Double Agent
Intelligent Cube - August 22, 2001 - Chris Jones

Disclaimer: The opinions expressed within this column are those of the participants and the moderator, and do not necessarily reflect those of the GIA. There is coarse language and potentially offensive material afoot. Grad School: Year Two, Day One. Don't say we didn't warn you.

The first day of class means the last day of being able to sleep in late, but it's only one more year before I get that stinkin' Master's degree and get to work sane, normal programmer's hours, like 10am to 8pm. Meantime, a little fatigue poisoning's not too big a price to pay, right?

Right.

Onward.

The silver or the purple? Decisions, decisions!
My plans for Gamecube launch day? Still pending. It's confirmed that all the japanese launch units will be purple, but If they launch in multiple colors over here, I'll be getting a silver one (to match my Wega) and my girlfriend wants the black one. And if it's an all purple US launch, we're just going to get one unit for the time being.

As for games...Luigi's Mansion, SSB Melee, and as soon as it comes out, Pikmin. Still waiting to see what the big N has to say at Space World 2001... (just a mere 3 days away) ...but there will doubtlessly be some big surprises. I'm hoping for a surprise "traditional" Mario launch title, but we'll see. A new GBA Pokemon title with Gamecube connectivity would be nice too.

Oh, and we'll be getting a Wavebird. You just HAVE to love that name...

~Jason Alexander

At this point, I tend to doubt we'll see the US Gamecubes launch with multiple colors: Nintendo's going to have its hands full filling orders as it is, and they probably figure it's easier to hold color options back for when the market needs a minor boost. Of course, I've always found it hard to believe that there are people who give a damn what color their console is (as long as it's not, y'know, pink or anything) but you and your girlfriend have proved me wrong. All I can say is, silver goes with just about any other color, y'know? My own WEGA will not be terribly offended if it has to color coordinate with a purple console...

Kicks ass? Check. Takes names? Check.
If Xbox day is like the clamor for a new version of windows, Gamecube day should have the intensity of the 1988 Nintendo shopping season, which briefly replaced christmas in the hearts of the dedicated.

Graphically wondrous Smash Bros. with an orchestral score? Check.
Graphically astounding Star Wars game thats pretty fun to play? Check.
Graphically scrumptious Water-based Racing title? Check.
Graphically impressive Luigi-justification title? Check.
NBA title to pacify the clueless masses? Check.

Didn't somebody once say the X-Box was supposed to be showing all of the pretty pictures? :)

Sprinkle in some Pikmin, Eternal Darkness, and a promise of SOUL CALIBUR 2 (instantly catching the attention of development teams worldwide who cannot stop playing the DC title) and its pretty hard to not like whats going on.

KZ

'struth! The more I think about the Gamecube and the wonderous games it'll have at launch, the more it seems like Christmas has come early for good little gaming nerds and nerdettes.

The only problem is, I'm not sure that Nintendo will rule the season like they did before. Consider how much hype the PS2 had at this time last year among the general public; savvy gamers have been aware of the Gamecube for some time, and they're excited about it, but the rest of the world seems pretty oblivious about it. Back when the N64 launched, Nintendo got a good bit of bounce from offering "the next Nintendo", but after the N64, I don't think the Nintendo brand name offers quite as much as it used to.

On the other hand, Spaceworld's right in front of us, and Nintendo's almost certainly holding back on their marketing campaign until they can kick it off right, at their own trade show on their own home turf. My greedy palms will be wrapped around one of those funky new GC controllers come November 5th, but I guess we won't know how many other people will feel the same way until we see how Nintendo presents themselves to the world in a few days.

Doubts and accusations
Dear Agent,

I'm honestly skeptical about the GC. For one, Nintendo's last console, N64, was pretty crappy. The most fun I've had on that machine was playing Zelda a little bit, Smash Brothers a little bit, playing Perfect Dark a little bit. There are so many more memories of me playing Playstation. I honestly don't think GC is going to be much different. For one, the games that have been announced are quite cool looking, and graphically, very nice. But at the same time, I'm drooling over all the PS2 games much more. I don't think GC will bomb, I know that kids will pick it over X-box, which has been labeled as a machine for the "adult gamer". Most kids are gonna want the newest Pokemon, the newest Mario, the newest "Nintendo". Kids know "Nintendo" better than "Microsoft". GC will continue its success on kids. I don't think it will be as successful as its past consoles, but I don't think it will go the way of Sega. And X-Box... who knows what's going to happen with that one...

