Double Agent
You'll never get an award, you jackass - November 17th, 1999 - Drew Cosner

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not neccessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. I patented my head. Don't say that I didn't warn you.


On a few occasions in the past, mainly for a lack of anything better to prattle on about in these opening paragraphs, I've written a few words of complaint in regards to the incoherent tripe that so many large corporations are trying to pass off as television commercials. It would seem that marketing agents fancy themselves to be quite the artists and conceptualists; at least, that's the only logical reasoning I can surmise. Frankly, I fail to see what angle of persuasion is at work in approximately half of the advertisements that I've laid eyes upon within the past few years.

However, my faith in the world's marketing majors has recently been restored. This is thanks in part to the Chu-Chu Rocket commercial, and also to another which I had the fortune to catch last night -- an American-made one, no less. In it, there is a man informing the viewer of the new slogan which he has created for 7Up: "Make 7 Up yours!" To coincide with his new campaign, he has on a green shirt which reads "Make 7" on the front and "Up yours" on the reverse side. Naturally, everyone seeing him from behind is rather offended, and plenty of wacky antics ensue.

Now, that in itself isn't much. What I found to particularly amusing and refreshing was the use of the phrase "up yours" in a nationally televised commercial. Considering the fact that other companies would censor ever-naughty words such as "balls," that's the kind of change that I'm entirely for. There we go, three solid paragraphs. That takes care of that.

Getting off to a strange start

Yo Drew,I'll take the Penis Mightier!

-The Steve


And I, my dear friend, will take The Rapists for 500.

Okay, enough with that. For those of you who've seen the Saturday Night Live skit from which both of those lines were directly stolen, you know what we're talking about. Otherwise, just make the assumption that I'm developing mental retardation and slowly becoming incapable of putting together a logical sentence; you won't be that far off from the truth.

The Latin explosion rages on

Perhaps you should create a new side section of Double Agent: the Latinlesson. Just add to it every time someone sends you a new Latin word or phrase, and before you know it, you'll have a full textbook that Latin classes will be able to use for generations to come!


That's not a bad idea, except for one small factor: I have absolutely no knowledge of Latin myself. As such, someone could make up a bunch of complete and total rubbish, and I wouldn't know the difference.

Another happy ending

I have some theories about some of Chrono Cross' characters. First of all, Grenn, or Glenn. Whatever. I don't think he is Frog in his human form. The reason I think so is for a couple of reasons. First of all, in the PSX port "good" ending, when Glenn is being knighted he has green hair. The CC Glenn doesn't. So that means one of three things: The CC Glenn is the pre-Frog Glenn, assuming his hair is green in the anime ending because of his being a frog for quite some time; this Glenn has nothing to do with the Chrono Trigger Glenn; or Square just screwed up and forgot a minor detail. I personally think it is the second choice, but it could also be the first. After all, if it's the pre-Frog Glenn, that would explain why he's a low-level soldier. He could have just joined Guardia's military with Cyrus; maybe Cyrus is in Chrono Cross. Perhaps as one of the twelve yet to be named playable characters.

Okay, now to another theory of mine. The end of the "good" ending shows Lucca finding a child in the woods. Presumably, this is what causes her to build an orphanage by the time of Chrono Cross. Now, what I'm thinking is, first of all, this child is Crono and Marle's, for some pretty obvious (to me) reasons. 1.) The baby's wearing Marle's pendant, 2.) the blue sphere Lucca saw looks to be a time gate to me, and 3.) the other ending you posted up shows the Masamune being stolen in 1005 A.D. by an unknown foe. So here's what I've pieced together so far: In 1005 A.D., the Masamune is stolen and Guardia is laid under seige and possibly destroyed. Crono and Marle send their child to the past, perhaps in order to save him/her from death. Lucca finds the kid and eventually opens the orphanage. So who is this baby? Kid, I think. Kid has blond hair, so does the baby. From what I understand, Kid was a part of Lucca's orphanage. So, maybe Kid is the first child in Lucca's orphanage. After all, Kid isn't much of a name. So, unlike the other children, she didn't have a name because she was found as a young child. It's like Lucca brings the baby home and everyone is like, "Who's the kid?" So, there. That's how she got her name. Assuming my little theory is correct, and maybe it's not. My second choice is Serge and they messed up on the hair thing like they might've with Glenn, because Serge has some kind of pendant or neklace (which Kid doesn't) that bears a resemblance to Marle's, but I couldn't really get a good look at it. Or maybe Kid just let him wear it or something.

Well, that's all I wanted to say.

-MisterP58


Those are all interesting theories, Mister. As I've neither played nor seen the game for myself, I can neither agree nor refute. However, we'll soon have our Chrono Cross impressions up, and hopefully that will begin to shed some light onto the weird, wild world of Chrono Cross.

Until then, camp out in the bathroom with some magazines and a shotgun, to be certain that no one upsets the bugs inside of your head.

Some of the finest children's shows are the direct result of drug use

Cruisin' on down Main Street
You're relaxed and feelin' good
Next thing that you know you're seein'
Octopus in the neighborhood!

Surfin' on a sound wave
Swingin' through the stars
Take a left at your intestine
Take your second right past Mars.

On THE MAGIC DREW BUS
Navigate a nostril
Climb on THE MAGIC DREW BUS
Spank a plankton, too
On our Magic Drew Bus
Raft a river of lava
On THE MAGIC DREW BUS
Such a fine thing to do!

