Walkthrough
Chapter 51 Soul Vessel More...

ITEMS TO GET: Ether Guard, Zetasol DX (x2), King's Helm, Gold Bullion, SurvivalTent, STR Drive, VIT Drive, ETH Drive, ETHDEF Drive, Kishin Sword

   Yay, an actual dungeon! First of all, go talk to the robot nearby; it's actually Johnny the storekeeper. He has lots of equipment and Gear upgrades; upgrade the characters and Gears you plan on using first. For this dungeon, I strongly recommend using Bart, and then either Elly and Emeralda. And before you even enter, squeeze through the narrow passage east of Johnny and then go north to find a chest with an Ether Guard.

   Head north past Johnny and cross the ruined highway to the main dungeon entrance. Don't go in, though; instead, get off your Gears and hop along the pipe to the right. Circle all the way around behind the building and collect the Zetasol DX and King's Helm you find there (don't forget to equip the helmet!). Then go back to the front door and enter.

   The main enemies in here are the multi-faceted Defencers. Possessing about 1000 HP, they can hit you with a variety of attacks, including a laser (about 100 HP damage), Net (causes Stop), EP Buster (almost assuredly kills you), and Explode (halves the party's HP). Also be warned that there's often more of them you can see, as they have a tendency to get graphically "stacked" on top of each other.

   Go straight until you get to the big four-way intersection. Take a west to find a Gold Bullion, then go east. Ascend the stairs and go north (past the side hall) until you can go no further. Head west through the door and into a dark room. Search the crate in the southwest and you'll find a fuse (it doesn't appear in your inventory; but you'll have it). Leave the dark room and go south to the side hall you passed up earlier. Go west through the door there, which leads to the upper level of a large circular room. Walk along the balcony to the next door and go through. You're now in the other half of the dark room. Put the fuse in the glowing fusebox (in the northwest corner) to turn the lights on, then examine the computer. Fei will use it to turn off the "A" level door locks, such as the one on the door to the north. Go through there.

   Head west down the corridor until you reach the fork. Keep going due west and you'll reach a chest with a Survival Tent. Get it, go back to the fork, and go southwest. The passage turns south; walk that direction until you get to the end of the hall. Exit west into another control room. Grab the Zetasol DX, then activate the terminal in the upper-right. Enter 0320 as the password (it relates to the position of the lockers behind you) to activate the other computers. Use the one on the west wall to remove the "B" door locks.

   Leave the control room and go back north. Take the first exit to the east to reach another elevator (Square sure seems to have an elevator fetish...) and descend. Exit east and you'll be on the lower level of the large circular room you saw earlier. You'll run into some purple monsters here (didn't catch the name; sorry) that use fire attacks; hit them with water attacks to kill them. They'll often drop Gold Bullions.

   In the circular room, go north through the door (you have to have released the "B" locks to get through). Examine all the control panels to find out about the Anima Relic puzzle and to activate the elevator (o_O). Leave that tiny room and stand in the panel in the center of the circular room. Hit X and go down to the puzzle room. This puzzle isn't that difficult once you figure out what to do; just examine the gray box on the west side of the room to see a pattern of numbers. You have to fill in the four blank spaces (by inputting the numbers at the respective terminals) to make the row and column have the same value. Just put 8 in the west terminal, 4 in the north terminal, 2 in the east terminal, and 5 in the south terminal, then go back to the gray box to activate -- wait for it -- the elevator. Go hop on it and choose to go down. On B3, head east through the bazillion doors to the Anima Relic room. Examine the control panel and Billy and Elly will enter (if they're not already with you). The Anima Relic will bond with Billy, upgrading the Renmazuo into a new model.

   On your way back out of the dungeon, you'll encounter the Elements, ready for one final battle (or two, as the case may be ^_^). First, try to take out Tolone and Seraphita, since they're the weakest. They both have only 2000 HP, and you can probably knock them out in one Deathblow or Ether of the correct element (earth against Tolone, wind [I think] against Seraphita). Kelvena is a bit tougher since she absorbs all elemental damage, so just use physical attacks on her. When the other Elements are all down, Dominia will step up her attacks and start using a combo that does 200-300 HP damage. Have Bart use Water Mode and Red Cologne, then attack her with non-elemental Deathblows (if he has Tornado, though, that's even better; use that). Fei should cast Iron Valor, then attack with Suikei (if he doesn't have it, use Ryujin -- Square, Triangle, X -- instead). Your third character (Elly or Emeralda) should use her water-elemental Ethers. Dominia has somewhere between 4000 and 4500 HP.

   You'll get the customary collection of Drives when you win, but things aren't over yet. The Elements then hop in their Gears and merge into the G Elements. The focus of this battle is the G Elements's shifting elements, depending on who's piloting it (there will be a message when the pilot changes... and if you didn't know already, Tolone is air, Seraphita is fire, Kelvena is water, and Dominia is earth). Have Elly / Emeralda cast Ethers of the opposing element, and have Bart's Andvari use the ____ Mode spells to change its attack element. Weltall-2, of course, should just use System Id and pound on the G Elements with Goten X or Kishin (Kishin is better, if you've learned it). Watch out, once Dominia takes control near the end of the battle, it will start using a Kishin Sword attack that does 5000-6000 damage per attack... hope you've got some Frame HPs handy. At that point, it's only got about 10,000 HP left, though, so just keep attacking and you'll finish it off. You'll receive the Kishin Sword, a powerful sword for Citan's Gear, after the battle.


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