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Walkthrough | Chapter 17 | Dohati's Castle | More... |
ITEMS TO GET: Healing Flower, Wonder Elixir, Power Elixir,
Healing Bloom, Phoenix, Life Water, War Soul, Fury Boost,
Healing Berry, Magic Fruit, Power Water, Shield Elixir
Buy any more equipment you can afford (weapons
are usually your best bet), then use the Ratayu Key to unlock
the west gate of the city. Head left out onto the world map,
and journey south and west until you reach Dohati's Castle.
The initial areas of the castle are stocked
with Level 2 Orbs and Swordies, which you've probably seen more
than enough of, and a new Light Seru, Aluru. Aluru isn't
really that great; it consumes a lot of MP (90) for a fairly
weak effect. There's no reason not to try to assimilate them,
however.
From the first room, go left around the
pillar and into the hallways. There's two forks here; they
each lead to rooms with chests. One holds a Healing Flower,
the other a Wonder Elixir. Get both, then go back to the
pillar and head right. Stop in the first room you see and
collect a Power Elixir, then continue on to the escalators.
Board the one to the north.
At the top of the escalator, head right and
then down. When you reach an area with a square pillar in
the center, exit through to the right to reach a room with
a Healing Bloom in a chest. After taking it, continue south,
then turn west. You'll see another escalator; this leads
back down to the bottom, should you want to walk out for some
reason. Otherwise, continue west to a fork. Take the south
one first to reach a chest with a Phoenix, then go north.
You'll emerge outside on a walkway; cross it and re-enter the
building.
The enemy mix changes slightly here;
you'll now see Nova Lv. 2s and Gola Golas, along with
the Alurus. Capture what you need as you advance west.
When you see a path leading north, follow it through
the door to a chest with a Healing Fruit, then continue
west.
At the next set of escalators, head
left through the small passage to get Life Water. Then
board the western escalator (it's the only one leading
up) and you'll be taken up another floor. Head east,
stopping by the southern passage along the way -- it
contains the War Soul, a powerful accessory which boosts
the power of your Arts. Give it to Noa. Then continue
east and you'll end up on another walkway. Head across
and go back inside.
Once again, the enemy mix changes;
you'll now face Level 2 Viguros and Mushuras in addition
to the Alurus. Other than that, things are basically the
same -- head east, then south to a room with several
exits. Go through the door in the upper-right first to
claim a Fury Boost from the chest, then head south. You'll
soon reach another room with several exits. First, go
north again and get the Healing Berry from the chest,
then go south. Hop on board the escalator and let it
carry you up a level. When it stops, go north and grab
the Magic Fruit (ignore the northern escalator, it leads
back down), then exit via the southwest door.
Enter the main tower and save your game
at the provided save point. Check the two rooms off to
the sides for Power Water and a Shield Elixir, then heal
up and go north into the Mist Generator room. When you
approach the Generator, Dohati, who looks identical to
Zeto (he's a different color), will appear. Like Zeto,
he transforms into a marine animal to do battle with you
-- but this time it's a mutant fish-sorta thing instead
of a crab.
Dohati's a bit tougher than Songi and
Van Saryu, though he's still not overly difficult. His
Chaos Breath does 300-400 damage to your party and causes
poison, but this can be easily remedied with a Level 3 (or
higher) Orb. His attacks can do a fair amount of damage --
around 700 or so if you're not using Spirit. The best
strategy is to try to save up Spirits -- for example, have
one or two characters attack, while the other heals or
summons Kemaro. This way, you can always have an attack
ready when you're healthy enough that you don't need to
heal. Dohati's on the far end of the slow side, so you
can usually get all your characters to move before he does.
He possesses around 17,000 HP, so it may take you a couple
tries to beat him.
When Dohati is beaten, he'll explode with
some special effects, and then you'll see the Mist Generator
destruction FMV again. The Ra-Seru and your party will talk
for a while, then you'll be warped out of the castle and
back to Ratayu.
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