I don't know... maybe it was Utah - June 8, 2000 - Chris
Jones
Disclaimer: The opinions expressed within this column are those of
the participants and the moderator, and do not necessarily reflect those of the GIA. There
is coarse language and potentially offensive material afoot. Son, you got a panty on your
head. Don't say we didn't warn you.
Yesterday I came to a rather disturbing realization while driving in to Austin.
The sun was low on the horizon, and the trees and fields were green with fresh rain.
The rolling hills of central Texas stretched out on all sides as I moved down Highway 71,
growing a bit hazy with distance. It was beautiful.
And I thought to myself, "Damn, this must be on a really great console for the
resolution to be this high. I wonder how many layers of scrolling those hills take?"
It was a genuine thought, not a joke.
I've been playing way, way too many video games.
Onward.
Eddie Bauer speaks |
Chris Jones, Zane Merrit is probably right, ya know? I'm pretty sure
that not a lot of people wil like Legend of Mana. Probably the same people who call
tedious, neverending dialogue the best part of the game, as opposed to actual gameplay.
don't get me wrong, I'm a Xenogears fan, but I like to have gameplay as opposed to just
talk talk talk talk talk fight talk talk walk around etc.
I, however, have $45 in my pocket that I'm ready to spend on Legnd of Mana. Right now
it's pretty much a matter of getting out to a store and buying it. Let's just hope more
people can appreciate the beautiful watercolor graphics than just Zane and I.
-Edward Bauer, who thinks "Meow" is actually spelled "Miaou" |
I must have led a very sheltered existence before I started working on this column,
because I never realized to what extent people define their tastes by denigrating the
tastes of others. Not that I haven't been guilty of taste snobbery myself now and then,
but I never realized it was this prevalent.
I suspect all the poor, feebleminded 3D-addicted dialog loving peons you pity will be
able to deal with LoM's graphics quite well. I heard nothing but good things about SF2's
graphical style, and while it's not exactly the same in Mana, it's close.But let's hear
from the rest of the group on the matter, shall we?
Applied Feng Shui |
Now I have been playing Legend Of Mana, and I cannot believe how good it
is. It is so good it hurts. Sure, the graphics are supernal, and the music is a stream of
sacred bliss and all that, but gameplay makes the game, and that is what impresses me. Puzzles
within puzzles, depth astounding, all wrapped up in this storybook package. Take the much
promoted 'Landmake System, for instance. When I bothered to read the in-game help, I
realized that there is a lot more going on than just plumping down flouncy rubber
landscapes. Pressing the triangle button gets a mana level and flavor report, prior to
placement, and that turns out to affect the overall mana flow in all the connected lands,
as well as the landscape one is currently placing on the map. The better the mana
configuration, the better the chance of any given land having something new, or amazing,
or rare show up somewhere inside it. Of course I feel kind of crap knowing I am prolly
missing super things because the world I am building is not tuned perfectly, but
damn...they actually put a puzzle in there!
Combat is pretty enjoyable too, and there is some fun to be had scrabbling to pick up
loot before the AI companion gets it first. The attacks are fun, and great gooey
goddesses, there are a fecal load of attacks and techniques to collect. I feel a bit
overwhelmed by just how much stuff is in this game. Geegaws and doodads I don't even know
what they are for yet. The tropical fruit alone could induce acid flashbacks.
Even the library is interesting, what with all the detail and picture books, and
background story about the wonders of the land of Fa'Diel. I love the cactus scribe that
keeps track of what one does, and comments on it. The game is non-linear, yet I do not get
lost...I always know what I am doing, and what I have done. This is great, because I
generally hate non-linear games, simply because I have a poor memory, and forget what the
heck I was supposed to be beating up last time I was playing. It works, it actually
works....non-linear play that the memory impared can enjoy. Heaven!
Then there is monster raising, and gardening, and Cthulu alone only knows what else.
There is a lot of game in this game. I hope any possible afterlife is at least as good as
this, or I will be stuffing teddybears down the throat of the nearest tyrant god.
