Double Agent
Magicians in the rain - June 3, 2000 - Andrew Kaufmann

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not necessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. Blue and green. Don't say we didn't warn you.


I noticed the conversation being about Rosencrantz and Guildenstern, and I had to point out that I think that Rosencrantz and Guildenstern Are Dead is one of the best movies out there. I haven't seen the play, but the movie is awesome. Or so I think. Of course, part of the humor both in Hamlet and in the movie surrounding the two is that they're both more or less the same character, and very hard to distinguish. Which is a problem I have in Vagrant Story. Maybe I'm just dumb and easily confused, but I always get the two confused.

Singin' in the rain

I downloaded the FF9 commercial. What I was wondering is: what is that thing laying out in the cold rain?? I've been pondering that, and have no clue.

P.S.- Does FF7 really have several endings?

That's Vivi laying out in the cold rain. The whole world can no doubt recognize his butt, now. I think that FF9 looks awesome so far, but I can't help but question Square's current marketing tactics (or lackthereof). That commercial, if you could call it that, isn't likely to sell many games. Of course, I suppose you could say that it might be intended not to sell games but to simply increase awareness of its impending release, but it might not even be very effective as that. I really would like to see some more gameplay action, and a little less of Vivi's butt.

And FF7 only has one ending.

Don't try this at home
All I have to say to Chris Jones reply to Peter (aka Obake-chan or something) about PSX mod chip lockouts; My friend (who I will not mention in this column, nor his address and work hours without a substantial.. processing fee) owns both a modded PSX, a CD Burner, and the internet. He can rent a game( a supposedly, "mod chip protected" one), download the crack (put mere hours out after the game is released), reburn the game in a matter of minutes, add the crack, and be playing a full operational game; all at the cost of a few bucks to rent it and a dollar or two for the CD. So much for Mod lockouts and normal profit for the economy. Add the fact that anyone with some time and the utilities to do it (and who here DOESN'T know SOMEONE with a CD burner these days) and you got a lethal dose of venom into our normal business cycle.

There's a way around everything. And generally speaking, the computer savvy will find that way within 15 minutes. A guy I know was going to buy Wild Arms 2, but found out it had the mod chip lockout. Since this guy has a mod chip and doesn't have a GameShark to get around the lockout, he downloaded the game off the Internet with the mod chip lockout disabled. There's an anti-piracy tactic at work, folks!

We all saw it coming

Ak:

Boy, I'm tired of Lunar 2 delays. How does Working Designs get away with this?

Zonker Harris

Basically, they have a sizable legion of very devoted fans, including some that work at video game webpages. To quote an article from a rival web page, "Working Designs knows what they are doing, and avoiding the release date of another RPG this Summer seems impossible, which is very good news for all RPGamers out there."

In some eyes, some people can do no wrong. I personally just quit paying any attention whatsoever to Working Designs release dates. I'll just buy the games when I see them on the shelf, and be pleasantly surprised when I find them there.

My bad

I'd email, but...I'm not sure if I can trust you to be there for my email anymore. So many let downs...So many broken promises...I, I need to know you'll be there for me and my email, AK!

~Ian P.

It's OK, Ian, I understand. I'm the master of excuses, but I won't bother giving any for my latest string of missing days. Let's just say I was busy. Sorry to let you down, Ian. I'll make it up to you somehow, sometime.

This makes me frown

Dear A-o-K,

Imagine my surprise when I read in this week's column about Matsuno's ousting from Square. Down with such things as this! (Not to sound like Nakashima Tadashi...oh wait, none of you are probably familiar with...never mind. Please look at my shiny pen. *POOF*) I'm not sure if it's common knowledge or not, and if it is, forgive me, but one's job is a pretty sacred thing in Japan. Granted, the many part time jobs one might get to pay for college education or other such things are not, well not really, but when somebody gets hired to a company, takes a full time real career job...well, traditionally, there's a lock, that's supposed to be forever. It's a lot more secure than I've seen in America--well, of course, companies that die get rid of their employees too, but work with me here. Especially government jobs. That lecherous post officer annoying your mother? Well, he's not going away until he's ten feet under or ready to retire. At least it's just not, well, not particularly right to fire him. A true career is supposed to be stable for life, your second home, your second family, wait a minute, scratch the second part. Its not at all unthinkable to be judged by the stability of your job and company. And the longer you are at the company, the more you are payed, it doesn't usually matter if you actually rise in position or do well. (But then again, doesn't that happen in the US too or am I missing something?) True, the thinking is changing, but it is generally people quiting to start up new businesses or join others, not getting fired, which is still a sign of some disgrace. Maybe its changed drastically, since I haven't lived in Japan longer than a month and a half since two and a half years ago, but mein gott, Square can be so mean sometimes...that is, if Matsuno didn't quit.

