1. Golem's Composition
Q. What are the necessary components?
A. A completed body and logic blocks.
The body of the golem determines its power level, and the logic blocks provide the action patterns of the weapons it equips.
2. Golem's Body
Q. What makes up a golem's body?
A. At least one weapon or piece of armor.
A golem's body is made by combining a lifeball with one weapon and up to three pieces of armor. Its performance and characteristic parameters reflect those of the materials.
3. Logic Blocks
Q. What makes up a logic block?
A. Two pieces of equipment.
Choose two pieces of equipment from your list of armor, weapons, or instruments. Each blocks provides a certain action pattern for a golem.
4. Logic Grid
Q. What determines the size of the logic grid?
A. The number of armor pieces used for the golem's body.
The larger the grid, the more logic blocks it can hold, for a wider variety of golem actions.
5. Golem's Actions
Q. What determines a logic block's type?
A. The combination of its components.
Try different equipment combinations to create blocks you want for desired action patterns of your golem!
6. Logic Types
Q. What determines a logic block's shape?
A. The combination of its component.
All logic blocks have one of 11 shapes, and each block's effectiveness derives from its components' parameters.
7. Attack Types
Q. What determines the golem's attack mode?
A. The type of weapon used for the golem's body.
Some blocks cannot be assigned to a golem if the block's attack type differs from the golem's attack type.
8. Attack & Defense Level
Q. What determines golem attack and defense levels?
A. The characteristics of the weapons and armor used.
Golem parameters such as HP, attack and defense, and elemental levels, are determined by the components used to make its body. This does not include logic grid size and the rate of malfunction.
9. Malfunction Rate
Q. How is the malfunction rate determined?
A. The number of armor pieces used as components.
The higher the percentage shown on the menu screen, the more frequently golem fails to deliver an attack. If one action fails, actions connected by wedge-marks also fail to deliver.
10. Choices of Action
Q. How does a golem decide which action to take?
A. By referring to its action gauge and calculating the distance from the enemy.
The logic grid has two axes. One is the action gauge, and the other is the distance between the golem and the enemy.
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