To tell the truth, I am liking this more than Vagrant Story, and that is saying a lot.
I really wonder if I am alone in this, or if anyone else has noticed that there are like
ten scoops of extra goodness in this game?
Jennifer Diane Reitz
Otakuworld.com |
"So good it hurts." That's not generally said in relation to games, but I'll
let it slide.
Indeed, the tons of side quests and bonuses seem to be a big selling point for the
game, and I probably won't mind doing all the extra stuff if the gameplay is as pleasant
as you (and Mr. Bauer, to give due credit) seem to suggest. The only thing that bothers me
is the movement's apparently changed from true 8-way running to a Final Fight 2.5D style,
but I guess I'll find out how that affects things this weekend.
Then again, maybe I'm not worthy |
Chris, You couldn't possibly understand the intricacies of Legend of
Mana. Its too complex for you, and everyone but me for that matter. Oh yeah, don't bother
finishing Vagrant Story either; its not meant for you plebeians. Only someone of my
stature could even attempt to comprehend such mind-numbing depth and rhetorical value.
Justin Freeman |
It's true, I forgot my place in the universe. Such works of pure brilliance are only
meant for the ilk of my Arch Nemesis and his cronies. Ours is but to watch in envy as they
and they alone consume the goodness that is Square.
But fear not, oppressed masses! The (free)Man can't keep us down forever! One day we
will rise up against our tormentors, storm their houses, and take their gaming bounty for
the good of all mankind! Yes, on that blessed day they will be first against the wall, and
we shall be the ones in control! Hallelujah!
He's not kidding: he can see your hands
through the screen |
You know what sucks? The Japanese PS2 Hdd looks so damn cool settled
beside the main unit, that it's almost a shame that ours will have to be neatly tucked
inside. And howbout that PSone? Show of hands, now: if it weren't for the -separate-
LCD screen, how many of you would give a rats ass?
~Alex M. |
I learned a while back not to be overly enamored of cool packaging, because that's all
it is: packaging. Once upon a time the original 128K Macintosh was the sexiest looking
thing on the planet, but now it looks small and pathetic and the one we have at home is
turning green with age. The current iMacs are also unlikely to age gracefully, and I
suspect the same is true of the PS2 and its hard drive.
And I actually still don't care about the PS one, not when the far more powerful PS2's
right around the corner. This is probably just another example of what I was just talking
about - boutiqueing technology, making it look cute and cuddly when you can't sell it on
merit alone. (Although I like Macs, make no mistake.) The system does not seem
particularly portable even with a battery pack, given how much power a CD drive and
chipset is liable to suck down. It's a turkey folks, don't buy the hype.
Heck no, don't let pointlessness stop you! |
Who's the statue of in Austin? Stevie Ray Vaughn? ......this is
pointless maybe I shouldn't send it........
of course, that never stopped anyone else. |
The statue is indeed of SRV, and I just can't emphasize how supergroovycool it is for
an entire city to honor a rock musician in a way that doesn't involve exploiting his
memory for $$.
I can't make a measly $1 trillion without
interference from the Man |
Dear Chris, Is it just me or is the government punishing someone for
building a better mousetrap? This country is supposed to be all about Capitialism and the
benefits it brings, namely financial freedom for people. If those other companies didnt
like the way Microsoft did buisness, then they should have made a better product and took
customers away from Bill Gates, instead of taddling to the man and getting the Government
involved. This is the classic panacea that everyone lately seems to think will cure the
countries ails, more laws from the Federal Government. Bill gates should move all his
factories and such to some third world country just to get back at us ungrateful
Americans. If were gonna screw him, why doesnt he just screw us back and take all the jobs
he provides to China or Taiwan? Hope I dont Bring anyone down with my cynicsm.
Serving my country not my government |
There are a lot of sides to the Microsoft breakup case, and there are a lot of
arguments as to why the government's actions are unwise: that the legal system is too slow
and the market situation it based the ruling on is already obsolete, or that any remedies
by the government are hamfisted and will wreck a delicate system. But no one, with the
exception of Gates and his immediate supporters, seems to feel that the company has not
behaved improperly.
