Late-night updates by candlelight. Oh, it's a romantic life for me. Reaction to GIA's launch has been wonderful. Thanks for all your letter, and please keep them coming. We can't do everything, I'm afraid, but your support and suggestions are what keep us rolling. Well, that and a healthy supply of herbal jazz cigarettes that Brian G. stores in the back closet, but that's a tale for another time. Before we get to the letters, a quick reminder: while we think GIA is cool, and you may think it's cool, many, many people out there can't think we're cool unless they know about us to start with. So don't be shy, spread the word. Citan is Jesus | Greetz, Allan Doth mine eyes decieve me? Are those Amano sketches in the FFVIII section? YES! Let it be known, let it be said: Aaron loves Amano artwork. Any chance he's going to do anymore, or were those just some preliminarys? (Man, that is a hard word to spell) Oh, while I'm talking about Amano, do you have any idea where I could get my hands on a copy of his anime, Angel's Egg? It was fairly popular in Japan, but I can't find an importer that has it... |
As with FF7, it's my impression that Amano will be doing environment designs for FF8. Additionally, as we've now seen, he'll do portraits and scenes of the main characters, which will hopefully find a home somewhere (an art book, perhaps). It should be said, however, that the character designs will *not* be Amano's. He'll just be doing pretty pictures. :) As for Angel's Egg, I've honestly never heard of it before. But I'm a shameless Amano freak (I bookmarked his web page, for chrissakes), so if I get more info, I'll pass it along. 1) Is it just me, or does Citan look exactly like the mainstream portrayal of Jesus when he's turned around? (note: I have only played the demo of Xenogears, and I don't know much about it) |
Er... well, not really. I just started up Xenogears, and I'm really not seeing it. Anyone else? 2) Have you seen the pics for the new Star Wars movie? There's a woman in those that looks just like Idea! Major coincidence, or more evidence to Square people's intense love for Star Wars? |
Probably a coincidence. Episode One and FF8 have both been in production for quite a while, and I doubt either of them had spies working in each others' camps to uncover hidden character designs. It's an interesting look, though - sort of a 17th century fop meets Spider Queen look. That's about it. One note though, I write the gaming column for my highschool's newspaper, and on Friday, the GIA was the focus of the entire column. Who luvs ya? -Aaron Littleton |
You da man. Atlus is active | Let me start off by saying that I enjoy your column. THat being said, Iwould have you scour the bottomless well o' knowledge that is your mindand ask if you anything about a lil' company called Atlus... Do you knowanything about Atlus's upcoming releases (Guilty Gear and Brigandine)?Do they suck? Being an American and therefore unable to make up my ownopinions about anything, I come to you for advice. Lead me! -Mark B |
For everyone's information, Brigandine is out already, and Guilty Gear is due any day now, if it's not already out there. Both are for PSX. Atlus is slowly but surely growing into becoming a premiere source for weird, niche games ported for a US audience. Brigandine is a strategy/RPG, sort of like Dragon Force meets Military Madness on crack. The graphics aren't too great and the plot's fairly thin, but the gameplay is a lot of fun. It's worth checking out, IMO. Guilty Gear, being a fighting game, is sort of beyond the scope of this site, but what the hell. :) It's a glorious, gorgeous spazfest of a game, with really nifty character designs and gobs of style. Well worth looking into. Suck-oden? | Okay, I'm quitting the silly letters (for now) in favor of a rant: What in the heck is up with Suikoden? Why does everybody like this game somuch? I played it through twice, and, frankly, I thought it sucked. It'sterribly short and easy (there's like, what, five bosses in the whole game?)and the plot is just ridiculous (every single bad guy turns good, except yourfather; he has to die because it will be more "dramatic"). The army battleswere a cool idea, but the fact that you can always see what the enemies aredoing renders them pointless; and the 108 character system isn't much better(since you get a chance to use maybe 20 of them at best). The music is great,I'll give it that, but how could any sane person find it better than FF7?Maybe I'm just missing something, but what exactly was there to like aboutthis game? - Fritz Fraundorf |
