X-cast or Dreambox? -
January 26, 2001 - Chris Jones
Disclaimer: The opinions expressed
within this column are those of the participants and the
moderator, and do not necessarily reflect those of the
GIA. There is coarse language and potentially offensive
material afoot. Jose Chung's from outer space, the bastard.
Don't say we didn't warn you.
You folks lucked out today - I came this close to not doing a
column at all, thanks to a fire here on campus that shut down
power to the email servers and prevented me from reading my mail
most of the day. Classes were cancelled too, so I got to stay in
and play Lunar 2 most of the day. Can't beat it with a stick,
whatever that means.
Onward.
Next we'll have to
start making up stories about the PS2's impending doom... |
Chris:
If it's true, the DC chipset may be the wedge that the X-box needs to break
hugely into the market. Talk about taking the pressure off of the launch
titles. On the other hand, this is also true of the PS2, but hasn't stopped
consumers from whining about a lack of good launch titles. Indeed, an
article in today's Wall Street Journal attributes a 23% drop in Sony's net
last quarter to a botched PS2 launch.
It would also mean the death of the DC. Who's going to buy a DC when they
can get the X-box/DC? And what third-party is going to develop for a console
with no future? It would be the ideal way for Sega to transition to software
production (predominantly) without shooting itself (and any third parties
currently developing games for the DC) in the foot--no time or money would
be lost to the dying console.
If it's true, I'd imagine it'd be very very good for both companies, though
it'd probably shaft current DC owners. If I had one, I might be inspired by
panic to pre-order an X-box, and be ready to offload my DC on March 31st,
before the local stores (who are usually so far out of the loop that it's
funny) realize what's amiss.
Finally, if true, it presents us with the following problem: what the hell
are we going to do on slow news days if we can't fall back on rumors of a
Sega console's impending doom?
--DarkLao |
What third party is going to develop for a console with no future?
But that's the whole point - if this is true, then the Dreamcast will
piggyback on the X-Box, and be a viable platform for at least as long
as the second system will be around, which could be a good long
while.
Of course, that raises the question of who's gonna want to develop for
the DC chip set when they've got the much more powerful X-Box to work
with, but it could still happen - if the X-Box development environment
is difficult to work with, and the graphical demands aren't that
intense, the DC might still be the preferred development platform. Not
that this'll do much to extend the life of the existing standalone DC
boxes, but it could be good for Sega, depending on their financial
arrangements with Microsoft.
Their intellectual
theft now makes perfect sense... |
I can't tell you what to make of the XBox / DC connection,
but I can tell you some of what went through my head.
The Dreamcast death rumours could be true -- they could be being replaced by
the XBoxes... even with their still being new releases for the system
planned.
The XBox controller could have a REASON to be a Dreamcast ripof... er.. Dreamcast
Based -- even newer 3rd party Dreamcast controllers have the Z and C buttons...
and so do the XBox controllers, in almost the exact same position as the Madcatt
ones (Madkat?)
The XBox could have tons of great games at launch, including Phantasy Star Online.
Suddenly their shoddy game launch schedule is explained. Who needs to announce
new games when you have an entire system's games ready for launch. (... GBA
runs GBC games, it has a great launch lineup ...)
Windows CE on the Dreamcast would make it easy(er) to port to the XBox. Especially
if the XBox has the NIOMI (NAOMI? I can't remember what it is) chipset somewhere
in it's ugly box.
The Dreamcast as a PC card rumours now become perfectly clear -- not a PC card,
an XBox adapter.
And the most terrifying concept that went through my head:
Oh my god, the XBox could work.
This sounds JUST LIKE something Microsoft would do / has done many times before.
I could be forced to see Microsoft's logo on every video game for the next 10
years...
... nooooo~ ....
[KiTA]
...Ah well, at least I was able to finally shock Chris Jones without ranting. =D
|
That last line refers to one of many links to the story I got in my
mailbox yesterday, but we actually got word of it from another source
just after the stories went up. So nice try, but keep trying.