You argue that other software firms should have built a better mousetrap, but in this
case it seems clear that many did just that, and were unable to sell their better
mousetrap because of unfair pressures put on the market by Microsoft. When that ability to
exist in a free market was endangered by Mr. Bill, the matter legitimately became a public
concern and the government stepped in. Again, this is not saying that Judge Jackson's
ruling was the correct one, only that some form of external guidance (or interference, if
you prefer) was legitimate in this limited case.
Personally I feel that this country is about representative government and all forms of
freedom, not just the ability to make a buck (though that's certainly one of the more
interesting ones.) The public should not have to put up with inappropriate behavior by
billionaires just to safeguard its economic viability, and so our elected government
(who you and I and the rest of the country voted for - these people aren't imposed on us
from Mars or anything) stepped in and kicked some corporate slimeball ass. The public
interest was served, and now a lot of people, not just one company, have the chance to
make some cash and improve the economy. Justice has been served, as far as I'm concerned.
The Mark of The Bill |
Well, I don't think the breakup of MicroSoft will hurt the X-Box at all.
If anything it will help sales. First of all MicroSoft will drag an appeal all the way up
to supreme court. By the time that they get shot down there they will have released the
X-Box already and it will be put into one of their two companies (probably the OS one). I
think that this will help the X-Box because the anti MicroSoft stigma that many people
have (including myself) will be lessened. MiniMicrosoft is not the evil empire. I still
think that by sticking to the 86x architecture the X-Box will crash (literally) and burn.
But that is something else entirely. --
BeerGoggles_FromMARS
Daniel Kaszor
P.S. That guy passed SMB 1 without knowing how to run? Um, I think I smell the
scatology of a male cow if you know what I mean. There were some jumps in World 8 that
NEEDED a running jump. |
I believe the Justice Department intends on taking the case directly to the Supreme
Court itself, in which case it could be done with in a few months.
It's difficult to tell where the X-Box would end up. The next generation consoles are
not merely game systems, but a type of beachhead through which a wide array of information
can be pushed or pulled. In that regard the company that controls the console market
wields much the same kind of power that Microsoft currently has with Windows. Wherever
X-Box goes, it would have to be somewhere that could position the system against PS2 and
Dolphin, but not somewhere that would allow the same kind of corruption could reoccur.
I don't remember SMB well enough to say one way or the other if running is needed, but
I think it was possible to walk over some of the smaller gaps and make longer jumps that
way.
My argument... flawed? Impossible! |
The flaw in your argument is that you say FF9 needs good marketing to
"protect the honor of the brand name." Marketing doesn't do that. It sells
copies and it sells tickets. Then as an example of a movie that "didn't protect its
honor," you use Episode One -- which was marketed excellently and is one of the
hugest movies of all time. Logically, Lucas' reputation has been more significantly
affected by bad word of mouth and dismissive critics. Look at FF8 -- massive sales figures
but everywhere the consensus is its a subpar game. Frustrating to me, because I really
love it. And I can't believe you enjoyed Pitch Black. Man, what stupid execution for a
banal idea. I mean GLOW WORMS??!? Come on!
You aren't allowed to watch my movies anymore.
JOHN FORD |
Square needs good marketing to preserve the impression of Final Fantasy as a truly
special series. Even if the game sucks (which I do NOT believe to be the case) good
marketing will sell enough copies to secure this perception - to protect the series'
honor, in other words. If anything, Episode 1 works as an example of how marketing can
protect the commercial viability of a series (which corporations are interested in) while
not protecting critical integrity of the creator (which corporations are less concerned
with).
I don't think the general consensus feels that FF8 is a poor title, that's really just
the opinion of a few vocal opponents of the game. And I thought PB was solid - if I have
to watch it instead of The Searchers, I can live with it.
Closing Comments:
For tomorrow, let's hear if you've got any more input on Microsoft or Legend of Mana.
That's all for now, I'm going to sleep. later.
-Chris Jones, kinda looks like the Lone Biker of the Apocalypse |
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