them blot out everything else in life, is not good. Because one day you're going to hit the pause button, look around, and realize you have nothing else.

I'm not just talking to you here--I speak to everyone who's living this way, and I speak from experience. I lost friends earlier in life because I wouldn't ever talk about anything except games, and they weren't as interested. And later in life, I found it hard to start conversations and make friends because I just didn't know how to deal with other, real people. I'm much better about it now (thanks for asking) but I improved because I lost the silly idea that I shouldn't ever have to question my lifestyle and the effect it was having. As the Buddha said, "Moderation in all things." It'll help your social life, it'll give you better perspective on some issues, and it might even help you enjoy your hobby more when you're not playing every game just because it's hardcore.

A cutting sally

I refuse to say something "cute" here,

"....while I have known many women over the years who enjoyed video games, none of them ever talked about how much they loved Mortal Kombat."

How many people in general have you met in the last couple years who have openly admitted to an undying love for MK? And I don't mean the Tomb Raider, Army Men crowd.

-Gilbert

I had an annoying neighbor in the dorm a couple years ago who, when he found out I enjoyed games and worked for a website, proceeded to put me through the MK wringer. He showed me every single ending in MK4 (which were even sillier than I'd expected, and that's saying something) and later, when I bought a Dreamcast, asked me if I ever planned to get MK Gold. Every week during my brief stint freelancing for Official PlayStation Magazine, he reminded me "Hey, if you ever get a Mortal Kombat game to review, let me know." So there's at least one out there.

Okay, but Mortal Kombat fanfiction?
I'm a girl. I like Mortal Kombat. I write MK fanfiction.

Sorry, just had to kick you for that one.

Okay, so maybe I like RPGs and Namco fighting games better than MK, but MKII forever has its little place in my heart.

However, the utter lack of substantial clothing on the majority of video game women annoys me to no end. So does the white mage/healer/summoner stereotype for the leading lady in Square RPGs. Faris, on the other hand, rules. The video game world needs more women like Faris. The CG version of Faris has the coolest clothing I've seen in a long time, and she's a tough character. (Don't even think about bringing up the point that Faris pretended to be a guy most of her life. Don't. She rocks anyway.)

If the video game industry wants to cater to girls, it should make some more female characters who are wearing actual clothing and who aren't always the damsel-in-distress or the weakest party member. But, since the video game industry seems to be doing just fine focusing on guys, it doesn't seem to have any motive for wanting to switch to girls, and because most girls probably wouldn't notice or care, why should they bother?

And I think the premise of Tetris and Myst as good examples of girl-friendly games is insulting to us girl gamers.

-Nyohah, impatiently waiting for Fanfiction.net to come back up

I did say yesterday that my statements were based not in fact but on my limited personal experience? Didn't I? I guess I should have gone further and added that I was 99.44% guaranteed to be wrong, as well as acknowledged in advance that I would receive five or six emails from women gamers who'd serve as eager counterexamples. Which is how it goes basically every time anyone in this col brings up any sort of generalization about women in gaming, so more fool me for trying in the first place.

D'accord
I'm a female gamer, as you probably already well know. I'm an RPG fan first and foremost, but I also love the occasional bloodbath, such as the Soul Reaver games. I even *gasp* liked the concept of Carmegeddon, until I saw the craptastic end product.

Same thing goes for the television shows I watch - I'd rather see Spike Spiegel engage in a gunfight than have to sit through Friends. I think tastes just depend on the individual, and NOT gender.

-Negative Creep

You enjoy RPGs? You prefer Soul Reaver to Carmageddon? You'd rather watch Cowboy Bebop than Friends? I'm sorry, but I think we already agreed yesterday when I said "girls like good games."

And now, on to what this column was supposed to be about.

MegaTen lovefest
Nich,

The Shin Megami Tensei series, of course.

-The Neocount of Merentha, would get more excersive if it didn't involve being outside.

Make that an orgy
Innocent Sin, duh.

-Graham Johnson

Wouldn't we all. I had a friend get Soul Hackers for me today at an import shop, but like many other people I'd prefer to play a translated version. Maybe we'll get some more of the PS2 incarnations in the series over here, like the in-development Shin Megami Tensei III.

Deep Thoughts, by Tetsuya Takahashi
Ape Escape 2001 would be great -- the original may very well be the best platformer ever made. But if Namco doesn't translate Xenosaga, I shall personally wreak horrible, bloody vengeace upon them. With a ballpeen hammer, even.

As for the comics writers, Garth Ennis could kick all of their asses.

-David Paul

I know Xenosaga seems like a given for Stateside release, but I've been wondering lately about that. Tetsuya Takahashi has stated several times in interviews that the game will contain cutscenes and voice acting equivalent to a 13-episode OVA. Now, licensing, translating, and dubbing an OVA series is a really big deal, even for companies like Bandai or ADV who do it for a living. It usually takes a long time for an entire 13-episode series to reach the States, and that's doing it in installments so that each volume finances work on the next. Now consider Namco, who has relatively little experience in this area, and would be required to put everything on the line at once. I'm not saying Xenosaga definitely won't be released in the States. I'm saying if it's not, keep in mind that there might be a good reason.

