Double Agent
You sniveling pansie! - April 14th, 2001 - Drew Cosner

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not neccessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. You can be my head, 'cuz I've ruined this one. Don't say we didn't warn you.


You know, considering some games of late, I'm having a bit of a problem. See, I've admittedly never been a fan of games that use "role playing" as an excuse to stick players with a complete blank for a character. I like my protagonists to have their own personalities and motives for their actions, as that's what drives any decent story forward, drawing me into the game.

However, I find that when the protagonist's personality type and motives differ too much from what I'd consider to be my own, I'm also removed from the game. Take games like Xenogears and Zone of the Enders as examples. Whereas the main characters are sniveling pansies that "don't like mechs or fighting," I want to blow some shit up. There's a level of disagreement with the character that I think ultimately makes the game less enjoyable for me.

And in retrospect, this probable would have made a better conclusion. Rather than changing this around, which would require work, I'll just bring it up again in the closing comments, launching into tomorrow's topic. How's that sound?

Enix logic

Drew,

I think there is still a market for last generation rpgs. RPGs are story driven, so being behind the curve doesn't hurt them as much as it hurts games more dependent on audiovisuals. While I am a PS2 owner who loves cutting edge audiovisuals as well as the next guy, the ultra-retro FF4/Chrono Trigger package sits alongside Red Faction and Gran Turismo 3 on my must-buy list (however, I won't be picking up the professionally ugly Dragon Quest 7 unless they sell it for $10).

-Mark


Yeah, I think that as long as an RPG is given enough acclaim, hardcore fans really don't care what the graphics look like or what system it's for. However, as has so often been said in this column, hardcore fans alone do not a profitable game make. I think that as long as an RPG comes out within these next few months, and is given enough of a marketing push to call attention away from the buzz surrounding the big new machines on the block, it could do okay where sales are concerned. However, we're talking a pretty small window here; I think after this Christmas season, the old consoles are effectively as dead as doornails.

Then again, it's going to be kind of funny when Enix releases Dragon Quest VII in the twilight of the PSX's existence, thus dooming it to poor sales, using that as an excuse to shun the North American market.

I always like an excuse to get sarcastic

Yo guys,

Yesterday, I was busy minding my own buisiness and looking through the internet when BAM! I had just come across a lovely little surprise. Yes it's true! We may be getting an unaficial sequal to my all time favorite (well 2nd to FFT) playstation game: Xenogears. Be it the awsome story, interesting characters or kick azz Gears, I just couldn't get enough of it! I'm actually playing it for the 5th time now. Well it appears that we may be getting the unafficial sequal titled XENOSAGA from Konami, but details are little. If you can, I'd like you to look around for some more info because I can't find any. Thanks

-Xeno Fan


No. See, we have tons of info on the game, but we're not going to post it. I know the GIA is a news site, but we get off on hording news stories that would be of interest to our readers. We love hanging on to important information until it's no longer relevant, just to screw our readers.

And yes, I'm being sarcastic. This is a cumulative reply to all of the people who write in demanding to know if we have info we aren't posting, and if so to send it to him or her. Kelvin and Larissa say, "Don't be retarded!"

You think we're so smart

First of all, it shouldn't come to be very surprising that the only worthwhile RPGs coming out this year (Save for Final Fantasy X, if we actually see it this year). RPGs take a long time to make, and new consoles take a long time to get used to programming for, and with the combination of the two should make the lack of quality RPGs on new consoles somewhat expected.

Is there still a market for games on a low-tech platform? Certainly. Even amidst the launch of the Playstation 2 last year, games like Final Fantasy IX, Tony Hawk's Pro Skater 2, and The Legend of Zeklda: Majora's Mask still sold incredibly well, and there seems little reason why three months later, that trend shouldn't continue.

There are also a few other ways to look at it. First of all, the userbase for the older systems far outnumbers the userbase of the newer. And the Playstation 2's backwards-compatability can only help the sales of original Playstation games.

Second, there's a good reason so many people still feel that Final Fantasy VI and Chrono Trigger are still the best games in the genre- Despite that the advanced graphics of current games far surpasses these two, their gameplay, storyline, and music still stands the test of time. And that's proof that any game that's well-made can stand tall amongst it's modernized cousins.

That's not to say it won't be a difficult fight for game companies releasing titles to the Playstation this year. Without the hype of the high-tech luster, their games will most likely have to earn their right into gamer's wallets. I generally view RPG players as the most meticulous and observant type of gamer, often prone to pay more attention to reviews and word-of-mouth than advertising. As a result, I think that these companies have little to worry about, so long as their products are worth buying.

-CaspianX (Now in letter form! Woo!)


I'll agree that there's more PSXs out there than PS2s at this point, but you have to keep in mind where the market focus is right now. It will take some serious marketing cash to get any kind of attention for last-generation system titles at this point, and most of the companies that have that kind of green have already moved their developing efforts to the new machines.

And, like I've said before, while the PS2's backwards compatibility can't hurt, I doubt you're going to find too many mainstream gamers shelling out 50 bucks for a last-generation game to play on their new console. Quite simply, people have a new toy, and they want games that show it off, quality be damned.

And just to start another paragraph with the word "and," I have to object to your insinuation that RPG players are somehow more intellectual than other types of gamers. I really get tired of that sort of sentiment because it's totally, totally untrue. Now, I realize that I'm not exactly backing that statement up with any sort of fact, but I'm tired, and if you want to draw this discussion out, just sent in a letter letting me know how wrong I am. I always appreciate debate.

Say what now?

'Nation' yesterday stated that "Konami has never been known for good stories." Nothing could be farther from the truth! Anyone who would say such a thing has obviously never played Suikoden 1 and 2, Vandal hearts 1 and 2, and of course, MGS. These are all games and RPG's (except for MGS, though in some ways it is) with fantastic stories, especially Suikoden 2 foremost. I strongly urge people to check out the gems of VH and Suikoden, as most people know Konami only for 'kill everything games of the old days' (contra) and MGS.

-Nick Herman


Yes, I, too, think Konami weaves just as good a yarn as any other gaming company. Agreeing sure makes for lame replies. Moving along.

Closing comments:

Okay, as I brought up in the introduction, characters with strong personalities tend to make for a better storyline. Then again, it's possible that a character's personality will clash with the player's to such an extent that the gamer won't get any enjoyment out of the game. Witness the number of people who disliked FFVIII because they thought Squall was an ass, or people such as myself that spent more time wishing somebody would beat the hell out of Fei's wussy ass than actually enjoying Xenogears.

So, my question to you is this: how different from your own person does a game character have to be before you'll become exasperated with said character? In what manner does this hypothetical character need to rub you the wrong way? Give me your thoughts, okay? This column is usually best with letters in it.

-Drew Cosner, antagonizing asshole

 
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