So strap your bones right to the seat
Come on in and don't be shy --
Just to make your day complete
You might get baked into a pie

On THE MAGIC DREW BUS...
Step inside -- it's a wilder ride!
Come on -- ride on THE MAGIC DREW BUS!

~Ian P. *Offically* Sexalicious.


Hey, this is one magic bus that doesn't deal with namby-pamby subjects such as the importance of friction and the make-up of the human body. Although it made it more difficult to get a television contract, and my show was eventually relegated to an obscure cable channel because of its racy subject matter, I can say that I'm quite proud of it.

I'll give you an anal probing like you'll never forget.

Be sure to tune in next week, when I convince a man that my magical bus will shrink down to a size that will allow it to pass in through his anus so as to inspect the source of his recent heartburn. Of course, my bus doesn't actually shrink, so I end up crashing into his naked bum at 80 miles per hour.

I love it!

Speaking as someone who owns the japanese version and has put over 80 hours into it, I can say I loved the game. However, there are some niggling faults in the storyline and gameplay that may make some Tactics Ogre nuts not enjoy Ogre Battle 64 as much. The game is much more user-friendly than the original Ogre Battle, but even then, I don't think the game will have much of a sales impact in the US. More than likely, only Ogre Battle fans will really appreciate the game. In an ideal world, Ogre Battle 64 would outdo Quest 64 (which sold 600,000 copies), however something makes me think THQ has a better marketing department than Atlus. That, and I don't think Nintendo will manufacture 1 million 320-megabit cartridges just for Ogre Battle 64 (since it's the only game that uses that cart size). N64 sales are dropping exponentially, but the system still has an installed userbase of 13 million over here. I'd say there's enough PSX owners who have an N64 that will probably pick Ogre Battle 64 up out of sheer curiosity of playing an N64 RPG. Come on, I know you all out there want to know what playing an RPG on the N64 is like.

I think having one GOOD rpg (Zelda is NOT an RPG) should double the N64's image among RPG fans.


As long as the title gets decent reviews and generates some word of mouth, I think that it will do alright. After all, N64 owners are always looking for quality titles to justify the purchase of the little black buggers. I have to say, however, that it would have been wise on Nintendo's part to release the title sometime during the summer. As it stands, Ogre Battle will now have to compete with the likes of DK 64.

By the way, I tend to feel that Zelda is an action RPG. We should argue about it sometime. We can get together at your place, get into one another's faces, spitting as we bellow, until furniture begins to get thrown about and we eventually break into fisticuffs. It'll be fun.

That's why I bought The Ocarina of Time, baby

I just read Fritz's review of Ogre Battle 64 - it sounds exactly like Ogre Battle for the SNES. The thing that I didn't like about that game was the fact that there was strategy where you didn't want strategy, and when you did want strategy, it wasn't there. The main strategy was with building units and deciding which units attack, and which units liberate cities, but when it came to positioning units to make sure the enemy units didn't capture your base, and the battles themselves, there was no strategy at all. I finished the game without dying once, which is pretty sad. On top of that, the plot was uninteresting and the characters were devoid of development. It's sole spark was the inclusion of three kick ass tunes. OB64 is unlikely to boost N64 sales - especially with that fool of a subtitle.

Just my morning negativity.

-CS


And we all know quite well that everyone bases their purchasing decisions solely upon the subtitle found on the game.

You'll get yours

i dont care about ogre battle 64, so therefore you shouldn't either!

also, I WANT AN AWARD!!!! SO, GIVE ME ONE!!!!

-NightTransfer


You know, it's actually been a while since I've felt the need for a new kind of award. Between the Sexalicious Award, and the Smartass Award, I felt that I had the bases covered. However, I've received several letters which have fallen into one of two categories, causing me to change my mind on the matter.

There are those letters which are simply begging to be handed an award despite making absolutely no efforts to attain it, such as this one. Then there are the kinds that are blatantly obvious efforts snag an award by juxtaposing stock "insanity" in the form of painfully idiotic jibes with a baseless and unfounded opinion, rambling on for literally pages without actually making any point whatsoever.

It is for these very people, that I introduce the "You Ain't Getting No Award" Award. NightTransfer, you should feel accomplished, as you are the first of what I expect to be many buffoons and jackasses to receive it.

Smoke me like a Jamaican doobie.

Remember, the You Ain't Getting no Award Award is comprised of pure evil, and may possess a large painting recently acquired by your local museum. The only way to combat it is to fuse the Statue of Liberty with various Nintendo peripherals, effectively creating an animated symbol of the good that still exists in America, giving the public something to rally behind.


Closing Comments

Okay, here's the low-down: I screwed up my computer royally last night. As such, I lost the majority of my email, and I also was unable to get a column up. For once it wasn't due to my own laziness or ineptitude; I'm a changed man and all of that rot. However, I'm committed to making sure that no more days go without updates, and as such, I'll have a special surprise for you on Friday that will be considered Tuesday's column. It's pretty stinking odd, I realize, but then I never claimed to be the poster boy for normality.

As for a topic, here goes: suppose for a minute, that there's this guy, and he's trying to think up a topic through a haze of exhaustion. Obviously, his topic needs to be interesting and thought-provoking, or the people reading it will feel absolutely no desire to write about it, and instead send him approximately 1800 letters about who THE MAN should actually be. Now, this is all hypothetical, of course, but what do you think that the topic should be? That's it. Go, write, be happy.

-Drew Cosner

 
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