Well-balanced individuals read the GIA?
I know that they're all long shots, but I'd love to see Sega release Napple Tale, Samba De Amigo 2001 and the Sakura Taisen series for the Dreamcast in North America.

I own the import of Napple Tale, this would be the perfect game for all gamers who want some good old fashioned 2D platformer goodness (much like the recently released Klonoa 2). Napple Tale is also targeted towards female gamers, a rarity in the gaming world.

Samba De Amigo is one of three videogames (the other two being Crazy Taxi and Space Channel 5) that my girlfriend enjoys playing with me, and it's been a blast at every single party I've been to in my first two years at college. Samba 2001 had to have been close to completion, I don't know why Sonic Team is dragging their feet on it.

I think enough has been said about the Sakura Taisen gamers, they're just great.

Also, is Koei considering a US release for Gitaroo Man?

On a side note, I've been reading people's comments on what it means to be a "real gamer," and I don't fit in. I'm somehwere between "devoted gamer" and "non gamer." This isn't an attack on any of them, but as much as I enjoy videogames (love is too strong a word for a game, that is reserved solely for people), they aren't the most important thing in my life.

I've also noticed a good amount of animosity towards athletes in people's responses to Tidus being an athelete in FFX (a game that I cannot wait to get, although it will probably take me months to beat it, what with school and all). It's like Square has offended them by making the lead in their game something that they hate, I don't know, maybe I'm reading too deep into what some readers said (that's what happens when you major in Psychology). I played baseball up through high school and was also a big gamer, so for me it's nice to see the two coming together.

"I have to say, I don't think too highly of my entrenched gaming brethren--hands up, everyone who gets a couple hours exercise every day."

I run three miles a day after roofing for eight hours (summer job to pay tuition, Boeing pays me way too much) and I hit the track before class every day during the school year.

-Nic

Wow, another creative spelling of Nick. Welcome! Your questions/arguments/statements, in order of appearance:

I don't think Sonic Team's willingness to finish Samba 2001 (which is not a third game in the series, in case anyone is confused; Samba 2001 would have been the American release of Samba 2000) had anything to do with it. It was probably just the fact that it didn't make any money in the U.S. and Sega wanted to take a break from bleeding money.

Yes, Koei is indeed doing an American Gitaroo-Man release. It's tentatively due out this November. I can hardly wait, either.

It's perfectly okay to be just a small-g gamer, indeed this is what I'd classify myself as and several other people I know. And as for athletes somehow being less suitable protagonists, everyone should go read Infinite Jest immediately. It puts a big smile on my face to know that there are other people who can enjoy games and still lead a healthy lifestyle. Not as cool as doing both simultaneously, the way I do, but then we can't all be as cool as I am. (For which you should thank your lucky stars, incidentally--my idea of high fashion is a t-shirt with no words on it.)

I hate mosquitoes cause they like to bite me
I'd really, really, really like to see Mosquito in America. The idea of playing as a mosquito, sucking blood out of humans who are out to squash you strikes me as original *and* fun. It's a very fresh premise that proves that there are many ideas under the sun yet untapped by gaming companies...

-Carlos Rodriguez

I'm actually surprised that no one has picked this up yet, given how huge a hit it was in Japan. Am I the only one who thinks this could be the next big thing? People like flight sims, people like quirky games, this is both in one bloodsucking package.

Sequelitis
Nich,

Legend of Legaia II hands down. I do not know if it or Xenogears had the pseudo tournament fighter style battle system, but I made it about 20 hours into the game until my frined decided to sell his PS and all the games for an N64 and Zelda: OoT. It was aan awesome game, it had a pretty good story, and it seemed to flow really well to me...it had nice gameplay, and though the random encoutner rate was high, the combat system made it fun. And heck I am replaying DWIV just because and loving it and we know the emphasis on "game play" in the DW/DQ series. If they trimmed the randoms down a little, or even if they kept them as is but had a fun evolution of the system.

Heck, if it gets relased here and it is a nice evolution of the first game, it'll probably take my favorite spot away from FFX when it comes out...

nah who am I kidding. I'm such a squarewhore that even if FFX makes LoD look like a god of gaming I'll still love it.

-Efrate, hoping he doesn't get hated on for actually liking DW/DQ.

Funny, I could have sworn Sony already had committed to Legend of Legaia II. Then again, I haven't really been keeping track. Ah well, I wouldn't worry about it. Sony seems intent on bringing most of its RPGs out here--even Okage is getting a release (although Tsugunai is a Sony RPG, come to think of it). The first game came over here and while it wasn't a big hit, it's moderately well known. No reason why Sony wouldn't capitalize on something like that.

Closing Comments:

I'm still in a little bit of a funk over that first letter. So tomorrow, tell Chris why you play games.

It's not because they have a good story, books have better stories. It's not because they have pretty graphics, movies are just as good-looking. It's not because you like Japanese pop art, we have anime and manga for that already. What is it? Why do you keep playing these things when there are ostensibly better ways to spend your time? I'm not doing the column tomorrow, but I will be watching your answers--for some reason, this is a subject I'm more than usually interested in.

-Nich Maragos, pondering the meaning of it all

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