KTallguy -- still a devoted PC gamer :)

There's little doubt in my mind by this point that Nintendo's learned a lot of lessons from the N64: important things about storage media, keeping 3rd party developers happy, offering the public a wide variety of genres and content... in short, I have little doubt the Gamecube's gonna rock the proverbial casbah, despite my being an "adult gamer".

On the other hand, Tallguy's representative of a sizable group that Nintendo's got to win over: the maturing gamer who felt ignored by the N64's family friendly focus, and who was strongly courted by the newly emergent PSX. From what's been shown so far, the Gamecube has a fair amount of offerings designed to win over errant ex-Nintendo players, but there's no way of knowing if they'll buy it until the system's actually out there and on the market. And the ironic thing is, the main thing that'll determine if the GC succeeds like past consoles will be the extent to which people like Tallguy believe it'll succeed like past consoles.

New what-troid?
Only two words can describe why I'll even consider buying a Gamecube: new Metroid.

Let me say that again, just in case it didn't sink in: new Metroid.

NEW METROID.

-Eightball, foaming at the mouth

You're surely not alone in that, based on the reaction from the E3 crowd, and if anything's going to convince people like Tallguy that Nintendo is back, a seriously great new Metroid is just what's called for.

Unfortunately, at this point the game's mostly smoke and mirrors. Nintendo showed about a 15 or 20 second long trailer of the game at E3, but there was only about 6 actual seconds of unique footage there; they literally showed the same exact scenes two or three times, and that was it. Even more disappointing, what was shown looked far more like FMV than actual gameplay footage. A new Metroid is coming, and Nintendo is intent on marketing that fact to people, but it's not near ready yet and likely won't be for a while. Tragic.

Getting back to the GIA's roots
What was the first puzzle game to:
A) Include chains in any form?
B) Use chaining as the basis for penalties in multiplayer games?

My best guesses are Klax (1989) and Puyo Puyo (1991), respectively... but I'm almost certainly wrong. Any suggestions?

...and yeah, despite the fact that Klax's tag-line was "it is the 90's and there is time for... [Klax]", the arcade version apparently showed up in '89. Wacky.

-Anson

Y'know, theoretically the GIA was at one point supposed to be just as much about puzzle games as it was RPGs, but I'll be damned if I have any grasp of the historical detail needed to answer this. I admit my abject failure as a gaming wise-man (if it wasn't obvious enough already) and turn to my readers for help: anyone got any ideas about this?

Luigi's Mansion: the next Flogian Brothers?
Dear Agent,

This is the first time I'm writing to the DA column, although I've been reading it for quite a long time. Very good read, congratulations to all the GIA for the great job. What am I going to get on launch day for the GameCube? Aside from a memory card and a second controller, I'm quite sure the first game I'll play will be Pikmin. That game is really, really simple (you needed two buttons for basic actions in the E3 demo, that's all) and very addictive. I've had the chance to try it during E3, and it was charming and very interesting.

I'm also interested by Luigi's Mansion... the atmosphere is great, and it seems addictive in a Tetris kind of way : when you begin, taking out ghosts is not really difficult, but as you move deeper and deeper in the mansion it's probably going to be much more challenging, just like the blocks that fall faster and faster in the Alexey Pajitnov's masterpiece. Obviously, I'm going to get Super Smash Bros. Melee for multiplayer goodness. While I haven't seen much of the single player mode, it seems quite entertaining.

My gaming budget is not unlimited, so that's probably all that I'm going to get on launch day, although it's a pretty safe bet that I will at the very least rent Waverace : Blue Storm. There are so many games scheduled around launch, like Eternal Darkness and Starfox Adventures, that it's quite difficult to choose! Also, while it's not going to be available on launch day, I'm looking forward to Animal Forest.

By the way, there was a topic a while ago about women in gaming, I'd like to mention another one : Gail Tilden, from Nintendo. She's not really related to game development, but she has been with the company for a long time. She was responsible for things like the Nintendo Seal of Quality and the launch of the Nintendo Power magazine, and currently I think she's managing everything about Pokémon in America. And there's Leslie Swan, who did the voice for Princess Peach. ;-)

Thanks for reading this endless rant, and sorry for any spelling mistake there might be!