Hrm. Well, to my mind, Suikoden had three main selling points: 1. It was an early PSX RPG that wasn't Beyond the Beyond. 2. While most of the 108 characters were total ciphers, some of them managed to come across as being fairly memorable, especially in light of the rather good text translation. Gremio, in particular, sticks in my mind, months after I last played the game. 3. Chalk it up to pure taste. Suikoden was a highly traditional RPG, executed with a lot of style and panache. Yes, it was waaaaaay too short, that's seldom denied, but hell, so was Panzer Dragoon Saga. Suikoden really grabbed the imagination and attention of a number of RPGers, including quite a few of my personal friends. Guilty pleasure or hidden gem? I'm not sure. Anyone else care to weigh in on Suikoden? I don't feel strongly about it one way or another, myself, but am interested in your thoughts. Freelancing for GIA | Dear beloved Double Agent, I, The Anti-RPGmaster!, have a suggestion for what you guys can do after the site gets on a steady rythym. The Vault as we all know iz going to be for older games, well why not let the gamers who played them, write the reviews!? At first, this wouldn't be here, You could start writing the way you would want us fellow writers to write the review or whatnot. Thus, you have more reader interaction, thus more enjoyment..and maybe even contests to the best writers? Also, as an added bonus, you would have more free time to improve on the other sections. I hope that my fellow readers will encourage this opinion. Thank You Sincerely, An Eager and Devoted Fan The Anti-RPGmaster! |
Truth be told, this was an idea batted around during the original site development for GIA. As it stands, we're keeping the Vault and Feature sections in-house for the moment, to set the tone and ensure everything's up to snuff. But at the same time, it does lend itself extremely well to freelance work by outside contributors, which will undoubtedly be helpful in the future. What does this mean, in English? Later on, helping out with the Vault will probably be possible. In the short term, we'll be handling it, so while we appreciate the enthusiasm, we can't accept freelance help. Okay? Ocarina, Ocarina | You probably don't have an N64 or intend on buying one (although Glick andParish have 'em) but what do you think of Zelda 64? Don't forget that it ispure Zelda goodness (except 10x better) and don't forget how the magazines(in particular, Famitsu) have reacted to this "game of the century". Ipersonally don't consider Zelda an RPG for good reasons, but I'm interestedin your take on it. If you can't make an unbiased opinion, i'd like Glickto reply to this one (as we all know Parish is a Zelda nut :) ). Desmond Gaban |
Two days in, and I'm whacking the hornet's nest already. Heh. Well, Desmond, I'm of many minds on Zelda 64. On a purely technical level, it is unquestionably a triumph. I played it at the local Microplay today and my god, it was smooth. Flawless control, incredible freedom, extremely responsive, no slowdown, and so on and drool drool drool. This game truly exemplifies what the N64 processor can and should be doing. Gameplay-wise, Zelda is unimpeachable, at least from what little I've experienced. The "is it an RPG or not?" question is a little trickier. I've seen solid arguments both ways. In the end, my opinion is that Zelda is an adventure game in the classic, Sierra game sense. I liken it to King's Quest, with the Mario 64 engine. There's plot, there's puzzles, there's action, but the feel of it, the quest nature makes me think of old EGA Sierra games rather than RPGs. But that's me. GIA will be covering it, any day now, as an Action RPG. There was some debate among the staff as to whether Zelda was an RPG or not, and in the end, we decided to include it in our coverage. It's a smart, innovative, classy game, and we'd rather bend definitions to be inclusive than to exclude something great. On a truly personal note, I've never been much of a Zelda fan. While I accept and appreciate the skill and quality of them, there's something about the tone, theme, and wafer-thin characterization that always rubbed me wrong. I prefer something slightly gritter, slightly edgier than the wholesome Zelda series. But I cannot deny its success, and recommend it heartily. It's just not my bag. Mr. T stuff | In your guide to find Mr.T in Final Fantasy Tatics you mention something about the "legendary Konami code", what is it? WhatÇs the code, I didnÇt get it. And could you be more specific about all the secret caracters? Thanks |
Wow. I'm better at this than I thought. For the record, the Mr. T in FFTactics thing is a joke. It does not work. There are no A-Team characters in any Square game. So don't get in a huff about the nitty-gritty of it all - we're just kidding around. As for the Konami Code, man, where've you been? Up Up Down Down Left Right Left Right B A Start! There's nothing finer. That code was a staple of Konami-produced games from the days of the NES clear up to some of their SNES hits, and was the mantra of many a young gamer of the era, myself included. Man, does this mean I'm getting old? The Lowdown | Nick wants to know if GIA will be updating at a specific time each day, or as news breaks (as it breaks, baby), Bared asks if we'll be covering PC games at GIA (sorry, no - we want to keep our horizons broad, but not unreachable), I_Am wonders where to send questions and comments to the GIA staff at large (staff@gaming-intelligence.com is the general address for the team), and Jonathan Weng wonders how we know how many discs FF8 will be (we have our sources... trust us... :). |
And zat is zat. Glad to hear from all of you, and I'll have more perusables for you tomorrow evenining. Until then, good hunting and watch out for platypuses. Platypii. Whatever. - Allan Milligan, Princess of Power |