Otherwise, some good stuff here - the controller issue begs the
question of how long this has been in the pipeline (quite some time, I'm
guessing, and we're just now hearing about it) and of course the DC's
already strong software library will be a boon to Microsoft... although,
as someone else pointed out, this is yet another set of ports, not a
standalone reason to get the X-Box for itself. Still, if enough of these
half-reasons add up, you're still left with a pretty attractive
platform. I mean, if Square and Konami bring over everything they do for
the PS2, what more do you need?
It's 4, 4, 4 consoles
in 1! |
Chris -
Rumor: X-Box will be Dreamcast compatible.
Implication: We mayl be able to use Bleemcast on our X-Box to Dreamcast-emulate
the Playstation port of Super Nintendo Final Fantasies. Kinda ridiculoous,
kinda cool.
- MeekayD |
Kinda scary, and I'd be surprised if the software compatibility
actually worked that well, but it's an interesting thought none the
less. Good job.
The Easter Egg Explained |
I hope you were joking when you commented about the "hidden" image in
the FFVI enging movie yesterday. That's not Celes; it's Relm, you dope!
She's appearance as her original Amano drawing, which can be easy to
confuse. Obviously, what's going on here instead is that Shadow's daughter
is running through his mind as he is about to fight the ghosts on the
train.
I think it's quite interesting, if you ask me. Full props to Nistelle for
finding it.
-- Justin Toon, picker of nits
|
For everyone who couldn't make it out yesterday, or complained that
their net connections weren't up to downloading a ~30 meg file
(wimps!), this is the truth of the matter: the flash in question does
show an overexposed shot of one of Amano's sketches of Relm, and
yes, it works a evidence that she's Shadow's daughter. At least one person
did email to say they'd already found it, but Nistelle's the first I'm
aware of who posted it, so rock on.
Meanwhile, give me some credit - of course I recognized that it was
Relm. The comment about Celes was (half-jokingly) referring to her model
in the opera scene at the beginning of the movie, but I did go ahead and
change it when I realized there was some ambiguity.
The whole issue
did get me to thinking, tho: the FFA movies are still one of the few places
where Amano's actual character drawings have faithfully been rendered in
CG. Even in FF9 Garnet's hair somehow drifted from blonde to brown (check
the illustration on the back of the instruction book) and Vivi's model is
extremely conservative compared to some of the other art of him. So why
are we still seeing corruption of Amano's concepts, when a blonde Terra
in the intro
suggests that you can move directly from paper to polygons?
All the news that's
fit to print, plus some other crap we just threw in for the heck of
it |
Hey Chris,
Well, the rumors are sure flying about Sega's future. What, oh what will Sega
do next? Though I have yet to get a Dreamcast (I'm almost tempted to apologize
for that), I'm as miffed about the rumors as everyone else who will have written
in about it by now. It bothers me that all these rumors aren't likely to do
anything but hurt Sega even more (forget about Sega of Japan shedding any
light as they're probably sick and tired of denying rumors left and right, and
what's more I don't blame them for ceasing to try). It bothers me even more that
said rumors are put in the news section of gaming sites.
A while back, there was a discussion on this very column about how far gaming
journalism has come, and I think we have somewhat of a definitive answer on
that: it hardly could be called journalism. Many of those reports about Sega
remind me of gossip columns in magazines: rumors and speculation from sources
who'd rather you don't mention their names. What's worse, we all eat up this stuff,
thus making it likely that we continue getting gossip-like rumors disguised as news.
Even if some rumors turn out to be true, we shouldn't call them news.
I'm certainly aware that the concept of responsible journalism in general has
slipped in the last decade or so, and that a case could be made that it would
be unfair to hold gaming news to a standard that other types of news don't achieve...
But can you blame me for wishing the concept of 'news' would gain some of the
respectability it has lost?