Though lately, this job structure has become a real problem. There aren't enough good positions for sparkling college graduates and the population is becoming dominated with people over 50 who won't keel over. (We're very proud to have one of, if not, the longest average life expectancy in Japan.) A prominent U.S. demographer demonstrated recently how drastic the problem will become by 2025 as the fertility rate decreases. (You get married to have children, since women want to work though, arranged marriages are falling out of grace, there aren't as many marriages and thus not as many children. It's gone down from an average of 3 in the 60s to 1 in the 90s and still expected to fall. Poor 0.5 children, having to live in plastic bubbles...) You probably didn't want to hear all that, but the point of the second part is that there are enough problems going on inside the infrastructure of Japanese companies for the last 8 years or so (though only lately have they started to become a true hassle). That may be one reason for the seeming nonchalance of companies like Squaresoft to other markets. You kind of want to focus on your original branch the most. Perhaps if Square didn't have as many problems as it does, Chrono Cross's European release wouldn't be an issue. But when they spend so much on things like Square Millenium...why not, it is the original market, right? Its at times like this that Square probably envies Enix's seemingly unlimited power to make more money than Square no matter what.

Thank you for putting up wth me.

-Link, about to fall asleep at the keyboard.

Well, it ticks me off that he's gone, but I'm sure he'll resurface with a nice new lucrative contract somewhere else, and we'll still get his games. It's still highly uncool, though. Thanks for the info.

Frace

AK,

I must know. What do YOU think of France?

Jon

I think France is a medium-sized European country with an official language of French. The capital is Paris, and they tend to eat snails and stuff over there. They also have good cheese, which would be very cool if you were a cheese fan. Unfortunately, I'm not. I hear the women don't shave, but I've never been, so I can't confirm or deny that. They also have good mustards. Also, a friend of mine is studying abroad there like, on the riviera, for the summer.

One of yesterday's letter becomes less funny with this, so don't read it

Dear letter answering agent dude:

You might remmber my letter from yesterday: the one about SMB running thing.

Not before you call me an moron, let me tell you why it took me ten years.

I got my copy of SMB1 when I was just four years old. It was my first game that I ever got. You see, I couldn't read back then, so I just poped in the game and played. I was just unaware that you could run, since I never read the manual. After about 3 weeks, I got a slew of new NES games, so SMB went to go collect dust.

In 1998 I decided to releave the past, so I Downloaded a emulator and fired up SMB. It was then that I figured out that running was possible in SMB 1. I knew you could run in smb 3, so I figured what the heck, I'll try it in SMB 1. To my amazement, it worked. So you see, I'm not really a moron, I was just uninformed.

-Antimatter, whos fealing really stupid right now.

Hmm. This sort of ruins our image of you, Antimatter. We all had this great image of a total dweeb running around confused, unable to properly aim a spoon into his own mouth. But now it seems you might a normal human. Oh, well. Sorry to burst everyone's bubbles.

Sing along to FFIX

Yo AK,

I gotta say, I like the new song in FFIX, Melodies of Life, much better than Eyes on Me thus far. It sounds more lyrical and less J-pop like, which is a good thing. What's your take on it?

--The Steve

I like it. It's a little poppy for my tastes, but still good. It reminds me of something I'd hear on Final Fantasy Pray, or something of the type. The strings going in the background are pretty nifty. It's good solid stuff if you ask me. Wait, you did ask me. It's good solid stuff.

Closing Comments:

The Stars lost game 3. At home. Bummer.

-Andrew Kaufmann

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