Prerequisites: The Guardian of Wind, The Field Trip
Pay a second visit to the Bone Fortress -- on the first, you're forced
to clear The Field Trip -- and be sure to have Larc in tow.
There will be a brief scene, then you're free to move. Head east to the
Cranium Gate and the quest will begin. One of Deathbringer's soldiers
-- a Skeletal Knight -- appears and tries to scare you off. Stay and
fight. The knight's flying fist attack is easy to dodge; you shouldn't
have any trouble defeating it.
Examine the Cranium Gate to open it. Walk inside and proceed until you
fall into a trap. Your hero will wake up alone in the basement. Grab
the Giant's Horn from the chest, then take the south exit. As you
continue south, you'll be forced to fight the two Dainslaifs (the
floating swords). These enemies tend to drop good weapons, so be sure
to pick up any bags they leave behind. Once the Dainslaifs are defeated,
continue south into a small room. (Note that the staircase in the
background of the previous room is just that -- background. You can't
go up it.)
In this room, examine the skull in the corner to open a doorway on the
right. Go through the door and talk to the Deathbringer soldier. He
vanishes. Return to the room you fell into and take the northwest
exit. Fight your way to the door in the upper-left and go through it.
In the Veterbrae Room, examine the skull (it won't be there unless
you talked to the soldier earlier) to open another door. Pass through,
move the statue's sword to open the next door, and discover your pet
or golem within. It rejoins.
Pick up the Demon Meat from the chest, then return to the main room.
Stand below one of the switches and examine it. Your pet will trigger
the other one, opening the door to the elevator. Go inside and talk
to the floating soul just to your right. Ascend to the third floor
and step outside. As soon as you set foot on this floor, Larc's
estranged sister Sierra attacks you. Battle her (she's got a lot
of HP) and collect the key she drops when defeated. If you want, you
can head west and proceed all the way to the throne room, where you
can catch Undead Eggs and spirits.
Descend to the second floor. All but one of the doors here lead to
empty rooms; the one you want is the west one. Assuming you have
Sierra's key, you can examine the statue here to open the door. Go
through and you'll find Larc unconscious on the floor. Talk to him
and he rejoins. Grab the Ash from the chest, then return to the
third floor. Head northwest from the main room and pick up the Blank
Eye in the chest. Pop into the room to your left for a Raven Feather
then go north to the bridge room. When you try to across, Deathbringer
will confront you. (He won't appear unless you have all three party
members, however.)
Deathbringer can only be harmed by attacking the hanging "tail" of his
backbone. If his tail is raised, just back off and dodge his attacks
until it drops again. Repeated, rhythmic X button attacks will prevent
him from doing just about anything. When he goes down, proceed east
(you may want to equip a good vertical weapon like a spear and staff
first) to do battle with a second boss: Jajara, the second dragon.
Pound on him like you would any other boss, but be warned that he'll
shoot a huge beam whenever he moves to the left side of the screen.
Just dodge to the bottom of the screen and you should be fine.
When Jajara is defeated, the screen will glow and he'll disintegrate.
But wait! There's one more boss! Jajara soon reforms, grabs the two
statues floating on the ground, and refills his life bar. Attack him
and move to the bottom-left corner whenever the rubble starts falling,
and you'll kill him for good. Larc will claim the Mana Room and give
you the AF Green Cane.
Li'l Cactus' quote: "Skelly-snappy."
Cactus Diary:
"Was it fun going up and down in the fort made of bones? Or was it scary? I wouldn't know, because I'm only a cactus in a pot."
[next in story] » The Dragon Princess
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