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Perhaps This Enemy Will Be Entertaining the 14th Time I Fight It
by AshtonAnchorsFan@webtv.net
I'll be honest with you readers: the first thirteen times I
fought the Arch Kobold, I wasn't terribly excited. Now, I'm
not saying that this fourteenth battle won't be interesting;
I'm just establishing my history fighting Arch Kobolds. You have
to understand the laws of probability here, that just because something
happens one way many times in a row doesn't mean that it has to
continue happening that way. So the thirteen fairly mundane battles
I've had against Arch Kobolds don't mean a thing as far as this
battle is concerned.
In fact, this could be the most exciting RPG battle I've ever
fought. Alina, my healer, only has about 65% of her maximum MP
remaining. If this ends up being a long, protracted battle, she
could completely run out of MP and wouldn't be able to heal that
party -- that would sure be tense! And what if the Arch Kobold
has some devastating special attack, maybe one that damaged the
whole party and put them to sleep, that it only used
occasionally? I'm thinking of something like those Pink Puff critters in Final
Fantasy IV. They only showed up once in a blue moon, and dropped
a Pink Tail even less. That's the thing about RPGs -- you just never
know what's going to happen next!
Some people are so quick to jump to conclusions after just one fight
against an Arch Kobold. But I've got much more of an open mind.
I mean, if you don't even get pumped up for each and every battle, how
can you claim to be truly role-playing?
And I know that even if this fight doesn't turn out to be a lot more
exciting than those thirteen previous Arch Kobold fights, I'll still
be gaining value experience points that will come in handy when I
go up against the boss, the Fire Elemental. Plus, I think Gwa-Gwa is
pretty close to gaining another level, even though I don't use her much
because she's so weak. So there's a lot of good things that
can come out of this fight.
It looks like the pre-battle camera panning has finished -- the game just
showed the close-up of Max, and I know that's the last shot. That
means it's time to fight! I'm going to come out swinging this time around.
I learned my lesson after that seventh Arch Kobold battle, where I wasted
one of Stratheim's turns by defending. This time I'm going to hit
the Arch Kobold with Lightning 2 and Earth Fist on the first round. That
should crank the action level up a notch or two -- I can feel the
adrenalin rush already.
Man, now I'm already starting to wonder what my fifteenth Arch Kobold
fight might be like. I'd better start planning!
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