Mathieu, gaming journalist colleague and crazy french Canadian from the Nouvel Empire!
(http://www.nouvelempire.net)

Luigi's Mansion's a very interesting game, not only in what it is and how it plays, but in how it's divided Nintendo fans. I maintain there's a lot of potential to the game; even just fighting ghosts with a flashlight and vacuum cleaner is a lot of fun, and there's already some evidence that Luigi can do much more than that. We've seen the vacuum turn into a water pump, and standard video game upgrade logic suggests that if a weapon has water capabilities, then fire and lighting might not be far behind. As long as the entire game doesn't take place in the Mansion, (perhaps there are additional caves, or a haunted forest or whatnot) then I think we could have a really interesting, innovative game on our hands.

On the other hand, most of the extensions I was discussing above are simply speculation on my part. What was actually shown at E3 was far more limited, and the almost obsessive level of graphical detail and polish gave many people the impression that Luigi's Mansion was little more than an overgrown tech demo. This could certainly be the case, and we'll just have to wait and see what kind of "real" Mario games Spaceworld produces before we find out if Luigi's destined to be the real star for once, or an eternal sideman appearing in a mere fluke of a game.

Console does not exist, please dial again...
Hey Chris!

I just wanted to say I am going to get a Gamecube - no question, no doubt - on launch day. Muah. But the problem I'm running into is that I can't preorder it anywhere!! I went to EB and Gamestop online and both of them give me the same garbage mail-list offer to notify when you -can- preorder them, which no one working at either store seems to know when that'll happen. Toys R Us is the same way, and Best Buy and Circuit City don't seem to acknowledge the system even exists. Yet everywhere I go, there's Xbox preorders aplenty, shoved right in your face at the checkout counter. It's enough to make a grown fox cry. If there's anything that's going to hurt Nintendo it's this moment right here, where the accessibility on a mass-retail level of preordering the system (or lack of public hype if you will) is extremely poor. After seeing both systems at E3 I honestly can't say the Xbox is noticably (if at all) superior to the Gamecube, so it's not a quality issue. The PR department just needs a new shot of adrenaline after the GBA launch, I guess...

Fox

Guh? I called up my local EB upon seeing this and found out that the $10 I had put down reserved my jack squat: Fox is right, nobody's taking preorders for the Gamecube yet, and all my $10 had done was reserve me the right to do a real preorder, if and when such a thing every became available. Yeesh.

But again, this isn't that surprising if you assume that the PR department isn't even intending to gear up until Spaceworld, and all the surprises it brings. Until then, there's not much to do except play the waiting game, and dream of shiny new Nintendo consoles.

Replay
Yo Chris!

I've always been confused about the parent's role with gaming and their child. At first they seem to support or encourage it (much like my parents did when I was in my single digits), but after a few years, they get sick of it and start telling the kids that they're getting too old for games and that they should do something better such as play sports or read a book. Don't they realize that gaming ages with the kids?

I thought of this because I was working in a checkout aisle one day and heard a mother talking to her son. She was asking what he'd play when he got home. I mock-whispered to him, telling him to "Say soccer!" but of course the kid said Pokemon instead. I told the parent to be wary about raising her kid with video games, as she would probably get sick of them beore he would, but she didn't have a real reply for that.

What I'm asking is this: Should parents encourage gaming in their children? Is it really a good thing? Or should they encourage other supposedly better things that are either academic or athletic (neither of which are usually presnt in games)?

-Kung Fu Dude, who always had his zapper touching the TV screen.

We've had a topic similar to this in the recent past, and this one also touches on other sensitive areas we've covered recently; ultimately it all comes down to the perceived worth of games as bot an entertainment form and a lifestyle, but I suppose it couldn't hurt too much to revisit things...

Closing Comments:

Ok, there's your topic: to what extent should parents encourage or discourage gaming in their kids? See you tomorrow.

And incidentally, I suppose I should mention that I had originally planned for Friday to be my last day, but while the DA applications are proceeding apace I'm not sure we'd have someone locked in for Monday's column just yet. So I'll be back next Monday, and most likely Tuesday as well, but with a little luck, a week from today, you should be seeing an entirely new era of Double Agent in this here spot.

-Chris Jones, becoming as obsolete as the N64, sadly enough *sniff*

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