Princess Jemmy
|
Before anything else, I'm pretty sure that this rumor is true, at
least at the moment. Further revisions may find Microsoft removing the
capacity from the system before release, but I'm do believe that there
are DC hybrids in Microsoft's labs at the moment.
That said, you paint a harsh, but largely accurate, picture of the
situation, which leaves me with little to do but spin control.
Two things (excuses, rationalizations, call them what you will) come to
mind. First off, it's the very nature of gaming journalism to be in love
with minutiae, and likely always will be. Think about it: even as the
people interested in this stuff grow up, the area of coverage is still
seen as ephemeral, trivial stuff, not real news. And that's probably
pretty true. Just like entertainment news or movie rumor websites, we
scramble to get possibly false info on issues that don't really deeply
effect many people, when all is said and done. And why do we do it?
Because we like to, because we (both readers and staff) are obsessed with
games, and greatly interested in every little tidbit we can find,
regardless of if it's ultimately true or not. So in other words, this
stuff gets published because just about everyone involved cares more about
throughput than veracity.
Second, we're seeing a lot of this stuff about Sega because the
industry's in a very unstable time at the moment. For most of the past
decade, there have been easily identifiable top dogs (Nintendo and Sony)
but at the moment, no one's sure what's gonna happen, and everyone's
trying to figure it out. That generates rumors. Sega may not be in as
desperate straits as some people think (and I hope they're not) but it is
a truism that even a small amount of instability generates rumors of much
more. For an example of this in another context, take a look at any
random issue of the Wall Street Journal and see how many stories you can
find about trouble at any of a dozen companies. Misery gets reported, good
times do not.
So much spin control... I feel like a marketer. I feel... dirty...
Yet another rumor
to irritate Jemmy |
Tomorrow, Yu Suzuki issues a press release revealing that he is Bernie
Stolar's long-lost brother, and the two form an unstoppable martial-arts
team to save the world from marauding aliens.
-AJ |
Sounds good... will they be spinning their own merchandize off,
including a Final Fight-type video game?
And one last
anti-Microsoft rant |
Chris,
Regarding the merging of computer and console gaming (from Carlos' topic), I
simply don't want it to happen. I have nothing against computer gaming, but
I think it'll be a dark day for console gamers when we start seeing OS
version requirements for new games, bi-weekly "x-pansion paks", bug patches,
and monthly fees for broadband only networks on which are posted the
remaining dungeons of the latest RPGs. Call me crazy, but I like shiny,
celophane covered jewel cases with complete, bug free games inside. I like
well paced, off-line stories that I can walk away from or get back to
whenever I want. I like not dealing with "sQuaLLd00d420: r u gonig 2 heel
r wut?!" in the middle of my game. And most of all, I like never having
seen anything like this: "MGS_3.exe has performed an illegal operation, and
will be shut down" Lord knows where they'll put the Ctrl, Alt, and Del
buttons on the controller.
To be absolutely blunt, I have no faith in Microsoft's ability to bring
anything positive to console gaming. If they prove to do so I'll applaud,
but until then, sucks to your X-Box.
-lowtech
|
This letter's interesting for a few reasons - after yesterday's
announcement, I'd completely stopped thinking about things like this,
but they're just as relevant as ever, or more so, since adding DC
compatibility will likely make the system even more complicated. We may
think differently about all this when we have some perspective on
everything, so don't jump to too many conclusions just yet.
Closing Comments:
My gift to Drew is this: a topic for tomorrow. Let's hear some
feedback on why Amano hasn't been well represented in past games. The
original excuse for having Nomura was that his more solid-style
designs translated better to the PSX, but with the PS2, the more
delicate, stylistic models we see in the FFA movies become possible.
So is it just a matter of time before we get true 3D Amano characters,
or are there other factors at work here? See you Monday.
-Chris Jones, fighting the
urge to join a PR firm
|