Gear Accessories |
| | PRICE | EFFECT |
A/C | 2500 | Raises agility in desert |
A Charger | 2500 | Charging restores 50 Fuel |
Angel Ar | 900 | Angel damage down 30%, defense + 50 |
Angel Ar+1 | 1800 | Angel damage down 50%, defense + 100 |
Angel Ar S | 2400 | Angel damage down 50%, eth. def + 50 |
AntiAngelSys | 2500 | Immune to angel damage |
Ar Repairer | 4000 | Prevents loss of armor |
B Circuit | 250 | Raises agility in snow |
Beam Coat | 600 | Beam damage down 50% |
Beam Jammer | 1000 | Beam damage down 75% |
Cast Ar | 4000 | Armor + 2 |
C Circuit | 250 | Raises agility in desert |
D Circuit | 250 | Raises agility in water |
DeathBlower1 | 10000 | Allows use of Tr,X Deathblow |
DeathBlower2 | 10000 | Allows use of Sq,X Deathblow |
DeathBlower3 | 10000 | Allows use of X,X Deathblow |
Def Circuit | 2500 | Defense + ? |
EarthVeil Ar | 5000 | Raises wind defense |
E Circuit | 250 | Ether + 4, ether defense + 10 |
Engine Guard | 5000 | Protects engine (?) |
Ether Ar | 1000 | Ether defense + 50 |
Ether Ar+1 | 2000 | Ether defense + 100 |
Ether Ar+2 | 3000 | Ether defense + 150 |
Ether Ar+3 | 4000 | Ether defense + 200 |
Extra Ar | 25 | Armor + 2 |
Extra Ar+1 | 50 | Armor + 5 |
Extra Ar+2 | 75 | Armor + 8 |
Extra Ar+3 | 100 | Armor + 10 |
Extra Ar+4 | 150 | Armor + 20 |
Extra Ar+5 | ? | Armor + ? |
Extra Ar+6 | 250 | Armor + 50 |
Extra Ar DX | 500 | Armor + 100 |
Fire Veil Ar | 5000 | Raises water defense |
Frame HP10 | 250 | Recovers 10% of maximum HP |
Frame HP30 | 750 | Recovers 30% of maximum HP |
Frame HP50 | 1250 | Recovers 50% of maximum HP |
Frame HP70 | 1750 | Recovers 70% of maximum HP |
Frame HP90 | 2500 | Recovers 90% of maximum HP |
FX Cleaner | 5000 | Can cure status effects by charging |
GNRS20 | 35000 | Engine output up 20% |
GNRS50 | 65000 | Engine output up 50% |
Gold Plate | 15000 | Immune to gel damage |
Ground | 1250 | Electric damage down 50% |
Insulated Ar | 1500 | Electric damage down 30%, armor + 10 |
Lens Cover | 2500 | Immune to "Camera Malfunction" status |
Lite Ar+1 | 150 | Armor + 15, Response + 5 |
Lite Ar+2 | 400 | Armor + ?, Response + 5 |
Lite Ar+3 | 600 | Armor + 60, Response + 5 |
Magic Guard | 3250 | Immune to Silence status
|
MagneticCoat | 4000 | Response + 25 |
Mica | 750 | Electric damage down 30% |
Mirror Ar | 1200 | Beam damage down 50%, armor + 50 |
MotionGuard | 4000 | Immune to "Slow" status |
Noise Filter | 2000 | Immune to sonic damage |
O2 Cylinder | 2500 | Raises agility in water |
Old Circuit | 2500 | Response + 10 |
Pilot Shield | 4000 | Immune to confusion |
Power Magic | 3000 | Ether + 8 |
Resp Circuit | 2500 | Response + 20 |
S Charger | 10000 | Charging restores 100 Fuel |
Seal Ar | 1400 | Seal damage down 50% |
Seal Barrier | 3000 | Immune to seal damage |
Silver Ar | 300 | Gel damage down 50%, armor + 10 |
Silver Ar+1 | 500 | Gel damage down 50%, armor + 50 |
Tank Guard | 3000 | Prevents loss of fuel |
Veil Doulber | 3000 | Doubles elemental defenses |
WaterVeil Ar | 5000 | Raises fire defense |
Wind Veil Ar | 5000 | Raises earth defense |
X Charger | 30000 | Charging restores 200 Fuel |
Z Charger | 50000 | Charging restores 500 Fuel |